98xx similar games & best alternatives
Should you play it?
The 98xx is an old computer OS from the 90s that’s recently been discovered after many years of being lost. There are still a few working files within the OS that can be explored.
What works
- Unique psychological horror concept
- Deep lore and secrets
- Nostalgic retro os aesthetic
- Encourages exploration and experimentation
- Affordable price
Things to keep in mind
- Predictable and cheesy jump scares
- Clunky controls and frustrating platforming
- Lack of clear direction or guidance
- Some technical issues and crashes
- Short length and limited replayability for some
What to play next
Similar games, hidden gems, and fresh directions from this game.
Top picks
Games that feel the closest overall
Hidden Gems
Less popular games with surprisingly high similarity
If you liked…
Recommendations by what you enjoyed most
Similarity map
Explore nearby similar games and see why they’re close.
98xx: A very typical example of its motivational profile. Motivations that often define this kind of title include Expression, Competition, Survival, Fellowship. Here, the score leans higher than usual among comparable games on Exploration. It leans lower than usual among comparable games on Relaxation, Violence.
Why this game works
A motivational profile of the game, with the closest similar game for each player motivation.
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Autonomy
Game with the same Autonomy vibe
4"Players have freedom to explore large, non-linear levels at their own pace with multiple paths and secrets, encouraging self-directed play."
AMID EVIL
"Players explore the game at their own pace with no forced progression or strict order, encouraging self-directed discovery."
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Competence
Game with the same Competence vibe
2"The game includes puzzles and mini-games that require skill and problem solving, though not overly challenging."
Jerma & Otto: The Curse of the Late Streamer
"The game includes puzzles and mini-games requiring problem solving and skill, though some players find certain challenges frustrating or clunky."
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Competition
Game with the same Competition vibe
-4"Focus is on individual exploration and puzzle solving without competitive elements or leaderboards."
Riven
"Focus is on individual exploration and puzzle solving without competitive elements or leaderboards."
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Continuation
Game with the same Continuation vibe
3"Players report spending multiple hours and replaying for secrets and achievements, indicating engagement and habitual play."
Suits: A Business RPG
"Players report spending hours uncovering secrets and lore, indicating habitual engagement and replayability."
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Cooperation
Game with the same Cooperation vibe
-3"Gameplay is primarily single-player focused with limited social interaction; cooperation is minimal."
Supercar Collection Simulator
"Gameplay is primarily single-player with limited social interaction; some players stream or play with friends but cooperation is not a core feature."
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Creativity
Game with the same Creativity vibe
3"Players creatively solve puzzles and explore secrets; the game features unique mechanics and encourages experimentation within its design."
Minit
"The game encourages creative thinking and experimentation to uncover hidden secrets and solve puzzles."
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Domination
Game with the same Domination vibe
-5"No evidence of exerting control or superiority over others; interactions are solitary and exploratory."
No Players Online
"No evidence of exerting control or superiority over others; interactions are solitary and exploratory."
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Escapism
Game with the same Escapism vibe
4"Players use the game as a psychological horror experience to immerse and escape reality."
Amanda the Adventurer 2
"Players use the game as a psychological horror experience to escape reality and engage with unsettling digital environments."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest in horror and puzzle genres, with no indication of obligation or pressure."
True Fear: Forsaken Souls Part 1
"Players engage voluntarily out of interest in horror, puzzles, and lore, with no indication of obligation or external pressure."
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Experimenting
Game with the same Experimenting vibe
4"The game rewards trying new interactions, revisiting locations, and exploring hidden content, encouraging experimentation."
Artis Impact
"The game rewards experimentation with programs and hidden content, encouraging players to try new approaches."
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Exploration
Game with the same Exploration vibe
5"Core gameplay revolves around discovering new areas, secrets, and backtracking to uncover mysteries."
Lamentum
"Core gameplay revolves around discovering secrets, hidden files, and narrative fragments within a faux operating system."
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Expression
Game with the same Expression vibe
-3"Limited customization or personalization; players mainly use predefined interfaces and assets."
HackHub: Free Trial
"Limited customization or personalization; players interact with a fixed interface and predefined elements."
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Fantasy
Game with the same Fantasy vibe
3"The game involves supernatural elements and ghost stories, blending realistic settings with imaginative horror fiction."
At Dead Of Night
"The game presents an imaginative, surreal horror experience within a fictional haunted OS setting."
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Fellowship
Game with the same Fellowship vibe
-3"Minimal social interaction; players mostly experience game solo with limited community involvement."
Reverse: 1999
"Minimal community or social bonding features; players mostly experience the game solo."
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Growth
Game with the same Growth vibe
2"Players develop puzzle-solving skills and progress through story, though learning curve is gentle."
Witch's Pranks: Frog's Fortune Collector's Edition
"Players develop puzzle-solving skills and lore comprehension, though some find the learning curve steep or frustrating."
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Health
Game with the same Health vibe
-5"No physical activity involved; sedentary gameplay typical of PC horror games."
Occult
"No physical activity involved; sedentary gameplay typical of PC horror games."
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Idle
Game with the same Idle vibe
-3"Requires focused attention to solve puzzles and explore; not designed for casual or background play."
FRACT OSC
"Requires focused attention to solve puzzles and explore; not designed for casual or background play."
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Intimacy
Game with the same Intimacy vibe
-4"No close social or emotional relationships formed within gameplay; interactions are impersonal."
Dollmare
"No close social or emotional relationships formed through gameplay; interactions are impersonal."
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Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles present."
Half-Life: Alyx
"No leadership or group management roles present."
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Progression
Game with the same Progression vibe
3"Players accumulate clues, solve puzzles, and unlock story progression, though no item collection or upgrades."
Nancy Drew®: Secrets Can Kill REMASTERED
"Players accumulate knowledge, unlock secrets, and advance through narrative fragments, though no traditional item upgrades."
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Relaxation
Game with the same Relaxation vibe
-2"Tense horror atmosphere with jump scares creates suspense rather than relaxation."
Crimson Snow (2023)
"The horror atmosphere and jump scares create tension rather than relaxation or flow."
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Sensation
Game with the same Sensation vibe
3"The game uses changing visuals and music to create emotional and sensory impact."
eversion
"The game uses unsettling audio-visual effects and nostalgia to stimulate emotional and sensory responses."
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Status-4
No nearest game available
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Story
Game with the same Story vibe
4"Deep, immersive lore and fragmented narrative encourage player engagement with story elements."
DARK SOULS™ III
"Narrative is fragmented and immersive, encouraging players to piece together lore through exploration."
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Strategy
Game with the same Strategy vibe
2"Players engage in problem solving and logical thinking, though some tasks are simplified."
Electrician Simulator - First Shock
"Players engage in puzzle-solving and logical thinking, though some puzzles are straightforward or repetitive."
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Thrill
Game with the same Thrill vibe
3"Jump scares and psychological horror elements create suspense and moments of tension and relief."
Dead Take
"Jump scares and psychological horror elements provide suspense and moments of tension."
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Value
Game with the same Value vibe
3"Players generally feel the game offers good value for its low price and entertainment time."
PegIdle
"Many players feel the game offers good value for its low price and depth of content."
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Violence
Game with the same Violence vibe
-5"No combat or destructive gameplay; focus is on exploration and puzzle solving."
Submachine: Legacy
"No combat or destructive gameplay; focus is on exploration and puzzle solving."
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Survival
Game with the same Survival vibe
-4"No survival or threat avoidance mechanics; gameplay is stable and low-risk."
Audiosurf 2
"No survival mechanics or threat avoidance; gameplay is stable and low-risk."
Last update: 27/05/2026