ARAYA similar games & best alternatives
ARAYA
2016
Related articles
Quick resume
ARAYA is a first person horror game. Players will get a new thrilling experience inside a Thai hospital. The story will be told from the perspectives of 3 different characters. Players will explore different areas of the hospital in order to piece together the mysterious murder case of Araya.
Global score
77/100
Genres
Action, Adventure, Indie
Similar games
Pros
- Strong and immersive horror atmosphere
- Effective sound design and jump scares
- Multiple character perspectives in story
- Vr support enhances immersion
- Good value at discounted price
Cons
- Clunky controls and animations
- Frequent bugs and glitches
- Short game length
- Repetitive chase sequences
- Weak voice acting and localization issues
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. It leans lower than usual among comparable games on Experimenting, Relaxation, Strategy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players control three different characters with freedom to explore the hospital and choose paths to find clues and progress."
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Competence2
"Gameplay involves exploration, item collection, and chase sequences that require some skill but are generally straightforward."
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Competition-5
"Single-player experience focused on personal exploration and story; no competitive elements."
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Continuation1
"Moderate desire to continue playing; some players replay for story clarity or VR experience but many do not feel compelled to replay."
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Cooperation-5
"Entirely single-player with no cooperative or multiplayer features."
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Creativity1
"Some creative elements in story and atmosphere, but gameplay largely follows established horror walking simulator conventions."
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Domination-5
"No elements of exerting control or superiority over others; purely individual experience."
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Escapism4
"Strong escapism through immersive horror atmosphere and tension, providing distraction from real life."
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Expectation-3
"Players engage voluntarily for horror experience and story interest rather than obligation."
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Experimenting-1
"Mostly follows established horror game routines; limited novelty or mechanic experimentation."
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Exploration3
"Exploration of hospital environments and searching for clues is a core gameplay element."
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Expression-4
"No character customization or player expression; uses fixed character models and environments."
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Fantasy3
"Engages with supernatural horror themes and ghost stories rooted in Thai folklore."
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Fellowship-5
"No social or community features; solo play only."
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Growth1
"Some learning involved in puzzle solving and story comprehension, but gameplay is simple and repetitive."
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Health-5
"Sedentary gameplay with no physical activity or health-related features."
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Idle-3
"Requires focused attention during exploration and chase sequences; not suitable for casual or background play."
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Intimacy-5
"No close social interactions or relationship building; purely individual experience."
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Leadership-5
"No leadership or group management elements."
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Progression2
"Progression through collecting keys and items to unlock new areas and advance story."
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Relaxation-2
"Tense and suspenseful atmosphere with frequent jump scares; not relaxing."
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Sensation3
"Strong sensory stimulation through sound design and atmospheric visuals to induce fear and tension."
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Status-5
"No social recognition or status systems."
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Story3
"Narrative-driven game with multiple character perspectives and unfolding mystery."
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Strategy0
"Simple puzzle elements and item collection; minimal strategic depth."
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Thrill4
"High thrill from chase sequences, jump scares, and suspenseful atmosphere."
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Value2
"Generally considered good value especially at discounted price; short length noted."
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Violence2
"Includes chase and survival horror violence but no player combat; some scenes of threat and danger."
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Survival3
"Chase sequences and escape mechanics emphasize survival and avoiding failure."
Last update: 29/04/2026