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Call of Cthulhu®

Xbox One, PlayStation 4, Nintendo Switch, PC (Microsoft Windows) • 2018

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Quick resume

1924. Private Investigator Pierce is sent to look into the tragic death of the Hawkins family. Plunge into a world of creeping madness and cosmic horror. Cryptic clues, shadowy figures, and pure terror bar your way as you fight to retain your sanity and solve an otherworldly mystery.

Global score

79/100

Genres

Adventure, Role-playing (RPG)

Pros

  • Strong lovecraftian atmosphere and story
  • Multiple endings and some replay value
  • Skill progression and investigative gameplay
  • Good voice acting and sound design
  • Faithful to call of cthulhu rpg themes

Cons

  • Outdated graphics and animation
  • Linear gameplay with limited player freedom
  • Minimal and simple combat and stealth
  • Some technical issues and bugs
  • Skill checks affected by rng reduce meaningfulness

Motivations

  • Autonomy
    3

    "Players can make choices affecting dialogue and endings, and select skill upgrades, but overall gameplay is linear and guided."

  • Competence
    2

    "Skill checks and puzzle solving require some player attention and investigation, though combat and stealth are simple and limited."

  • Competition
    -5

    "Single-player experience focused on personal story and investigation without competitive elements."

  • Continuation
    1

    "Moderate playtime (~8-12 hours) with multiple endings encourages some replay, but limited content and linearity may reduce long-term engagement."

  • Cooperation
    -5

    "Entirely single-player with no multiplayer or cooperative gameplay."

  • Creativity
    2

    "Players can customize skill builds and approach investigations in different ways, but within a fixed narrative and environment."

  • Domination
    -5

    "No social or multiplayer dominance elements; interactions are narrative-driven and equal."

  • Escapism
    4

    "Strong immersion in Lovecraftian horror and mystery provides escape from reality through atmospheric storytelling."

  • Expectation
    -3

    "Players engage voluntarily for interest in Lovecraftian themes and detective gameplay, not out of obligation."

  • Experimenting
    2

    "Multiple ways to solve puzzles and skill builds allow some experimentation within the story framework."

  • Exploration
    1

    "Exploration is limited to linear environments with some hidden clues and secrets to discover."

  • Expression
    -3

    "Character customization limited to skill points; no avatar or visual customization."

  • Fantasy
    4

    "Strongly rooted in Lovecraftian cosmic horror and supernatural themes, emphasizing imaginative fiction."

  • Fellowship
    -5

    "No social or community features; entirely solo experience."

  • Growth
    3

    "Skill progression and learning clues contribute to player development and understanding."

  • Health
    -5

    "Sedentary gameplay with no physical activity elements."

  • Idle
    -3

    "Requires focused attention on investigation and story; some slow pacing but not idle gameplay."

  • Intimacy
    -4

    "Limited emotional connections mainly through narrative; no social or close relationship building."

  • Leadership
    -5

    "No leadership or group management elements; single-player narrative focus."

  • Progression
    3

    "Character skill upgrades and story progression provide a sense of advancement."

  • Relaxation
    1

    "Atmospheric and immersive but with moments of tension and psychological horror."

  • Sensation
    2

    "Strong audio and visual atmosphere create emotional and sensory engagement."

  • Status
    -5

    "No social status or recognition systems; individual experience."

  • Story
    5

    "Narrative-driven game with strong emphasis on story, character interaction, and multiple endings."

  • Strategy
    2

    "Requires logical thinking in investigations and puzzle solving, though gameplay is straightforward."

  • Thrill
    2

    "Psychological horror and suspense elements provide some thrill, though action is limited."

  • Value
    0

    "Mixed opinions on value; good story and atmosphere but short length and technical flaws noted."

  • Violence
    -3

    "Minimal combat, mostly investigative and stealth gameplay; violence is limited and not central."

  • Survival
    1

    "Some stealth and evasion mechanics introduce mild survival elements."

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    Last update: 06/03/2026