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Deponia: The Complete Journey

Mac, PC (Microsoft Windows), Linux • 2014

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Quick resume

Junk, junk and even more junk. Life on the trash-planet Deponia is anything but a walk in the park. No surprise that Rufus had enough of that and hatches one ludicrous plan after the other to escape this bleak place.

Global score

85/100

Genres

Adventure, Point-and-click, Indie, Puzzle

Pros

  • Engaging story and characters
  • Humorous and imaginative world
  • Challenging and creative puzzles
  • Beautiful hand-drawn art and music
  • Three games in one package with extras

Cons

  • Some puzzles require trial and error or guides
  • Main character is often annoying and divisive
  • Some bugs and technical issues reported
  • Story pacing uneven with some slow sections
  • Lack of localization in some languages

Motivations

  • Autonomy
    4

    "Players have freedom to explore multiple locations, combine items, and choose dialogue options, typical of point-and-click adventures."

  • Competence
    3

    "Puzzles vary in difficulty, some requiring creative or out-of-the-box thinking, with feedback through progression and achievements."

  • Competition
    -4

    "Focus is on single-player experience without competitive or leaderboard elements."

  • Continuation
    4

    "Many players report long playtimes and replay value, with some playing multiple times and engaging deeply with content."

  • Cooperation
    -5

    "Entirely single-player with no multiplayer or cooperative gameplay."

  • Creativity
    4

    "Players creatively combine items and experiment with dialogue to solve puzzles; game world and puzzles are imaginative."

  • Domination
    -5

    "No elements of exerting control or superiority over others; interactions are narrative-driven and equal."

  • Escapism
    4

    "Players use the game to immerse in a humorous, fictional world, escaping real life through story and puzzles."

  • Expectation
    -4

    "Players engage voluntarily for enjoyment and interest, not out of obligation or external pressure."

  • Experimenting
    3

    "Encourages trying different item combinations and exploring dialogue options to progress."

  • Exploration
    3

    "Players explore multiple detailed locations with many interactive objects and secrets."

  • Expression
    -2

    "Limited character customization; expression mainly through narrative choices rather than avatar personalization."

  • Fantasy
    4

    "Set in a fictional, imaginative world with absurd humor and exaggerated characters."

  • Fellowship
    -4

    "Primarily a solo experience with minimal social interaction."

  • Growth
    3

    "Players develop problem-solving skills and learn puzzle solutions; some character development in story."

  • Health
    -5

    "Sedentary gameplay typical of point-and-click adventures."

  • Idle
    -4

    "Requires focused attention to solve puzzles and follow story; not suited for casual or background play."

  • Intimacy
    -3

    "Limited to narrative relationships; no social or emotional interactions with other players."

  • Leadership
    -5

    "No leadership or group management mechanics; player controls only the protagonist."

  • Progression
    3

    "Progression through story advancement and item collection; achievements reward completion."

  • Relaxation
    2

    "Humorous and engaging but some puzzles cause frustration; overall enjoyable flow for fans of genre."

  • Sensation
    2

    "Visuals and music provide pleasant sensory experience; not focused on intense sensory stimulation."

  • Status
    -4

    "No social status or recognition systems; achievements are personal milestones."

  • Story
    4

    "Strong narrative focus with character development, plot twists, and humor."

  • Strategy
    2

    "Requires logical thinking and puzzle solving, though some puzzles rely on trial and error or unconventional logic."

  • Thrill
    -2

    "Low suspense or risk; gameplay is calm and puzzle-focused rather than thrilling."

  • Value
    4

    "Offers extensive content with three games in one package, plus extras, providing good value for price."

  • Violence
    -3

    "Minimal violence; some dark humor but gameplay focuses on puzzle solving and story."

  • Survival
    -5

    "No survival or threat mechanics; stable game conditions throughout."

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    Last update: 06/03/2026