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G String

PC (Microsoft Windows) • 2020

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Quick resume

Slip into the Standard Issue Biosuit as Myo Hyori, a gifted Korean teenage girl who must face the perils of the future. Survive many hazards, explore a seemingly endless metropolis and beyond as the world around you implodes and history marches towards its inevitable conclusion.

Global score

84/100

Genres

Action, Adventure, Indie, Shooter

Pros

  • Deep and immersive cyberpunk atmosphere
  • Detailed and creative worldbuilding
  • Challenging and rewarding gameplay
  • Long and engaging campaign
  • Unique solo development passion project

Cons

  • Some confusing level navigation
  • Technical bugs and crashes reported
  • Combat can be frustratingly difficult
  • Limited story clarity and exposition
  • Old source engine limitations

Motivations

  • Autonomy
    3

    "Players navigate complex, non-linear levels with multiple paths and minimal handholding, requiring personal exploration and decision-making."

  • Competence
    3

    "Combat is challenging with quick deaths and tough enemies; players must develop skill and quick reflexes to survive."

  • Competition
    -4

    "Focus is on single-player experience without competitive or ranked modes; no evidence of player comparison."

  • Continuation
    4

    "Long campaign (12-15 hours) with immersive world encourages extended play and replayability."

  • Cooperation
    -5

    "Entirely single-player with no multiplayer or cooperative elements."

  • Creativity
    4

    "Highly detailed worldbuilding, environmental storytelling, and multiple routes show creative level design and artistic expression."

  • Domination
    -5

    "No evidence of exerting control over others; gameplay is individual and narrative-driven."

  • Escapism
    5

    "Strong dystopian cyberpunk setting offers deep immersion and escape from reality through atmospheric exploration."

  • Expectation
    -4

    "Players engage voluntarily driven by interest in cyberpunk and HL2-style gameplay; no obligation or external pressure noted."

  • Experimenting
    3

    "Players explore multiple paths, puzzles, and environmental interactions, encouraging experimentation."

  • Exploration
    5

    "Emphasis on discovering hidden paths, secrets, and environmental details in a dense, layered world."

  • Expression
    -3

    "Limited character customization; focus is on narrative and environment rather than avatar personalization."

  • Fantasy
    4

    "Fictional dystopian cyberpunk world with surreal and psychedelic elements, hallucinations, and sci-fi themes."

  • Fellowship
    -5

    "Single-player experience with minimal social interaction or community involvement."

  • Growth
    3

    "Players learn to navigate complex levels, solve puzzles, and master challenging combat mechanics."

  • Health
    -5

    "Sedentary gameplay typical of FPS games; no physical activity or health-related mechanics."

  • Idle
    -4

    "Requires focused attention due to challenging combat and navigation; not suitable for casual or background play."

  • Intimacy
    -4

    "No evidence of close social relationships or emotional sharing; solitary gameplay."

  • Leadership
    -5

    "No leadership or group management roles; purely individual player experience."

  • Progression
    3

    "Players acquire weapons, upgrades, and advance through levels, showing a sense of progression."

  • Relaxation
    -3

    "Atmosphere is oppressive and tense; gameplay can be frustrating and challenging rather than relaxing."

  • Sensation
    4

    "Strong sensory stimulation through detailed visuals, sound design, and immersive atmosphere."

  • Status
    -5

    "No social recognition or status systems; focus is on individual experience."

  • Story
    4

    "Narrative immersion through environmental storytelling, cutscenes, and a complex dystopian plot."

  • Strategy
    3

    "Players must solve puzzles, plan routes, and tactically approach combat encounters."

  • Thrill
    3

    "Tense combat and environmental hazards create suspense and challenge."

  • Value
    4

    "Long gameplay length and rich content provide good value for price."

  • Violence
    3

    "Combat involves shooting and dismemberment; violence is a core gameplay element."

  • Survival
    4

    "Players must avoid death from enemies and environmental hazards, emphasizing survival."

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    Last update: 06/03/2026