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Idle
Filling time between tasks
Explore another motivation
Focused on idle
Games where idle stands out from the other motivations.
Explore play styles & combinations ↓+5 Idle affinity
Review scores are shown out of 100
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+4.0
My Friend Stalin
Designed as a background companion that requires minimal attention and can be left running passively.
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+5.0
My Little Life
Designed as an idle game to run in the background with minimal active input required.
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+4.0
Putin VS ISIS
Game can be played passively or in short bursts; some players leave it running for achievements.
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+5.0
AdVenture Capitalist
Designed for idle play with offline progress and short active sessions.
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+5.0
Chonkers
Designed as an idle game with long passive progression and background play.
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+5.0
Desktop Kitten Girl
Core gameplay is idle-based with long task queues and minimal required attention.
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+5.0
Time Is Honey
Designed as an idle game with passive honey production and background play encouraged.
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+4.0
Lost Lands: A Hidden Object Adventure
Designed for short play sessions with enforced breaks due to energy recharge times.
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+5.0
Desk Garden
Core gameplay is idle with plants growing over time and minimal active input required.
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+4.0
Idle Deepcore
Designed as an idle/incremental game with automation and passive resource generation, allowing for background play.
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+5.0
Achievements printer
Designed for idling; achievements unlock while the game runs in the background with minimal attention required.
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+5.0
Bao Bao's™ Cozy Laundromat
Designed as a true idle game to run in the background with minimal interaction and slow progression.
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+5.0
Battle On! Hero Academy
Core gameplay is idle management with long periods of passive progress and background play.
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+4.0
Greetings
Very short, casual experience suitable for filling small time gaps.
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+5.0
Cat
Designed as an idle clicker game encouraging passive, background play and long waits.
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+5.0
Idle Hero TD - Tower Defense
Designed as an idle game, it supports long background play and incremental progress without constant attention.
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+4.0
Crypto Miner Tycoon Simulator
Gameplay heavily involves waiting and idle mechanics with long passive research and mining times.
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+5.0
Idle Heros
Core gameplay designed around idle mechanics and background progression.
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+5.0
VHS
Designed as an idle clicker with long passive play sessions and background progression.
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+5.0
Village Tale
Core gameplay revolves around idling, with the game running in the background and minimal active input.
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+4.0
Achievement Clicker 2019
Game supports idling and use of autoclickers; players often let it run unattended.
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+4.0
Star Ores Inc.
Game supports AFK play and idle income generation, with some players leaving it running for hours.
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+5.0
Embers of the Gods
Designed around idle and autoplay features, allowing players to progress with minimal active input.
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+5.0
Holyday City: Reloaded
Designed as an idle game with long periods of passive income accumulation and minimal active play.
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