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Drawful 2 similar games & best alternatives

Drawful 2

PC (Microsoft Windows), Mac, PlayStation 4, Xbox One, Amazon Fire TV, Nintendo Switch, Linux • 2016

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Quick resume

For 3-8 players and an audience of thousands! Your phones or tablets are your controllers! The game of terrible drawings and hilariously wrong answers.

Global score

74/100

Genres

Casual, Indie, Strategy, Quiz/Trivia, Card & Board Game

Similar games

    Pros

    • Fun and hilarious party gameplay
    • Easy to join using smartphones
    • Customizable prompts and avatars
    • Family-friendly mode available
    • Works well for local and remote play

    Cons

    • Requires 3+ players and devices
    • No eraser or undo in drawing
    • Some language barriers due to english prompts
    • Repetitive music and sound effects
    • No matchmaking or random online play

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Status, Story, Expression. Here, the score leans higher than usual among comparable games on Intimacy, Fellowship. It leans lower than usual among comparable games on Survival.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players freely draw their own pictures and create misleading titles, allowing personal control and creative decision-making."

    • Competence
      2

      "Game involves skill in drawing and bluffing, but drawing is intentionally simple and forgiving, focusing more on creativity than technical skill."

    • Competition
      3

      "Players compete for points by guessing correctly and fooling others, with a scoring system rewarding competitive play."

    • Continuation
      3

      "Players report long sessions and repeated play, especially in party settings, indicating habitual engagement."

    • Cooperation
      -3

      "Gameplay centers on individual drawing and guessing; cooperation is minimal and players mostly act independently."

    • Creativity
      5

      "Strong emphasis on creative drawing and inventing false titles; players can create custom prompt sets enhancing creativity."

    • Domination
      -4

      "Interactions are friendly and humorous with no evidence of dominance or power imposition; focus is on equal participation."

    • Escapism
      4

      "Players use the game for fun, laughter, and distraction from everyday life, especially in social gatherings."

    • Expectation
      -4

      "Players engage voluntarily for fun and social enjoyment, not out of obligation or pressure."

    • Experimenting
      4

      "Players try different drawing styles and bluffing strategies; custom prompt creation encourages experimentation."

    • Exploration
      2

      "Some discovery in new prompts and custom episodes, but overall gameplay occurs in familiar party game structure."

    • Expression
      4

      "Players customize avatars and express themselves through unique drawings and titles."

    • Fantasy
      2

      "Game involves imaginative and absurd prompts, but grounded in social party context rather than deep fictional worlds."

    • Fellowship
      4

      "Strong social component with shared laughter and group interaction; often played with friends and family."

    • Growth
      2

      "Some learning in bluffing and drawing skills, but mostly casual and accessible without steep learning curve."

    • Health
      -5

      "Typical sedentary party game played sitting with devices; no physical activity involved."

    • Idle
      -3

      "Requires active participation and attention during rounds; not suited for passive or background play."

    • Intimacy
      3

      "Encourages social bonding and laughter among friends and family, fostering closer connections."

    • Leadership
      -2

      "No formal leadership roles; host manages game start but players participate equally without authoritative control."

    • Progression
      2

      "Points accumulate during rounds, but no long-term upgrades or item collection; progression is session-based."

    • Relaxation
      3

      "Game provides fun and laughter, balancing light challenge with relaxed social atmosphere."

    • Sensation
      3

      "Enjoyable audiovisual presentation with humorous animations and sounds enhancing player experience."

    • Status
      1

      "Some recognition through scoring and audience voting, but social status is not a primary motivator."

    • Story
      -5

      "No narrative or plot; gameplay consists of isolated drawing and guessing rounds without story context."

    • Strategy
      3

      "Players use bluffing and guessing strategies to maximize points, though overall mechanics are simple."

    • Thrill
      2

      "Some suspense in guessing and bluffing phases, but low risk and lighthearted tone reduce intense thrill."

    • Value
      3

      "Players find good entertainment value, especially at parties and social gatherings; some note price is fair or better on sale."

    • Violence
      -5

      "No violence; gameplay focuses on drawing and guessing, a constructive and humorous activity."

    • Survival
      -5

      "No survival elements; stable, low-risk gameplay environment."

    Last update: 29/04/2026