In Silence similar games & best alternatives
In Silence
2021
Related articles
Quick resume
In Silence is a multiplayer horror game. One player takes on the role of the monster who has hypersensitive hearing abilities and is almost completely blind. The other players(2-6) play as survivors, trying to escape or hunting the monster.
Global score
75/100
Genres
Action, Adventure
Similar games
Pros
- Fun and tense multiplayer horror experience
- Strong cooperative gameplay with voice chat
- Unique sound-based stealth mechanics
- Immersive atmosphere and jump scares
- Good value for price especially with friends
Cons
- Limited content and maps leading to repetition
- Imbalance favoring monster or survivors at times
- Small and declining player base
- Lack of progression or customization systems
- Some bugs and occasional toxic players
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. It leans lower than usual among comparable games on Progression, Continuation, Status.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have freedom to choose roles (survivor or Rake), use various strategies, and customize lobby settings, indicating high control over actions."
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Competence3
"Requires skillful stealth, sound management, and teamwork to survive or hunt, with a learning curve and meaningful challenges."
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Competition2
"Competitive elements exist in player-vs-player matches and leaderboards are not emphasized; focus is on outsmarting others rather than rankings."
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Continuation-2
"Players report the game gets repetitive and lacks content, leading to boredom and declining player base, reducing long-term engagement."
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Cooperation4
"Strong emphasis on teamwork and communication among survivors to repair car or find codes, with voice chat enhancing cooperation."
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Creativity2
"Some creativity in using distractions, traps, and stealth tactics, but limited map variety and static objectives reduce creative expression."
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Domination-3
"Interactions emphasize balanced play and mutual respect; no evidence of trash talk or power imposition, and players often cooperate."
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Escapism4
"Players seek thrilling horror experience and stress relief through immersive gameplay and jump scares, escaping real life."
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Expectation-4
"Players engage voluntarily for fun and social interaction, with no indication of obligation or external pressure to play."
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Experimenting3
"Players experiment with different roles, strategies, and use of items like flashbangs and traps, though limited by current content."
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Exploration1
"Some exploration of map and item locations is required, but limited to a small number of maps and repetitive environments."
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Expression-2
"Minimal character customization or cosmetic expression reported; mostly standardized avatars and environments."
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Fantasy4
"Strong fantasy elements with mythical creature (Rake), horror themes, and supernatural mechanics like sound-based hunting."
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Fellowship4
"Players value community and social interaction, especially playing with friends and using voice chat for shared experiences."
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Growth2
"Players develop skills in stealth, teamwork, and game mechanics, though lack of progression system limits long-term growth."
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Health-4
"Sedentary gameplay with no physical activity or health-related features; some reports of eye strain from visual effects."
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Idle-3
"Requires continuous attention and focus due to tense gameplay and stealth mechanics; not suited for casual or background play."
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Intimacy3
"Close social interactions through voice chat and cooperative play foster emotional connections among players."
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Leadership1
"Some informal leadership in coordinating team actions, but no formal roles or authority structures reported."
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Progression-3
"No leveling, unlocks, or progression system; gameplay revolves around static objectives and repeated matches."
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Relaxation-3
"Gameplay is tense and suspenseful with frequent jump scares, creating sustained emotional strain rather than relaxation."
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Sensation3
"Strong sensory stimulation from sound design, jump scares, and atmospheric visuals contribute to emotional excitement."
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Status-3
"No emphasis on social recognition or popularity; achievements and leaderboards are minimal or absent."
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Story-4
"No narrative or story immersion; gameplay is context-free with focus on survival mechanics rather than plot."
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Strategy4
"High strategic depth in stealth, distraction, team coordination, and monster hunting tactics."
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Thrill5
"Core motivation is suspense, tension, and thrill from being hunted or hunting in a horror environment."
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Value3
"Players feel the game offers good value for price, especially when played with friends, despite limited content."
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Violence3
"Combat and killing are central gameplay elements, including hunting the monster or being hunted."
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Survival4
"Strong survival theme with players avoiding death, managing resources, and overcoming threats."
Last update: 29/04/2026