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StormEdge: Wind of Change

PC (Microsoft Windows) • 2023

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Quick resume

Wind of Change is the first chapter of StormEdge, an action roguelite adventure. Dodge enemies' attacks, trigger deadly traps, and explore the captivating tale of Elemental Storms' origins. Brace for treacherous challenges and test your skills against the Tempests!

Global score

94/100

Genres

Action, Adventure, Indie

Pros

  • Smooth and satisfying dodge mechanics
  • Beautiful pixel art and animations
  • Engaging and fast-paced combat
  • Good value as a free demo
  • Potential for deep build variety and replayability

Cons

  • Some visual clarity issues with attacks
  • Story is minimal and less engaging
  • Combat can feel repetitive or unbalanced
  • Lack of multiplayer or cooperative features
  • Some players find upgrades unclear or underwhelming

Motivations

  • Autonomy
    3

    "Players have freedom to choose paths, builds, and tactics with dodge and combo mechanics, though some routines like spamming dodge exist."

  • Competence
    4

    "Game offers skill-based combat with dodging, timing, and shield-breaking mechanics that reward mastery and provide feedback."

  • Competition
    -3

    "Focus is on personal skill improvement and self-set challenges rather than direct competition or leaderboards."

  • Continuation
    4

    "Players express desire to keep playing, with addictive combat and replayability, though some mention short demo length."

  • Cooperation
    Insufficient data
  • Creativity
    2

    "Some build variety and tactical experimentation with combos and skills, but mostly within predefined structures."

  • Domination
    -4

    "No evidence of exerting control over others; gameplay is focused on individual skill and challenge."

  • Escapism
    4

    "Players use the game as a fun, immersive distraction with engaging combat and flow state potential."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment, not obligation or external pressure."

  • Experimenting
    3

    "Players try different builds, combos, and tactics, exploring mechanics and strategies."

  • Exploration
    1

    "Some exploration of paths and rooms, but mostly within known roguelike structures; limited emphasis on discovery."

  • Expression
    -2

    "Limited character customization or cosmetic personalization mentioned; focus on gameplay mechanics."

  • Fantasy
    3

    "Pixel art fantasy setting with magic and roguelike elements, though story is secondary and somewhat minimal."

  • Fellowship
    -3

    "Mostly solo play experience; no clear social or community interaction described."

  • Growth
    3

    "Players develop skills and learn enemy patterns; meta upgrades and progression systems support growth."

  • Health
    -5

    "No physical activity or health-related features; typical sedentary gaming experience."

  • Idle
    -4

    "Requires focused attention and continuous engagement due to fast-paced combat and dodging."

  • Intimacy
    -5

    "No indication of forming close relationships or emotional sharing within the game."

  • Leadership
    Insufficient data
  • Progression
    4

    "Players accumulate upgrades, power-ups, and unlock abilities to become stronger over runs."

  • Relaxation
    3

    "Some players find the flow and rhythm of combat relaxing and satisfying, though others note tension."

  • Sensation
    3

    "Enjoyable pixel art, animations, and sound design provide sensory stimulation and emotional fun."

  • Status
    -4

    "No emphasis on social recognition or popularity; focus is on individual gameplay experience."

  • Story
    2

    "Story exists but is secondary and not deeply engaging; some players find it minimal or filler."

  • Strategy
    3

    "Combat requires mental challenge with timing, positioning, and tactical use of skills and dodges."

  • Thrill
    3

    "Fast-paced combat and dodging provide excitement and suspense, though some find difficulty uneven."

  • Value
    4

    "Free demo with good content and quality; players perceive good value for time invested."

  • Violence
    3

    "Combat involves attacking and defeating enemies with magic and melee, typical for roguelikes."

  • Survival
    3

    "Players must avoid damage and manage shields to survive; combat involves threat management."

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    Last update: 06/03/2026