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DEVOUR similar games & best alternatives

DEVOUR

PC (Microsoft Windows), Mac • 2021

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Quick resume

DEVOUR is a co-op horror survival game for 1-4 players. Stop possessed cultists before they drag you to hell. Run. Scream. Hide. Just don't get caught.

Global score

91/100

Genres

Indie

Similar games

    Pros

    • Intense cooperative horror experience
    • Strong teamwork and communication
    • Good replayability with updates and new maps
    • Affordable price with high value
    • Immersive atmosphere and scares

    Cons

    • Repetitive gameplay loop
    • Steep difficulty curve for solo players
    • Limited creative freedom
    • Sometimes frustrating ai and mechanics
    • Empty public lobbies limit multiplayer access

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Survival. It leans lower than usual among comparable games on Relaxation, Creativity.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      3

      "Players have freedom to choose characters, strategies, and play solo or co-op, but gameplay objectives are somewhat repetitive and structured."

    • Competence
      4

      "Game offers challenging AI, especially on higher difficulties, requiring skill, timing, and coordination to succeed."

    • Competition
      -3

      "Focus is on cooperative play and personal/team survival rather than direct competition or leaderboards."

    • Continuation
      3

      "Players report long sessions, replayability through updates and different maps, though some note repetitiveness."

    • Cooperation
      5

      "Strong emphasis on teamwork, communication, and coordination to complete objectives and survive."

    • Creativity
      -2

      "Gameplay loop is repetitive with similar tasks; some variety in maps and mechanics but limited creative freedom."

    • Domination
      -4

      "Interactions are cooperative with shared goals; no evidence of exerting control or superiority over others."

    • Escapism
      4

      "Players use the game for intense horror experience and stress relief, escaping real life through immersive scares."

    • Expectation
      -4

      "Players engage voluntarily for fun and challenge, with no indication of obligation or pressure."

    • Experimenting
      2

      "Some exploration of strategies and adapting to different maps and enemy behaviors, but core tasks remain consistent."

    • Exploration
      2

      "Maps offer different environments and layouts, encouraging discovery, though gameplay is focused on objectives."

    • Expression
      1

      "Some character customization and cosmetic unlocks exist, but limited emphasis on self-expression."

    • Fantasy
      4

      "Game features supernatural horror themes, demons, cult rituals, and fictional entities creating an imaginative experience."

    • Fellowship
      4

      "Strong community aspect with cooperative play, shared experiences, and social interaction."

    • Growth
      3

      "Players develop skills, learn mechanics, and improve teamwork over time, though progression is limited."

    • Health
      -5

      "Game is sedentary with no physical activity or health-related features."

    • Idle
      -3

      "Requires continuous attention and focus during gameplay; not suited for idle or background play."

    • Intimacy
      3

      "Players form close bonds through cooperative play and shared emotional experiences like scares and teamwork."

    • Leadership
      2

      "Some players take leadership roles in coordinating team actions, but overall cooperation is balanced."

    • Progression
      3

      "Includes leveling, perks, and cosmetic unlocks that provide a sense of advancement."

    • Relaxation
      -4

      "Game is tense, stressful, and designed to induce fear and adrenaline rather than relaxation."

    • Sensation
      4

      "Strong sensory stimulation through jump scares, eerie audio, and intense atmosphere."

    • Status
      -3

      "No emphasis on social recognition or leaderboards; focus is on cooperative experience."

    • Story
      2

      "Contains lore and narrative elements that enhance immersion but story is not the main focus."

    • Strategy
      4

      "Requires planning, coordination, and tactical decision-making to survive and complete objectives."

    • Thrill
      5

      "High suspense and thrill from constant threat, jump scares, and escalating difficulty."

    • Value
      5

      "Players perceive excellent value for price due to content, updates, and fun with friends."

    • Violence
      3

      "Gameplay involves combat avoidance and defeating supernatural enemies, with some violent themes."

    • Survival
      5

      "Core gameplay centers on avoiding death, managing resources, and surviving against threats."

    Last update: 29/04/2026