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The Jackbox Party Pack 3

Xbox One, Nintendo Switch, Amazon Fire TV, PC (Microsoft Windows), Linux, iOS, Mac, PlayStation 4, Android • 2016

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Quick resume

The threequel to the party game phenomenon features the deadly quiz show Trivia Murder Party, the say-anything sequel Quiplash 2, the surprising survey game Guesspionage, the t-shirt slugfest Tee K.O., and the sneaky trickster game Fakin’ It.

Global score

97/100

Genres

Casual, Indie, Strategy, Quiz/Trivia, Puzzle

Pros

  • Highly social and fun party games
  • Creative freedom with custom prompts and drawings
  • Accessible and easy to learn
  • Supports remote play via smartphones
  • Strong replay value with varied game modes

Cons

  • Heavy reliance on english and american cultural references
  • Some games less popular or less fun (e.g. guesspionage, fakin' it)
  • Requires friends or group to fully enjoy
  • No official russian localization (community translations available)
  • Some technical issues and occasional glitches reported

Motivations

  • Autonomy
    4

    "Players have freedom to create their own prompts, answers, and drawings, allowing personal control over gameplay."

  • Competence
    3

    "Games require creativity, humor, and some trivia knowledge, providing skill challenges especially in writing and bluffing."

  • Competition
    4

    "Many games involve voting, scoring, and outsmarting others, fostering competitive social play."

  • Continuation
    4

    "Players report long sessions and habitual play with friends and family, often returning repeatedly."

  • Cooperation
    2

    "Some games involve group guessing and collaboration, but most focus on individual contributions and competition."

  • Creativity
    5

    "Strong emphasis on creating custom prompts, funny answers, drawings, and t-shirt designs."

  • Domination
    -3

    "Interactions are mostly balanced and playful; no strong evidence of exerting control or superiority over others."

  • Escapism
    4

    "Players use the game to relax, have fun, and escape real-life stress through humor and social interaction."

  • Expectation
    -4

    "Engagement is voluntary and driven by intrinsic enjoyment and social desire rather than obligation."

  • Experimenting
    4

    "Players experiment with custom content creation and novel humorous responses."

  • Exploration
    -2

    "Game environments and mechanics are familiar and consistent; novelty comes from social interaction rather than new areas."

  • Expression
    5

    "High degree of self-expression through custom answers, drawings, and t-shirt designs."

  • Fantasy
    1

    "Some imaginative elements like murder-themed trivia and bluffing, but mostly grounded in social humor."

  • Fellowship
    5

    "Strong social bonding and community feeling through shared laughter and group play."

  • Growth
    2

    "Players develop humor, bluffing, and social skills, though learning curve is moderate."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires active participation and attention during rounds; not suitable for background play."

  • Intimacy
    3

    "Fosters close social interactions and emotional sharing in friendly groups."

  • Leadership
    -2

    "No explicit leadership roles; players participate equally without formal authority."

  • Progression
    2

    "Some accumulation of points and rankings within games, but no persistent upgrades or items."

  • Relaxation
    4

    "Provides laughter and flow experiences, balancing challenge with fun."

  • Sensation
    3

    "Engaging audiovisual presentation and humorous content provide enjoyable sensory stimulation."

  • Status
    3

    "Players gain recognition through votes and winning rounds, enhancing social status within the group."

  • Story
    -3

    "Games are mostly context-free party games without overarching narrative immersion."

  • Strategy
    2

    "Some strategic thinking in bluffing and voting, but mostly light and social rather than deep problem solving."

  • Thrill
    3

    "Trivia Murder Party and bluffing games create suspense and tension moments."

  • Value
    4

    "Players perceive high entertainment value and social return for the price."

  • Violence
    -3

    "Minimal violence; some cartoonish 'murder' themes but overall focused on humor and creativity."

  • Survival
    2

    "Trivia Murder Party involves survival mechanics, but overall low-risk and casual gameplay."

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    Last update: 06/03/2026