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Just Ignore Them

Xbox One, Nintendo Switch, PlayStation Vita, PC (Microsoft Windows), PlayStation 4 • 2017

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Quick resume

One night can feel like a lifetime of pain, suffering and horror to a child...do you have what it takes to survive the night? Play as an 8 year old child who is tormented by monsters in his house. Your choices make his future which lives can be saved or ended.

Global score

74/100

Genres

Adventure, Indie, Point-and-click

Pros

  • Engaging and intriguing story
  • Multiple endings and replay value
  • Atmospheric pixel art and sound design
  • Affordable price and good value
  • Developer support and community engagement

Cons

  • Numerous spelling and grammar errors
  • Some plot inconsistencies and confusing story parts
  • Lack of background music and minimal sound effects
  • Clunky controls and occasional bugs
  • Short game length with limited content

Motivations

  • Autonomy
    3

    "Players make meaningful choices affecting story outcomes and endings, indicating control over decisions."

  • Competence
    2

    "Gameplay involves puzzle solving and item combination with some challenge, but puzzles are generally straightforward."

  • Competition
    -5

    "No evidence of competitive elements; focus is on single-player experience without comparison to others."

  • Continuation
    2

    "Multiple endings and achievements encourage replay, but game is short and some players finish quickly."

  • Cooperation
    -5

    "Entirely single-player with no cooperative or multiplayer features."

  • Creativity
    2

    "Players explore different story routes and endings; some experimentation with choices and puzzle solutions."

  • Domination
    -5

    "No social dominance or power over others; experience is solitary and narrative-driven."

  • Escapism
    4

    "Players use the game as a means to immerse in a fictional horror story and escape reality."

  • Expectation
    -4

    "Players engage voluntarily for entertainment and personal interest, not due to obligation."

  • Experimenting
    3

    "Encouraged to try different choices and explore multiple endings; some puzzles require creative thinking."

  • Exploration
    3

    "Players explore environments and uncover secrets and Easter eggs throughout the game."

  • Expression
    -3

    "Limited customization; player expression mainly through choice selection rather than avatar or environment modification."

  • Fantasy
    4

    "Engages players in a fictional horror narrative with monsters and supernatural elements."

  • Fellowship
    -5

    "No social or community features; experience is solitary."

  • Growth
    2

    "Players learn puzzle solutions and story details; some skill development in problem solving."

  • Health
    -5

    "No physical activity involved; sedentary gameplay."

  • Idle
    -3

    "Requires focused attention to progress; not designed for background or idle play."

  • Intimacy
    -5

    "No evidence of forming close social relationships within the game."

  • Leadership
    -5

    "No leadership or group management roles; single-player narrative."

  • Progression
    2

    "Players collect items and achievements, progressing through story and unlocking endings."

  • Relaxation
    1

    "Some players find the game relaxing or engaging, though tension is present due to horror elements."

  • Sensation
    2

    "Pixel art and sound design create atmospheric sensory experience, though minimal music noted."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    5

    "Strong narrative focus with multiple endings and player-driven story progression."

  • Strategy
    1

    "Some problem solving and puzzle strategy required, but generally straightforward gameplay."

  • Thrill
    3

    "Horror and suspense elements create moments of tension and thrill."

  • Value
    4

    "Highly praised for value, especially at low price or free; good return on time invested."

  • Violence
    3

    "Contains gore and violent death scenes as part of horror narrative."

  • Survival
    1

    "Some risk of death and failure early on, but later sections are more linear and less threatening."

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    Last update: 06/03/2026