Find your kind of game
Idle
Filling time between tasks
Explore another motivation
+5 Idle affinity
Review scores are shown out of 100
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+4.0
Legionbound
Game supports idle play with automation and long runs; players often leave it running with minimal input.
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+4.0
Little Aviary
Designed as an idle game to run in the background with periodic interaction; supports casual, low-attention play.
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+4.0
RPG MO
Gameplay supports casual, intermittent play and multitasking, with some automation and AFK-friendly mechanics.
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+4.0
Summoners War: Chronicles
Auto-play and AFK farming features allow players to progress with minimal active input, supporting casual engagement.
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+4.0
Flash Doll
Designed as an idle auto-battler; players often run battles in the background while doing other tasks.
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+4.0
Hot Springs Story
Designed as an idle background game with slow progression and ability to leave running, though pop-ups interrupt idling.
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+4.0
Game of Grass
Supports passive play with automation and idle income, allowing players to leave the game running.
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+4.0
Military Incremental Complex
Supports both active clicking and idle playstyles; players can let the game run in background.
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+4.0
Sim Companies
Gameplay involves waiting for production and sales, with players often logging in briefly multiple times a day.
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+4.0
The Night Fisherman
Short, light experience suitable for filling small time gaps or casual play.
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+4.0
ZM Desktop Elf
Designed for background running and idle interaction, rewarding players for keeping the app active.
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+4.0
Zoo 2: Animal Park
Gameplay involves waiting for timers, logging in periodically, and managing tasks in short sessions.
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+4.0
Endless World Idle RPG
Game supports offline progression and passive play; designed for background running and intermittent interaction.
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+4.0
Territory Idle
Designed as an idle game with long passive progression and background play, though some active input is required.
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+4.0
Multiverse Loot Hunter
Designed as an idle game with AFK mechanics, though requiring periodic player attention.
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+4.0
Ultimate Arena
Game can run in the background with minimal player input, suitable for casual or idle play.
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+4.0
Treasure Chest Clicker
Designed as an idle game with long passive play sessions and background progression.
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+4.0
LAST CLOUDIA
Idle and auto-battle features allow passive play and background progression.
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+4.0
Rocky Idle
Designed for idle play with offline progression and long AFK sessions.
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+4.0
Hot And Lovely :Charm
Designed for short, casual play sessions; can be played in brief intervals or as filler.
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+4.0
Achievement Clicker 2019
Game supports idling and use of autoclickers; players often let it run unattended.
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+4.0
Crypto Miner Tycoon Simulator
Gameplay heavily involves waiting and idle mechanics with long passive research and mining times.
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+4.0
Mini Settlers
Game supports relaxed play, including background play and no pressure to constantly focus.
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+4.0
Feather
Often played in short, casual sessions as a relaxing background or filler activity.
Same motivation, different experiences
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