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Edna & Harvey: The Breakout

iOS, Mac, PC (Microsoft Windows), Linux • 2013

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Quick resume

The award-winning debut adventure game from the creators of Deponia and The Whispered World now on Steam. Accompany young Edna and her talking stuffed bunny Harvey on a whacky attempt to escape from her padded cell. Experience a bizarre journey all across the insane asylum and far beyond its brick walls.

Global score

86/100

Genres

Adventure, Indie, Point-and-click

Pros

  • Unique and humorous story
  • Extensive item and dialogue interactions
  • Challenging puzzles
  • Strong character development
  • Good value for price

Cons

  • Technical bugs and crashes
  • Clunky old interface
  • Low resolution and outdated graphics
  • Some puzzles require trial and error or guides
  • Tedious backtracking and long load times

Motivations

  • Autonomy
    4

    "Players have freedom to explore locations in any order and try many interactions; gameplay encourages experimentation and self-directed puzzle solving."

  • Competence
    3

    "Puzzles are challenging and require logical thinking; some trial and error involved but skill and insight rewarded."

  • Competition
    -5

    "No competitive elements; focus is on solo exploration and puzzle solving without comparison to others."

  • Continuation
    3

    "Players engage in long sessions with repeated exploration and interaction; some frustration due to bugs but overall attachment to game."

  • Cooperation
    -5

    "Single player experience with no multiplayer or cooperative gameplay."

  • Creativity
    4

    "Extensive interaction options with objects and characters; players encouraged to combine items and explore many dialogue branches."

  • Domination
    -5

    "No social dominance or power dynamics; interactions are individual and narrative-driven."

  • Escapism
    4

    "Dark, surreal story about escaping a mental asylum; players immerse in a bizarre, fictional world to escape reality."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment; no obligation or external pressure reported."

  • Experimenting
    5

    "Game highly encourages trying all possible interactions and item combinations; experimentation is core to gameplay."

  • Exploration
    4

    "Players explore many interconnected locations, uncover secrets, and interact with numerous characters and objects."

  • Expression
    2

    "Limited character customization but players can 'express' themselves by interacting with environment and items in various ways."

  • Fantasy
    4

    "Surreal, imaginative setting with talking stuffed rabbit and absurd characters; strong fictional and darkly humorous elements."

  • Fellowship
    -4

    "Primarily a solo experience with minimal social interaction beyond narrative characters."

  • Growth
    3

    "Players develop problem-solving skills and understanding of game logic; some learning curve in puzzle solving."

  • Health
    -5

    "Typical sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires focused attention and active puzzle solving; not suited for casual or background play."

  • Intimacy
    -4

    "Emotional connection mainly with narrative and characters, but no real social intimacy or relationships."

  • Leadership
    -5

    "No leadership or group management elements; purely individual gameplay."

  • Progression
    3

    "Progression through collecting and combining items, unlocking new areas and story developments."

  • Relaxation
    1

    "Humorous and quirky tone provides some relaxation, but challenging puzzles and bugs can cause frustration."

  • Sensation
    2

    "Visual style is unique and quirky but not highly stimulating; sound and voice acting add to atmosphere."

  • Status
    -5

    "No social status or recognition systems; focus is on personal experience."

  • Story
    5

    "Strong narrative focus with dark humor, character development, and multiple endings."

  • Strategy
    3

    "Requires logical thinking and planning to solve puzzles; some trial and error but mostly mental challenge."

  • Thrill
    1

    "Some suspense and dark themes, but overall more quirky and humorous than thrilling."

  • Value
    4

    "Good value especially when purchased on sale; long playtime and rich content for price."

  • Violence
    -2

    "Some dark themes and mild violence in story, but gameplay focuses on interaction and puzzle solving rather than combat."

  • Survival
    -3

    "No survival mechanics; stable environment focused on puzzle exploration."

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    Last update: 06/03/2026