Cyber Manhunt 2: New World - The Hacking Simulator similar games & best alternatives
Cyber Manhunt 2: New World - The Hacking Simulator
2025
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Quick resume
Discover a digital realm shrouded in mystery. Sequel to an award-winning narrative driven hacking simulator puzzle game. Play as an AI assistant in a major corporation. Deploy intricate social engineering tactics and expose hidden truths in a world of ambition and high-tech deception.
Global score
93/100
Genres
Indie, Role-playing (RPG), Simulator
Similar games
Pros
- Engaging and immersive story
- Improved ui and gameplay mechanics
- Challenging and satisfying puzzles
- Thought-provoking cyberpunk themes
- Good value for price
Cons
- Some minigames are frustrating or poorly explained
- Dark and heavy subject matter may be disturbing
- Translation and voice acting issues
- Final chapter pacing and ending criticized
- Lack of multiplayer or social features
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. It leans lower than usual among comparable games on Violence, Survival, Expression.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have significant control over investigation actions, clue gathering, and puzzle solving with optional secrets and multiple approaches."
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Competence4
"The game challenges players with puzzles, clue detection, and mini-games that require skill and problem solving, with feedback and progression."
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Competition-4
"Focus is on personal investigation and story progression without ranked modes or direct player comparison."
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Continuation4
"Players report long sessions, eagerness for new chapters, and habitual engagement with the story and gameplay."
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Cooperation-5
"Gameplay is primarily single-player detective work with no cooperative multiplayer elements."
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Creativity3
"Players experiment with different investigative approaches and puzzle solutions; some customization in clue usage."
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Domination-5
"No evidence of exerting control or superiority over others; interactions are investigative and narrative-driven."
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Escapism4
"Players use the game to immerse themselves in a cyberpunk world and escape reality through story and puzzles."
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Expectation-4
"Players engage voluntarily out of interest and intrinsic motivation, with no reported obligation or pressure."
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Experimenting3
"Players try different puzzle strategies and explore optional clues and secrets, indicating experimentation."
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Exploration3
"Players discover new story elements, hidden clues, and secrets in each chapter, supporting exploration."
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Expression-3
"Limited cosmetic customization; focus is on narrative and investigation rather than avatar or environment personalization."
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Fantasy2
"The game features a cyberpunk dystopian setting with AI and hacking fiction, blending imaginative and realistic elements."
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Fellowship-4
"Strongly single-player experience with minimal social interaction or community involvement reported."
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Growth4
"Players develop investigative skills, puzzle solving, and critical thinking through gameplay and story progression."
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Health-5
"Sedentary gameplay typical of detective and puzzle games with no physical activity elements."
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Idle-4
"Requires focused attention and active engagement to find clues and solve puzzles; not idle or background play."
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Intimacy-4
"Minimal social or emotional connection with other players; interactions are with game characters and story."
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Leadership-5
"No leadership or group management roles; gameplay is individual and self-directed."
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Progression4
"Players accumulate clues, unlock story chapters, and gain achievements, reflecting clear progression."
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Relaxation2
"Some players find the game relaxing and engaging, though some puzzles and dark themes create tension."
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Sensation3
"The game offers immersive cyberpunk visuals, music, and narrative twists that stimulate emotional and sensory engagement."
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Status-4
"Achievements exist but social recognition or popularity is not a major motivator or feature."
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Story5
"Strong narrative focus with deep storylines, character development, and plot twists driving player engagement."
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Strategy4
"Players use logic, reasoning, and planning to solve puzzles and uncover mysteries."
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Thrill3
"The game creates suspense and emotional tension through story twists and challenging puzzles."
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Value4
"Players perceive good value for price with engaging content, length, and quality improvements over predecessor."
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Violence-4
"Game focuses on investigation and puzzle solving rather than combat or destruction."
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Survival-3
"No direct survival mechanics; gameplay occurs in stable investigative conditions without threat of failure."
Last update: 29/04/2026