Vermillion - VR Painting similar games & best alternatives

Vermillion - VR Painting

PC (Microsoft Windows), SteamVR, Meta Quest 2 • 2021

Should you play it?

It’s time to discover your inner artist! With Vermillion, you get a fully equipped oil painting studio in your home, without any of the mess. Ready for the unrivaled sense of accomplishment from creating your first painting?

What works
  • Realistic oil painting simulation
  • Intuitive and accessible for beginners
  • Infinite paint and canvas with undo and layers
  • Built-in browser for tutorials and references
  • Active developer and supportive community
Things to keep in mind
  • Limited variety of brushes and tools
  • Some minor bugs and occasional lag
  • Lack of eraser tool and more layers requested
  • Browser limitations (security and ad blocking)
  • No complex multiplayer features yet

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • On-Together: Virtual Co-Working

  • Better Mart Simulator

  • Master Of Pottery

  • Pyroworks

  • ChilloutVR

  • Logic World

  • ScootX

  • FlowScape

  • Fish Game

Hidden Gems

Less popular games with surprisingly high similarity

  • Logic World

  • Fish Game

  • Super Video Golf

If you liked…

Recommendations by what you enjoyed most

  • Continuation

    Snacko

  • Creativity

    Master Of Pottery

  • Expression

    Chicory: A Colorful Tale

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Vermillion - VR Painting: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Violence, Fantasy, Story, Thrill. Here, the score leans higher than usual among comparable games on Fellowship, Cooperation, Intimacy.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players have significant freedom to choose how and where to paint, customize brushes, and explore the world at their own pace."

    Capsule for Chicory: A Colorful Tale Chicory: A Colorful Tale

    "Players have full control over their painting actions, brush handling, color mixing, and environment setup, enabling personal freedom and creative expression."

  • Competence

    Game with the same Competence vibe

    4

    "Players develop and improve artistic skills with realistic spray paint mechanics and receive feedback from their creations."

    Capsule for Kingspray Graffiti VR Kingspray Graffiti VR

    "The game offers a realistic oil painting simulation with a learning curve, skill development, and feedback through paint physics and brush control."

  • Competition

    Game with the same Competition vibe

    -4

    "Focus is on personal creative expression and progression without competitive elements or player comparison."

    Capsule for Passpartout 2: The Lost Artist Passpartout 2: The Lost Artist

    "Focus is on personal creative expression and learning at one's own pace without competitive elements or player comparison."

  • Continuation

    Game with the same Continuation vibe

    5

    "Many users report long play sessions, habitual play, and high attachment to the game and its characters."

    Capsule for Snacko Snacko

    "Many users report long sessions, habitual play, and strong attachment to the game as a creative outlet."

  • Cooperation

    Game with the same Cooperation vibe

    2

    "Multiplayer allows collaborative painting and social interaction, though community size is small and features limited."

    Capsule for Kingspray Graffiti VR Kingspray Graffiti VR

    "Supports multiplayer painting sessions with up to 4 players, enabling cooperative creative experiences, though solo play is dominant."

  • Creativity

    Game with the same Creativity vibe

    5

    "Core motivation is creative expression through pottery shaping, painting, decorating, and gallery design with extensive customization."

    Capsule for Master Of Pottery Master Of Pottery

    "Core motivation is creating original paintings, mixing colors, customizing brushes, and projecting images, fostering high creativity."

  • Domination

    Game with the same Domination vibe

    -5

    "No evidence of exerting control or superiority over others; interactions are collaborative or individual."

    Capsule for Fantastic Contraption Fantastic Contraption

    "No evidence of exerting control or superiority over others; interactions are collaborative or individual without dominance."

  • Escapism

    Game with the same Escapism vibe

    4

    "Players use the game as a relaxing, imaginative escape from real life, with stress relief and immersion in creative worlds."

    Capsule for Tiny Town VR Tiny Town VR

    "Users describe relaxation, stress relief, and immersion in creative flow, using the game as an escape from real-life stress."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily out of interest in unique art and gameplay rather than obligation or external pressure."

    Capsule for Mohrta Mohrta

    "Players engage voluntarily out of intrinsic interest and personal desire to paint and create, not due to obligation."

  • Experimenting

    Game with the same Experimenting vibe

    4

    "Encourages trying new brushes, palettes, canvases, and styles; players experiment with artistic expression."

    Capsule for Passpartout 2: The Lost Artist Passpartout 2: The Lost Artist

    "Encourages trying new painting techniques, experimenting with brushes, colors, and digital tools like layers and undo."

  • Exploration

    Game with the same Exploration vibe

    1

    "Limited exploration in terms of discovering new areas; focus is on gameplay and modes rather than environment discovery."

