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Cat in the Box

PC (Microsoft Windows) • 2020

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Quick resume

Cat in the Box is a horror adventure game. Help the poor girl explore the mansion and escape from unknown entities that are pursuing her. Use a variety of tools and your wits to overcome any challenges you face. At times, you'll even have to wake yourself from nightmares to survive.

Global score

94/100

Genres

Adventure, Indie

Pros

  • Strong horror atmosphere and sound design
  • Multiple endings and secrets for replayability
  • Engaging narrative with psychological horror elements
  • Accessible puzzles and exploration
  • Good value for price

Cons

  • Frustrating chase sequences due to controls
  • Limited character customization
  • Save system can feel redundant
  • Some players find story confusing without multiple playthroughs
  • Visual filter effect can be distracting

Motivations

  • Autonomy
    3

    "Players can explore the mansion, choose dialogue options affecting endings, and decide how to approach puzzles and secrets, indicating moderate player control."

  • Competence
    3

    "The game involves puzzle solving and skillful navigation of chase sequences, requiring player skill and offering feedback through success or failure."

  • Competition
    -5

    "The game is a single-player experience focused on personal exploration and story, with no competitive elements or player comparison."

  • Continuation
    4

    "Players often replay the game multiple times to explore secrets and multiple endings, showing strong desire to continue engagement."

  • Cooperation
    -5

    "The game is designed for solo play with no cooperative or multiplayer features."

  • Creativity
    3

    "Players engage in exploration and discovery of secrets, and multiple endings encourage creative approaches to gameplay."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; interactions are limited to the game environment."

  • Escapism
    4

    "The horror atmosphere and immersive story provide a strong escape from real-life, with players seeking tension relief and distraction."

  • Expectation
    -4

    "Players engage voluntarily out of interest in horror RPGs and curiosity about the story and secrets."

  • Experimenting
    3

    "Exploration of multiple endings, secrets, and different dialogue choices encourages experimentation."

  • Exploration
    4

    "Exploring the mansion, uncovering secrets, and revisiting areas to find new content is a core gameplay element."

  • Expression
    -3

    "Limited character customization; focus is on narrative and exploration rather than avatar personalization."

  • Fantasy
    4

    "The game features supernatural horror themes, surreal events, and imaginative fiction consistent with RPG Maker horror genre."

  • Fellowship
    -5

    "The experience is solitary with minimal social interaction or community involvement within gameplay."

  • Growth
    3

    "Players develop skills in puzzle solving and navigating chase sequences, and gain understanding of the story through multiple playthroughs."

  • Health
    -5

    "The game is sedentary with no physical activity or health-related mechanics."

  • Idle
    -4

    "Requires focused attention during puzzles and chase sequences; not designed for background or casual play."

  • Intimacy
    -5

    "No evidence of forming close social relationships or emotional sharing within the game."

  • Leadership
    -5

    "No leadership or group management elements present."

  • Progression
    3

    "Players collect items like tapes to save and unlock multiple endings, showing some accumulation and progression."

  • Relaxation
    -3

    "The game maintains tension and suspense, with moments of stress during chase sequences, limiting relaxation."

  • Sensation
    4

    "Strong sensory stimulation through atmospheric sound design, music, and visual effects to evoke fear and tension."

  • Status
    -5

    "No social recognition or status systems; achievements are personal and not socially evaluated."

  • Story
    5

    "Narrative immersion is central, with multiple endings, lore, and story elements driving player engagement."

  • Strategy
    3

    "Players solve puzzles and plan routes to avoid enemies, requiring mental challenge and problem solving."

  • Thrill
    4

    "The horror atmosphere, chase sequences, and jump scares provide suspense and thrill."

  • Value
    4

    "Players perceive good value for the price due to quality, replayability, and engaging content."

  • Violence
    2

    "Includes chase and survival horror elements with implied violence, but no graphic combat or destruction."

  • Survival
    4

    "Players must avoid threats and manage limited save resources, emphasizing survival and caution."

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    Last update: 06/03/2026