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Angry Video Game Nerd Adventures

Wii U, Nintendo 3DS, PC (Microsoft Windows) • 2013

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Quick resume

"The most rewarding game of 2013!" Influenced by retro classics Mega Man and Castlevania, Angry Video Game Nerd Adventures features the AVGN and friends as they blast their way through 10 levels of fun, fast paced 2D action based on the AVGN's adventures in his online series.

Global score

88/100

Genres

Action, Adventure, Indie, Platform, Shooter

Pros

  • Faithful homage to avgn and retro games
  • Challenging but fair gameplay
  • Excellent retro soundtrack
  • Tight and responsive controls
  • Humorous and abundant references

Cons

  • Very high difficulty may frustrate some players
  • Short game length
  • Some cheap instant death traps
  • Limited story depth
  • Keyboard controls less optimal than controller

Motivations

  • Autonomy
    4

    "Players can choose levels in any order and select different characters with unique abilities, allowing freedom in gameplay approach."

  • Competence
    5

    "The game is intentionally very challenging, requiring skill, precision, and mastery of difficult platforming and boss patterns."

  • Competition
    -3

    "Focus is on personal challenge and overcoming difficult levels rather than competing against others."

  • Continuation
    3

    "Despite frustration and difficulty, players are motivated to keep retrying and progressing, often playing long sessions."

  • Cooperation
    -5

    "Gameplay is single-player focused with no cooperative or multiplayer elements."

  • Creativity
    2

    "Players can unlock and use different characters with unique abilities, adding some variation and experimentation."

  • Domination
    -5

    "No evidence of exerting control over others; gameplay is solitary and self-focused."

  • Escapism
    4

    "The game offers a nostalgic and humorous escape into a retro gaming world, distracting from real life."

  • Expectation
    -4

    "Players engage voluntarily out of fandom and personal interest, not obligation or external pressure."

  • Experimenting
    3

    "Players try different characters and strategies to overcome difficult challenges, encouraging experimentation."

  • Exploration
    2

    "There are hidden characters and secrets to discover, motivating curiosity and exploration within levels."

  • Expression
    -3

    "Limited customization; players select from preset characters and levels with no avatar personalization."

  • Fantasy
    3

    "The game features exaggerated, humorous, and fictional scenarios inspired by AVGN episodes and retro games."

  • Fellowship
    -4

    "The experience is primarily solitary with minimal social interaction or community involvement in gameplay."

  • Growth
    4

    "Players develop skills and learn level patterns through repeated attempts to overcome high difficulty."

  • Health
    -5

    "The game promotes sedentary play with no physical activity or health-related features."

  • Idle
    -4

    "Requires constant attention and focus due to high difficulty and precision platforming."

  • Intimacy
    -5

    "No evidence of forming close relationships or emotional sharing within the game."

  • Leadership
    -5

    "No leadership or group management elements; gameplay is individual and self-directed."

  • Progression
    3

    "Players unlock new characters and power-ups, and progress through levels, gaining new abilities."

  • Relaxation
    -4

    "The game induces frustration and tension due to its high difficulty and frequent deaths."

  • Sensation
    3

    "Enjoyable retro graphics and music provide sensory stimulation and emotional engagement."

  • Status
    -4

    "Achievements exist but social recognition or competition is not a core motivator."

  • Story
    2

    "Simple narrative with humorous references to AVGN episodes, providing context and immersion."

  • Strategy
    4

    "Players must plan and memorize patterns, timing, and tactics to overcome challenging obstacles and bosses."

  • Thrill
    3

    "The game creates suspense and excitement through risk of instant death and difficult platforming."

  • Value
    3

    "Players perceive good value in the challenging gameplay, humor, and nostalgic references for the price."

  • Violence
    3

    "Gameplay involves combat and destruction of enemies consistent with platformer genre."

  • Survival
    4

    "Players must avoid instant death traps and manage limited health and lives to survive levels."

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    Last update: 06/03/2026