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Headliner: NoviNews

Xbox One, Nintendo Switch, PC (Microsoft Windows), Mac, PlayStation 4 • 2018

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Quick resume

Award-winning adventure where you control the news and its impact on society, your friends and career. Different choices lead to unique combinations of endings. Share your story with the community, and see what the players before you did.

Global score

89/100

Genres

Adventure, Indie, Simulator, Visual Novel, Role-playing (RPG)

Pros

  • Engaging narrative with meaningful choices
  • High replayability with multiple endings
  • Inclusive character options and pronouns
  • Thought-provoking social and political themes
  • Accessible gameplay with polished presentation

Cons

  • Short individual playthrough length
  • Some dialogue pacing issues and lack of skip options
  • Limited gameplay mechanics beyond decision-making
  • Some writing perceived as heavy-handed or simplistic
  • Minor bugs and ui frustrations reported

Motivations

  • Autonomy
    4

    "Players make meaningful choices that shape the story, society, and character lives, reflecting high personal freedom and control."

  • Competence
    3

    "The game involves decision-making with consequences and some strategic thinking, though gameplay mechanics are simple and accessible."

  • Competition
    -4

    "Focus is on personal narrative and choices without competitive or ranked elements."

  • Continuation
    4

    "High replayability with multiple endings and evolving storylines encourages repeated playthroughs."

  • Cooperation
    -3

    "Gameplay centers on individual decision-making and personal story arcs rather than teamwork or collaboration."

  • Creativity
    2

    "Players creatively shape the narrative and influence the world through choices, though within predefined story structures."

  • Domination
    -4

    "Interactions emphasize balanced relationships and consequences rather than exerting control or superiority over others."

  • Escapism
    3

    "Players engage in a fictional dystopian world to explore complex social and political themes, providing an immersive escape."

  • Expectation
    -4

    "Players engage voluntarily out of interest and intrinsic motivation, enjoying the story and choices."

  • Experimenting
    4

    "The game encourages trying different choices and exploring alternate story paths across multiple playthroughs."

  • Exploration
    3

    "Players discover new storylines, character interactions, and consequences with each playthrough."

  • Expression
    3

    "Players express themselves through narrative choices and can select pronouns, reflecting personal identity."

  • Fantasy
    2

    "Set in a fictional dystopian world with exaggerated political scenarios, blending imaginative fiction with social commentary."

  • Fellowship
    1

    "Some social interactions with characters occur, but the experience is primarily individual and narrative-driven."

  • Growth
    3

    "Players learn about consequences of choices, media influence, and social issues through gameplay and story."

  • Health
    -5

    "No physical activity or health-related gameplay elements."

  • Idle
    -3

    "Requires focused attention on decision-making and narrative progression without idle or background play."

  • Intimacy
    2

    "Players develop emotional connections with characters through story and dialogue."

  • Leadership
    3

    "Players lead the narrative and influence societal outcomes through editorial decisions."

  • Progression
    2

    "Progression is narrative-based with story developments and character outcomes rather than item accumulation."

  • Relaxation
    1

    "The game has moments of tension and moral challenge but also provides a thoughtful, immersive experience."

  • Sensation
    2

    "Enjoyable art style and music contribute to sensory engagement, though not highly intense."

  • Status
    -3

    "Focus is on personal story impact rather than social recognition or popularity."

  • Story
    5

    "Strong narrative immersion with branching plots, character development, and meaningful choices."

  • Strategy
    3

    "Players must consider consequences and plan choices to influence outcomes effectively."

  • Thrill
    2

    "Some suspense and tension arise from moral dilemmas and unpredictable consequences."

  • Value
    3

    "Players report good value for price due to replayability and engaging story despite short individual playthroughs."

  • Violence
    -4

    "Game focuses on narrative and social influence rather than combat or destruction."

  • Survival
    1

    "Some elements of avoiding negative outcomes and managing social threats, but not traditional survival gameplay."

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    Last update: 06/03/2026