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Wild Bastards

PC (Microsoft Windows), Nintendo Switch, Xbox Series X|S, PlayStation 5 • 2024

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Quick resume

The spiritual successor to the award-winning game Void Bastards, Wild Bastards is a roguelike strategy shooter with heart-pounding FPS action, mod management, and a tactical campaign. Saddle up and lead the most notorious outlaws in the galaxy.

Global score

74/100

Genres

Action, Indie, Strategy, Shooter

Similar games

    Pros

    • Engaging strategic gameplay
    • Unique character designs and voice acting
    • Addictive progression and replayability
    • Stylized art and sound design
    • Well-balanced tactical combat

    Cons

    • Some players find combat floaty or imprecise
    • Story ending feels abrupt to some
    • Price considered high by some
    • Limited exploration compared to predecessor
    • Occasional difficulty spikes and balance issues

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Leadership, Status, Competition.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players have freedom to choose characters, upgrades, and strategic paths on maps, enabling control over actions and decisions."

    • Competence
      4

      "Gameplay involves tactical planning, skillful FPS combat, and adapting to enemy types, providing challenging and rewarding experiences."

    • Competition
      1

      "Some competitive elements exist via leaderboards and challenge modes, but primary focus is on personal progress and strategy."

    • Continuation
      4

      "Highly addictive gameplay loop encourages repeated play sessions and habitual engagement."

    • Cooperation
      3

      "Players manage and coordinate pairs of characters with relationship dynamics affecting combat synergy."

    • Creativity
      3

      "Players customize character builds with mods and upgrades, experimenting with different combinations and strategies."

    • Domination
      -3

      "Interactions emphasize balanced teamwork and character synergy rather than exerting control or superiority over others."

    • Escapism
      4

      "Players use the game as an engaging distraction with immersive storytelling and stylized world."

    • Expectation
      -4

      "Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation or pressure."

    • Experimenting
      4

      "Strong encouragement to try new character combos, upgrades, and tactical approaches."

    • Exploration
      2

      "Exploration is limited to strategic map navigation and discovering new planets and encounters rather than open-world discovery."

    • Expression
      3

      "Players express themselves through character selection, upgrade paths, and tactical decisions."

    • Fantasy
      4

      "Game features imaginative space western setting with stylized characters and narrative."

    • Fellowship
      3

      "Strong sense of community within the character roster and narrative, though primarily single-player."

    • Growth
      4

      "Players experience learning curve and personal development through mastering mechanics and character builds."

    • Health
      -4

      "Game involves sedentary play with no physical activity or health-related mechanics."

    • Idle
      -3

      "Requires focused attention during combat and strategic planning, not suited for idle or background play."

    • Intimacy
      2

      "Character relationships and banter create emotional connection, though social interaction is limited to narrative."

    • Leadership
      3

      "Players lead and manage a team of characters, making strategic decisions and guiding combat."

    • Progression
      4

      "Strong progression through unlocking characters, acquiring upgrades, and improving abilities."

    • Relaxation
      2

      "Game balances tension and flow with moments of strategic calm and intense combat."

    • Sensation
      3

      "Stylized visuals, sound design, and character voices provide engaging sensory stimulation."

    • Status
      1

      "Some recognition through leaderboards and achievements, but mostly individual focus."

    • Story
      3

      "Narrative and character interactions provide engaging story immersion."

    • Strategy
      5

      "Core gameplay revolves around tactical planning, resource management, and problem solving."

    • Thrill
      3

      "Combat encounters provide suspense and excitement with risk and reward dynamics."

    • Value
      2

      "Generally perceived as good value for time with deep gameplay and replayability, though some note price concerns."

    • Violence
      4

      "Combat and shooting are central gameplay elements involving destruction and enemy defeat."

    • Survival
      3

      "Players must avoid failure and manage resources to survive encounters and progress."

    Last update: 29/04/2026