    Capsule for Cricket 24 Cricket 24

    "Limited exploration of environments, with some variety and workshop content, but focus is mainly on painting rather than spatial discovery."

  • Expression

    Game with the same Expression vibe

    5

    "Extensive character customization, brush creation, and world painting enable strong self-expression."

    Capsule for Chicory: A Colorful Tale Chicory: A Colorful Tale

    "Strong emphasis on self-expression through painting, brush customization, and environment selection."

  • Fantasy

    Game with the same Fantasy vibe

    -4

    "Focuses on realistic historical simulation rather than imaginative or fictional elements."

    Capsule for Britannic: Patroness of the Mediterranean Britannic: Patroness of the Mediterranean

    "Focuses on realistic oil painting simulation and studio environments rather than imaginative or fictional scenarios."

  • Fellowship

    Game with the same Fellowship vibe

    3

    "Community interaction via multiplayer, Discord, and shared experiences fosters a sense of belonging."

    Capsule for GRIP: Combat Racing GRIP: Combat Racing

    "Community sharing, Discord interaction, and multiplayer painting foster a sense of belonging and group identity."

  • Growth

    Game with the same Growth vibe

    4

    "Players learn painting skills, color theory, and improve artistic techniques over time."

    Capsule for SuchArt: Genius Artist Simulator SuchArt: Genius Artist Simulator

    "Players learn painting skills, color mixing, and techniques, supported by tutorials and community feedback."

  • Health
    Insufficient data

    No nearest game available

  • Idle

    Game with the same Idle vibe

    -4

    "Requires active attention and engagement during painting sessions."

    Capsule for Kingspray Graffiti VR Kingspray Graffiti VR

    "Requires focused attention and active engagement during painting sessions."

  • Intimacy

    Game with the same Intimacy vibe

    1

    "Some social interaction in multiplayer and community but limited evidence of close emotional relationships."

    Capsule for Wild Indigo Ranch Wild Indigo Ranch

    "Some social interaction in multiplayer and community but limited evidence of close emotional relationships."

  • Leadership
    Insufficient data

    No nearest game available

  • Progression

    Game with the same Progression vibe

    3

    "Progression through puzzles and unlocking paintings and achievements provides a sense of advancement."

    Capsule for Creaks Creaks

    "Progression through skill improvement, creating more complex paintings, and unlocking or customizing tools."

  • Relaxation

    Game with the same Relaxation vibe

    5

    "Highly relaxing and calming experience, often used for stress relief and creative flow."

    Capsule for Rolling Line Rolling Line

    "Highly relaxing and calming experience, often used for stress relief and creative flow."

  • Sensation

    Game with the same Sensation vibe

    4

    "Enjoyable sensory feedback from paint physics, visuals, and satisfying tool interactions."

    Capsule for SuchArt: Genius Artist Simulator SuchArt: Genius Artist Simulator

    "Rich sensory feedback from paint physics, brush sounds, and immersive VR environment."

  • Status

    Game with the same Status vibe

    1

    "Some recognition through community sharing of creations, but no formal status or ranking."

    Capsule for Dragon's Dogma 2 Character Creator & Storage Dragon's Dogma 2 Character Creator & Storage

    "Some recognition through community sharing and exporting art, but no competitive status or ranking."

  • Story

    Game with the same Story vibe

    -5

    "No narrative or plot; purely gameplay focused."

    Capsule for Coin Pusher Casino Coin Pusher Casino

    "No narrative or plot; focus is on open-ended creative activity."

  • Strategy

    Game with the same Strategy vibe

    1

    "Some planning and technique involved in creating graffiti, but no complex strategic gameplay."

    Capsule for Kingspray Graffiti VR Kingspray Graffiti VR

    "Some planning and problem solving in painting composition and technique, but no complex strategic gameplay."

  • Thrill

    Game with the same Thrill vibe

    -4

    "Experience is calm and controlled with minimal risk or suspense."

    Capsule for Rock Life: The Rock Simulator Rock Life: The Rock Simulator

    "Experience is calm and controlled without suspense or risk."

  • Value

    Game with the same Value vibe

    5

    "Players perceive strong value for money with frequent updates, realistic simulation, and community features."

    Capsule for The Drone Racing League Simulator The Drone Racing League Simulator

    "Users perceive excellent value for money due to realistic simulation, infinite materials, and creative freedom."

  • Violence

    Game with the same Violence vibe

    -5

    "No violence or destructive gameplay; focus is on constructive artistic creation."

    Capsule for Passpartout: The Starving Artist Passpartout: The Starving Artist

    "No violence; focus is on constructive artistic creation."

  • Survival

    Game with the same Survival vibe

    -5

    "No survival or threat elements; stable and safe environment."

    Capsule for A Little to the Left A Little to the Left

    "No survival or threat elements; stable and safe environment."

Last update: 01/06/2026