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Zombie Kill of the Week - Reborn

PC (Microsoft Windows), Mac • 2015

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Quick resume

Zombie Kill of the Week - Reborn is a challenging, fast paced, 2D survival shooter! Featuring a compelling single player survival mode and cooperative multiplayer for up-to four players, this is one zombie firefight you're not going to want to miss!

Global score

91/100

Genres

Action, Indie, Shooter

Pros

  • Fun and addictive multiplayer with friends
  • Wide variety of weapons and upgrades
  • Character customization and progression
  • Active developer support and updates
  • Workshop and map editor for custom content

Cons

  • Limited number of official maps
  • Multiplayer servers sometimes sparse or laggy
  • Singleplayer can get repetitive and boring
  • Voice acting is poor
  • Game can become grindy over time

Motivations

  • Autonomy
    4

    "Players have freedom to customize characters, upgrade weapons, choose perks, and decide how to progress through maps and upgrades."

  • Competence
    3

    "Game involves skillful shooting, survival against waves, weapon upgrades, and character leveling that provide a sense of mastery."

  • Competition
    -2

    "Focus is mostly on personal survival and progression; multiplayer is cooperative rather than competitive, and leaderboards or ranked modes are not emphasized."

  • Continuation
    3

    "Many players report addictive gameplay with long sessions, grinding for upgrades and achievements, and repeated play encouraged by progression systems."

  • Cooperation
    4

    "Strong multiplayer focus with up to 4 players cooperating; bots can assist in singleplayer; teamwork and complementary skills encouraged."

  • Creativity
    3

    "Players can customize characters, upgrade weapons, craft items, and create or download custom maps via workshop and level editor."

  • Domination
    -3

    "Interactions emphasize cooperation and mutual support; no evidence of dominance or power imposition over others."

  • Escapism
    4

    "Players use the game as a fun distraction with immersive zombie survival action and nostalgic retro style."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment; no indication of obligation or external pressure."

  • Experimenting
    3

    "Players try different weapons, perks, upgrades, and map designs; experimentation with strategies and builds is encouraged."

  • Exploration
    2

    "Multiple maps and custom map editor provide some exploration, though maps are relatively small and progression is wave-based."

  • Expression
    3

    "Character customization with clothing, hats, colors, and cosmetic upgrades allows self-expression."

  • Fantasy
    3

    "Zombie apocalypse setting with exaggerated weapons and gore provides an imaginative and fictional experience."

  • Fellowship
    4

    "Community interaction through multiplayer, shared achievements, and developer engagement fosters group identity."

  • Growth
    4

    "Character leveling, skill upgrades, weapon enhancements, and learning game mechanics support personal development."

  • Health
    -4

    "Primarily a sedentary gaming experience with no physical activity or health-related features."

  • Idle
    -3

    "Requires continuous attention and active engagement during waves; not suited for casual background play."

  • Intimacy
    2

    "Multiplayer cooperation and social interaction with friends provide some social bonding, though not deeply emotional."

  • Leadership
    1

    "Some players may take informal leadership roles in multiplayer, but overall gameplay emphasizes shared teamwork."

  • Progression
    5

    "Strong focus on accumulating experience, currency, upgrades, perks, and unlocking new weapons and maps."

  • Relaxation
    2

    "Gameplay balances challenge and flow, offering satisfying combat and progression, though some find it repetitive or tense."

  • Sensation
    3

    "Enjoyable pixel art, gore effects, sound design, and metal soundtrack provide sensory stimulation and excitement."

  • Status
    -2

    "Limited social status or recognition systems; achievements exist but multiplayer is casual and non-competitive."

  • Story
    -4

    "No narrative or campaign; gameplay centers on endless survival waves without plot or character interaction."

  • Strategy
    3

    "Players plan upgrades, weapon loadouts, and cooperative roles; some tactical decisions required for survival."

  • Thrill
    3

    "Increasing difficulty and waves create suspense and adrenaline, though some find late waves repetitive."

  • Value
    4

    "Highly praised for content amount, replayability, and low price; good return on time and money investment."

  • Violence
    4

    "Core gameplay involves violent combat, killing zombies with a variety of weapons and gore effects."

  • Survival
    5

    "Central motivation is to survive increasingly difficult waves, manage resources, and avoid death."

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    Last update: 06/03/2026