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MY HERO ONE'S JUSTICE 2 similar games & best alternatives

MY HERO ONE'S JUSTICE 2

PC (Microsoft Windows), Xbox One, PlayStation 4, Nintendo Switch • 2020

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Quick resume

MY HERO ONE'S JUSTICE 2, the over-the-top follow-up to the smash hit 3D arena fighter MY HERO ONE'S JUSTICE, makes its heroic debut! Make full use of characters' Quirks as you clash head-to-head in epic battles across huge arenas!

Global score

88/100

Genres

Action, Fighting, Hack and slash/Beat 'em up

Similar games

    Pros

    • Large and diverse character roster
    • Smooth and skill-based combat
    • Extensive customization options
    • Faithful anime representation
    • Multiple game modes with replay value

    Cons

    • Online player base is small and matchmaking often dead
    • Story mode is bland and minimal
    • Some character imbalance and repetitive combos
    • Price considered high for content offered
    • Technical issues and occasional bugs

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Fantasy. It leans lower than usual among comparable games on Leadership, Value.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      3

      "Players can choose from a large roster of characters and customize their appearance, indicating a good degree of control over play style and personalization."

    • Competence
      3

      "The game features skill-based combat with combos and mechanics that reward practice and mastery, though some reviews mention button mashing and some imbalance."

    • Competition
      2

      "Includes online ranked and unranked modes with leaderboards and matchmaking, but the online player base is small and often dead, limiting competitive play."

    • Continuation
      3

      "Players report spending many hours in story, arcade, and mission modes, with replay value from character variety and customization encouraging habitual play."

    • Cooperation
      1

      "Supports multiplayer modes including couch co-op and online play, but limited cooperative gameplay is noted; some modes allow sidekick control by other players."

    • Creativity
      3

      "Extensive character customization options and photo mode allow players to create unique looks and expressions."

    • Domination
      -2

      "No strong evidence of trash talk or power imposition; interactions appear balanced and respectful among players."

    • Escapism
      3

      "Fans use the game to immerse themselves in the anime world and enjoy stress relief through engaging combat and story."

    • Expectation
      -3

      "Players generally engage voluntarily out of personal interest and fandom rather than obligation or external pressure."

    • Experimenting
      2

      "Players explore different characters, combos, and customization, though some mention repetitive combos and limited variation."

    • Exploration
      -1

      "The game mostly features known environments from the anime with limited new area discovery; story mode is linear."

    • Expression
      3

      "Customization and photo mode provide avenues for self-expression and personalization."

    • Fantasy
      5

      "Strongly based on anime fantasy with superpowers, imaginative characters, and fictional storylines."

    • Fellowship
      1

      "Some community interaction through multiplayer and shared fandom, but online player base is small and social features limited."

    • Growth
      2

      "Players develop fighting skills and learn character mechanics, though some modes are grindy and repetitive."

    • Health
      -4

      "Typical sedentary gaming experience with no physical activity elements."

    • Idle
      -3

      "Requires focused attention during fights and modes; not designed for background or idle play."

    • Intimacy
      -2

      "Limited evidence of close emotional connections; social interactions appear casual and surface-level."

    • Leadership
      -3

      "No indications of leadership roles; gameplay focuses on individual or small team participation without authority dynamics."

    • Progression
      3

      "Players unlock characters, cosmetics, and achievements, progressing through story and mission modes."

    • Relaxation
      1

      "Some players find the game fun and satisfying, but others note grind and occasional frustration, indicating mixed relaxation experience."

    • Sensation
      3

      "Visually appealing graphics, flashy animations, and sound design provide sensory stimulation and excitement."

    • Status
      1

      "Online ranked modes offer some recognition, but small player base limits social status impact."

    • Story
      1

      "Story mode follows anime plot with cutscenes, but is considered bland and minimal by many players."

    • Strategy
      2

      "Combat involves timing, combos, counters, and character-specific tactics, requiring some strategic thinking."

    • Thrill
      2

      "Fast-paced combat and tense matches provide moments of excitement and suspense."

    • Value
      -1

      "Many players feel the game is overpriced at full price but worth it on sale; DLC pricing is criticized."

    • Violence
      4

      "Core gameplay centers on combat, fighting, and destruction consistent with anime battles."

    • Survival
      1

      "Players manage health and resources in fights to avoid defeat, but overall risk is moderate and gameplay is accessible."

    Where to buy

    Last update: 29/04/2026