Find your kind of game
Experimenting
Trying new things (e.g. exploring mechanics, tinkering)
Explore another motivation
Play style 05
Encourages trying new builds, weapons, and strategies; experimentation is core to gameplay.
Explore play styles & combinations ↓+5 Experimenting affinity
Review scores are shown out of 100
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+4.0
Canvas The Gallery
Encourages trying different colors, stencils, and importing images to explore creative possibilities.
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+4.0
Making History II: The War of the World
High experimentation with alternate history, different nations, strategies, and modded scenarios.
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+4.0
Pixel Starships
Encouraged to experiment with AI scripts, ship layouts, and strategies to optimize performance.
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+4.0
Sixty Four
Encourages experimentation with different factory setups and resource management strategies.
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+4.0
MakeRoom
Encourages trying new designs, experimenting with furniture creation, and exploring different room layouts.
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+4.0
Tricking 0
Strong emphasis on trying new trick combinations and exploring movement mechanics.
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+5.0
Mega Man Battle Network Legacy Collection Vol. 2
Strong emphasis on experimenting with different chip folders, mod cards, and strategies.
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+4.0
Atelier Resleriana: The Red Alchemist & the White Guardian
The alchemy system and combat encourage trying new combinations, strategies, and exploring different recipes.
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+4.0
Happy Game
Encourages exploration of unusual mechanics and interactions within a dreamlike environment.
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+4.0
Nature & Life - Drunk On Nectar
Multiple modes and sandbox allow trying new insects, life cycles, and ecosystem setups, encouraging exploration of…
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+4.0
Vermillion - VR Painting
Encourages trying new painting techniques, experimenting with brushes, colors, and digital tools like layers and undo.
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+4.0
Museum of Other Realities
Exploration of novel VR art forms and interactive exhibits encourages experimentation.
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+4.0
FRAMED Collection
Encourages experimentation with panel arrangements and rotations to discover solutions.
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+4.0
Diablo III
The flexible skill system and rune modifiers encourage continuous experimentation and adaptation.
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+4.0
Artisan TD
The ability to rewind waves and try different tower configurations encourages experimentation and iterative learning.
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+5.0
Species: Artificial Life, Real Evolution
Strong emphasis on trying new parameters, mutations, and evolutionary scenarios.
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+5.0
Nimbatus - The Space Drone Constructor
Strong emphasis on experimentation with drone designs, logic circuits, and automation to solve challenges.
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+4.0
Parcel Simulator
Encouraged to try new layouts, automation strategies, and optimizations to improve efficiency.
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+4.0
Animal Fight Club
Encouraged to try many fusion combinations and team setups, though some find the gameplay loop repetitive.
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+4.0
0RBITALIS
Encourages experimentation with launch parameters and orbital paths to find successful trajectories.
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+4.0
EMPULSE
Encouraged by movement mechanics, paint effects, and tactical experimentation.
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+4.0
Little Inferno
Encourages trying new item combinations and exploring the effects of burning different objects.
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+4.0
Sizzle & Stack
Encourages trying new recipes, unlocking card packs, and testing different strategies to optimize kitchen workflow.
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+5.0
Marble World
Strong emphasis on experimentation with track design, marble customization, and physics-based contraptions.
Same motivation, different experiences
Your way to play
Explore different sides of experimenting, grouped by what players enjoy.
Fine-tune your next game
A little more you
Mix in another motivation, or find an experience with less of something else.