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Dungelot: Shattered Lands

iOS, Android, PC (Microsoft Windows) • 2016

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Quick resume

Dungelot: Shattered Lands takes you on an epic roguelike dungeon-crawler adventure to defeat zombie cows, splat giant evil mushrooms, and generally get back home in one piece. Deceptively simple, ever so addictive.

Global score

76/100

Genres

Action, Indie, Role-playing (RPG), Strategy, Puzzle

Pros

  • Addictive and fun gameplay
  • Cute and polished art style
  • Good strategic depth for a casual game
  • Multiple characters with unique skills
  • Procedurally generated dungeons with variety

Cons

  • Some ui clunkiness and slow animations
  • Randomness can cause frustrating difficulty spikes
  • Limited story and character development
  • Lack of multiplayer or social features
  • Some players find price high compared to mobile version

Motivations

  • Autonomy
    4

    "Players choose their own path through dungeons, decide which tiles to uncover and when to fight or avoid enemies, and select upgrades and character builds."

  • Competence
    3

    "Game involves strategic decision-making and skillful management of resources and combat, though it is accessible and not overly complex."

  • Competition
    -3

    "Focus is on individual progress and self-improvement rather than direct competition or leaderboards."

  • Continuation
    4

    "Many reviews mention addictive gameplay and desire to keep playing, with progression systems encouraging repeated runs."

  • Cooperation
    -5

    "Single-player game with no multiplayer or cooperative elements."

  • Creativity
    2

    "Players can customize character progression and equipment, but gameplay follows predefined dungeon layouts and mechanics."

  • Domination
    -5

    "No social dominance or power over others; gameplay is solitary and balanced."

  • Escapism
    4

    "Players use the game as a casual, relaxing distraction with humorous and lighthearted fantasy setting."

  • Expectation
    -4

    "Players engage voluntarily for fun and relaxation, not due to obligation or external pressure."

  • Experimenting
    3

    "Players experiment with different characters, strategies, and item usage to overcome challenges."

  • Exploration
    3

    "Game involves uncovering unknown tiles and discovering items, enemies, and secrets in procedurally generated dungeons."

  • Expression
    1

    "Some customization of characters and mansion upgrades, but limited scope for personal expression."

  • Fantasy
    4

    "Fantasy setting with monsters, magic, and humorous narrative elements."

  • Fellowship
    -5

    "No social or community features; strictly single-player experience."

  • Growth
    4

    "Players develop characters, unlock new heroes, and improve stats through progression and upgrades."

  • Health
    -4

    "Sedentary gameplay with no physical activity; some players note long sessions and addictive nature."

  • Idle
    2

    "Can be played in short bursts or longer sessions; some UI elements require attention but overall casual."

  • Intimacy
    -5

    "No social or emotional relationship building; solitary gameplay."

  • Leadership
    -5

    "No leadership or group management elements."

  • Progression
    5

    "Strong progression through unlocking characters, upgrading stats, equipment, and mansion bonuses."

  • Relaxation
    3

    "Generally described as casual and relaxing, though some difficulty spikes cause frustration."

  • Sensation
    2

    "Enjoyable art style, sound, and animations provide sensory pleasure without overwhelming stimulation."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    2

    "Light narrative and humorous dialogue present but not central to gameplay."

  • Strategy
    4

    "Requires tactical thinking about tile uncovering, combat order, resource management, and character builds."

  • Thrill
    2

    "Some tension from random elements and risk management, but overall controlled and casual experience."

  • Value
    3

    "Generally considered good value for money, especially on sale; some complaints about price relative to mobile version."

  • Violence
    3

    "Combat against monsters is a core part of gameplay involving attacks and spells."

  • Survival
    3

    "Players must manage health, armor, hunger, and avoid death to progress through dungeons."

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    Last update: 06/03/2026