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Fibbage XL

Nintendo Switch, Mac, PC (Microsoft Windows), Linux • 2016

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Quick resume

NOTE: This game first appeared in The Jackbox Party Pack. It’s Fibbage XL – The Hilarious Bluffing Party Game in standalone form! Fool your friends with your lies, avoid theirs, and find the (usually outrageous) truth. “The mayor of Rabbit Hash, Kentucky is a ____.” Baby? Rabbit? Ham sandwich? Go!

Global score

95/100

Genres

Casual, Indie, Strategy, Puzzle

Pros

  • Fun and creative party gameplay
  • Supports up to 8 players with phone integration
  • Easy to learn and set up
  • Great for social gatherings and family
  • Encourages laughter and interaction

Cons

  • Limited question pool causes repetition
  • Requires phones/tablets with internet for all players
  • No online matchmaking or lobby
  • Short game sessions
  • Some connectivity and lag issues reported

Motivations

  • Autonomy
    4

    "Players freely create their own answers and decide how to deceive others, showing high personal control and creativity."

  • Competence
    2

    "Players engage in skillful deception and guessing, but the gameplay is simple and accessible without high technical challenge."

  • Competition
    3

    "Players compete to fool others and guess correct answers, with scoring and winning as motivators."

  • Continuation
    -2

    "Game sessions are short and questions repeat after some playtime, leading to limited long-term engagement."

  • Cooperation
    -3

    "Gameplay focuses on individual deception and guessing rather than teamwork or cooperative goals."

  • Creativity
    5

    "Players create original, often humorous fake answers, encouraging creative thinking and expression."

  • Domination
    -3

    "Interactions are playful and humorous without evidence of aggressive control or superiority over others."

  • Escapism
    3

    "Players use the game as a fun distraction and social activity, often during parties or casual gatherings."

  • Expectation
    -4

    "Players engage voluntarily for fun and social reasons, not out of obligation or pressure."

  • Experimenting
    3

    "The game encourages trying out different lies and strategies to fool others, fostering experimentation."

  • Exploration
    -1

    "Limited exploration as the game mainly cycles through trivia questions; some novelty in discovering answers."

  • Expression
    4

    "Players express themselves through creative and humorous answer submissions."

  • Fantasy
    -2

    "The game is based on real trivia and facts, with no strong fantasy or fictional elements."

  • Fellowship
    4

    "Strong social component with players enjoying shared experiences and group laughter."

  • Growth
    2

    "Players learn trivia facts and improve deception skills, though growth is casual and limited."

  • Health
    -5

    "The game is sedentary with no physical activity involved."

  • Idle
    -3

    "Requires active participation and attention during rounds; not suitable for passive or background play."

  • Intimacy
    2

    "Encourages social interaction and laughter but not deep emotional sharing or close relationships."

  • Leadership
    -4

    "No leadership roles; all players participate equally without hierarchical control."

  • Progression
    -3

    "No item accumulation or upgrades; gameplay is static with repeated question sets."

  • Relaxation
    3

    "Lighthearted and fun gameplay promotes relaxation and enjoyment."

  • Sensation
    1

    "Moderate sensory stimulation through humorous content and social interaction, but simple audiovisuals."

  • Status
    1

    "Some recognition through scoring and winning, but limited social status or visibility beyond the group."

  • Story
    -5

    "No narrative or story elements; purely trivia and party gameplay."

  • Strategy
    2

    "Requires some strategic thinking to craft believable lies and guess answers, but overall simple."

  • Thrill
    1

    "Some suspense in guessing and deception, but low risk and mild excitement."

  • Value
    2

    "Good value for social entertainment, though limited replayability due to question repetition."

  • Violence
    -5

    "No violence; gameplay centers on deception and humor."

  • Survival
    -5

    "No survival elements; stable, low-risk gameplay."

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    Last update: 06/03/2026