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Damned

PC (Microsoft Windows) • 2014

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Quick resume

Damned is a randomized online horror game for up to 5 players (4 survivors and 1 monster). You’ll be able to play as one of four people trapped in different haunted places (hotels, hospitals, etc).

Global score

71/100

Genres

Adventure, Indie

Pros

  • Unique multiplayer horror experience
  • Strong atmosphere and suspense
  • Fun monster vs survivor gameplay
  • Encourages teamwork and communication
  • High replayability with randomized maps

Cons

  • Frequent bugs and crashes
  • Small and dying player base
  • Steep learning curve
  • Limited character customization
  • Some imbalance between monsters and maps

Motivations

  • Autonomy
    4

    "Players have freedom to choose roles (monster or survivor) and use different strategies; monster players decide when to switch forms and set traps."

  • Competence
    3

    "Players develop skills in stealth, trap avoidance, and monster tactics; game has a learning curve and requires skillful play to succeed."

  • Competition
    2

    "Some competitive elements exist in player vs player monster vs survivors, but focus is more on survival and cooperation than ranking."

  • Continuation
    3

    "Players report long sessions and habitual play with friends despite bugs and crashes, indicating desire to keep playing."

  • Cooperation
    4

    "Survivors must work together to find keys and escape; teamwork and communication are emphasized for success."

  • Creativity
    2

    "Players experiment with different monster tactics and survivor strategies; limited map randomization adds some novelty."

  • Domination
    3

    "Monster players enjoy exerting control and scaring survivors; some trash talk and playful taunting reported."

  • Escapism
    4

    "Players use the game as a way to experience fear and adrenaline, escaping real life stress through horror gameplay."

  • Expectation
    -4

    "Players engage voluntarily for fun and scares; no indication of obligation or pressure to play."

  • Experimenting
    3

    "Players try different monsters, tactics, and map routes; trial and error is part of learning the game."

  • Exploration
    3

    "Maps have randomized key locations and multiple rooms to explore; players must discover paths and secrets."

  • Expression
    -3

    "Limited character customization; players mostly use preset characters and aesthetics."

  • Fantasy
    4

    "Game features supernatural monsters and horror fiction elements, creating an imaginative experience."

  • Fellowship
    4

    "Strong emphasis on playing with friends and community interaction; social play is core to experience."

  • Growth
    3

    "Players improve skills over time, learning monster mechanics and map layouts."

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires focused attention and continuous engagement during matches."

  • Intimacy
    2

    "Players form social bonds through voice chat and cooperative play, though emotional sharing is limited."

  • Leadership
    2

    "Some players take lead roles in coordinating survivors or monster tactics, but shared decision-making is common."

  • Progression
    3

    "Players collect keys and items to progress through maps; progression is central to gameplay."

  • Relaxation
    -3

    "Game induces tension and stress rather than relaxation or flow."

  • Sensation
    4

    "Strong sensory stimulation through scary sounds, visuals, and jump scares."

  • Status
    -2

    "Limited social recognition or ranking systems; focus is on gameplay rather than status."

  • Story
    2

    "Some narrative elements through atmosphere and monster lore, but gameplay is mostly context-free survival."

  • Strategy
    4

    "Players must plan routes, avoid traps, and use monster abilities strategically."

  • Thrill
    5

    "High suspense and adrenaline from being hunted and escaping monsters."

  • Value
    2

    "Players feel the game offers good entertainment value especially when playing with friends, despite bugs."

  • Violence
    4

    "Enjoyment of combat and killing as monster is core to gameplay."

  • Survival
    5

    "Central motivation is avoiding death and escaping threats."

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    Last update: 06/03/2026