Apsulov: End of Gods similar games & best alternatives
Apsulov: End of Gods
2019
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Quick resume
In this future viking horror you awake in a sanctuary of steel and concrete, built to research and exploit the worlds of Yggdrasil, and to house an artifact, buried in the earth aeons ago.First person with a futuristic Norse mythology story. Horror adventure in the realms of Yggdrasil.
Global score
87/100
Genres
Action, Adventure, Indie
Similar games
Pros
- Unique norse mythology and sci-fi setting
- Immersive atmosphere and sound design
- Engaging story and narrative
- Well-optimized and polished indie game
- Strategic stealth and limited combat mechanics
Cons
- Short game length
- Some backtracking and repetitive areas
- Limited enemy ai sophistication
- Darkness can be frustrating for visibility
- Minor voice acting and animation issues
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Fantasy. It leans lower than usual among comparable games on Relaxation, Intimacy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players have freedom to explore environments, choose stealth or combat approaches, and use abilities like Odin's Sight and Jarngreipr with some strategic choice."
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Competence3
"Game requires skillful stealth, resource management, and strategic combat use, with feedback through tension and survival mechanics."
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Competition-4
"Focus is on individual experience and story progression without competitive or ranked elements."
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Continuation2
"Players report being engaged and wanting to complete the story, though game length is short and some find backtracking tedious."
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Cooperation-5
"Single-player experience with no multiplayer or cooperative gameplay."
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Creativity2
"Players explore unique Norse mythology-inspired worlds and use abilities creatively, but gameplay is mostly linear with limited modification."
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Domination-5
"No evidence of exerting control over others; gameplay is solitary and narrative-driven."
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Escapism4
"Strong immersion in a dark sci-fi Norse mythology world provides escape from reality and tension relief."
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Expectation-4
"Players engage voluntarily out of interest in horror, Norse mythology, and story, with no obligation or external pressure."
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Experimenting2
"Players experiment with stealth, combat, and vision mechanics, though overall gameplay follows established patterns."
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Exploration3
"Game encourages exploring different realms and environments, though some backtracking and linearity limit novelty."
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Expression-3
"Limited customization; players use preset characters and environments with minimal personalization."
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Fantasy5
"Strong emphasis on imaginative fiction blending Norse mythology and sci-fi horror."
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Fellowship-5
"No social or community features; purely solo experience."
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Growth3
"Players develop skills in stealth, combat, and puzzle solving, and learn story and lore progressively."
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Health-5
"Sedentary gameplay typical of first-person horror adventure games."
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Idle-3
"Requires focused attention; some slow pacing but no background or casual play indications."
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Intimacy-5
"No close social interactions or relationship building; solitary narrative experience."
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Leadership-5
"No leadership or group management elements present."
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Progression3
"Players collect power cells, upgrades, and unlock abilities to advance through the game."
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Relaxation-2
"Atmosphere is tense and suspenseful, with moments of dread and fear, not focused on relaxation."
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Sensation4
"Strong sensory stimulation through immersive sound design, visual effects, and atmospheric tension."
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Status-5
"No social recognition or status systems; individual experience without external evaluation."
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Story4
"Narrative immersion is a core aspect, with engaging plot, lore, and character interactions."
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Strategy3
"Players use stealth tactics, resource management, and timing to overcome challenges."
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Thrill4
"Game builds suspense and tension with horror elements and jump scares, providing thrilling moments."
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Value3
"Generally considered good value for price, especially on sale, with positive player sentiment."
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Violence2
"Includes combat and defeating enemies with limited weapon use, but violence is tactical and restrained."
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Survival3
"Players must avoid threats, manage resources, and survive hostile environments."
Where to buy
Last update: 29/04/2026