Damned similar games & best alternatives
Damned
2014
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Quick resume
Damned is a randomized online horror game for up to 5 players (4 survivors and 1 monster). You’ll be able to play as one of four people trapped in different haunted places (hotels, hospitals, etc).
Global score
71/100
Genres
Adventure, Indie
Pros
- Unique multiplayer horror experience
- Strong atmosphere and suspense
- Fun monster vs survivor gameplay
- Encourages teamwork and communication
- High replayability with randomized maps
Cons
- Frequent bugs and crashes
- Small and dying player base
- Steep learning curve
- Limited character customization
- Some imbalance between monsters and maps
Motivations
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Autonomy4
"Players have freedom to choose roles (monster or survivor) and use different strategies; monster players decide when to switch forms and set traps."
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Competence3
"Players develop skills in stealth, trap avoidance, and monster tactics; game has a learning curve and requires skillful play to succeed."
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Competition2
"Some competitive elements exist in player vs player monster vs survivors, but focus is more on survival and cooperation than ranking."
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Continuation3
"Players report long sessions and habitual play with friends despite bugs and crashes, indicating desire to keep playing."
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Cooperation4
"Survivors must work together to find keys and escape; teamwork and communication are emphasized for success."
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Creativity2
"Players experiment with different monster tactics and survivor strategies; limited map randomization adds some novelty."
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Domination3
"Monster players enjoy exerting control and scaring survivors; some trash talk and playful taunting reported."
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Escapism4
"Players use the game as a way to experience fear and adrenaline, escaping real life stress through horror gameplay."
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Expectation-4
"Players engage voluntarily for fun and scares; no indication of obligation or pressure to play."
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Experimenting3
"Players try different monsters, tactics, and map routes; trial and error is part of learning the game."
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Exploration3
"Maps have randomized key locations and multiple rooms to explore; players must discover paths and secrets."
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Expression-3
"Limited character customization; players mostly use preset characters and aesthetics."
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Fantasy4
"Game features supernatural monsters and horror fiction elements, creating an imaginative experience."
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Fellowship4
"Strong emphasis on playing with friends and community interaction; social play is core to experience."
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Growth3
"Players improve skills over time, learning monster mechanics and map layouts."
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Health-4
"Primarily sedentary gameplay with no physical activity involved."
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Idle-3
"Requires focused attention and continuous engagement during matches."
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Intimacy2
"Players form social bonds through voice chat and cooperative play, though emotional sharing is limited."
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Leadership2
"Some players take lead roles in coordinating survivors or monster tactics, but shared decision-making is common."
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Progression3
"Players collect keys and items to progress through maps; progression is central to gameplay."
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Relaxation-3
"Game induces tension and stress rather than relaxation or flow."
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Sensation4
"Strong sensory stimulation through scary sounds, visuals, and jump scares."
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Status-2
"Limited social recognition or ranking systems; focus is on gameplay rather than status."
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Story2
"Some narrative elements through atmosphere and monster lore, but gameplay is mostly context-free survival."
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Strategy4
"Players must plan routes, avoid traps, and use monster abilities strategically."
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Thrill5
"High suspense and adrenaline from being hunted and escaping monsters."
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Value2
"Players feel the game offers good entertainment value especially when playing with friends, despite bugs."
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Violence4
"Enjoyment of combat and killing as monster is core to gameplay."
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Survival5
"Central motivation is avoiding death and escaping threats."
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Last update: 06/03/2026