Gangs of Space similar games & best alternatives
Gangs of Space
2017
Related articles
Quick resume
Gangs of Space is a massively-multiplayer Rogue Shmup where Gangs of players compete for the conquest of the galaxy.
Global score
76/100
Genres
Action, Free To Play, Indie, Massively Multiplayer, Role-playing (RPG), Early Access
Similar games
Pros
- Addictive bullet hell gameplay
- Strong cooperative gang system
- Skill-based progression and builds
- Active and engaged developers
- Free to play with fair monetization
Cons
- Limited content and ship variety
- Steep learning curve for beginners
- Permadeath can be frustrating
- Repetitive gameplay over time
- Small player base and server issues
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Intimacy, Cooperation. It leans lower than usual among comparable games on Relaxation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players choose ships, upgrades, and play styles freely with multiple build options and strategic choices."
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Competence4
"Game involves skillful dodging in bullet hell, strategic leveling, and overcoming challenging bosses."
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Competition3
"Includes ladders, gang rankings, and competitive conquest of sectors, but also supports casual play."
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Continuation3
"Many players report addictive gameplay and long sessions despite grind and permadeath."
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Cooperation4
"Strong emphasis on gang play, teamwork to capture sectors, and cooperative boss fights."
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Creativity2
"Customization through ship builds and upgrades, but limited ship classes and predefined mechanics."
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Domination1
"Some competitive dominance via gang rankings but generally cooperative and respectful interactions."
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Escapism4
"Players use the game as a stress relief and immersive distraction with engaging bullet hell action."
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Expectation-3
"Players engage voluntarily out of interest and enjoyment rather than obligation."
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Experimenting3
"Players experiment with different ship builds, upgrades, and strategies to optimize play."
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Exploration2
"Exploration of sectors and zones with some discovery elements, though maps are known and repeated."
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Expression2
"Some avatar/ship customization with skins and upgrades, but limited visual personalization."
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Fantasy3
"Set in a sci-fi space universe with imaginative ships and bullet hell combat."
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Fellowship4
"Strong community and gang system fostering social bonds and group identity."
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Growth4
"Players develop skills, knowledge, and ship builds through leveling and experience."
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Health-4
"Primarily sedentary gameplay with no physical activity involved."
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Idle-3
"Requires focused attention due to bullet hell mechanics and permadeath risk."
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Intimacy2
"Some social interaction and friendships form within gangs, though not deeply intimate."
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Leadership2
"Gang leaders and coordination exist but overall leadership roles are limited."
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Progression4
"Strong progression through leveling ships, unlocking upgrades, and collecting loot."
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Relaxation-2
"Gameplay is tense and challenging with permadeath and bullet hell pressure."
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Sensation3
"Visually stimulating bullet hell action with exciting combat and sound design."
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Status2
"Recognition through leaderboards and gang rankings, though limited wider social status."
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Story-2
"Minimal narrative focus; gameplay centers on conquest and survival rather than story."
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Strategy3
"Requires tactical decision making in builds, positioning, and zone control."
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Thrill4
"High tension from permadeath, bullet hell dodging, and competitive conquest."
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Value4
"Free to play with rewarding progression and no pay-to-win; good return for time invested."
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Violence3
"Combat-focused with destruction of enemy ships and bosses in bullet hell style."
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Survival4
"Core gameplay involves avoiding death, managing resources, and surviving permadeath."
Last update: 29/04/2026