Age of Barbarian Extended Cut Thumbnail

Age of Barbarian Extended Cut similar games & best alternatives

Age of Barbarian Extended Cut

PC (Microsoft Windows) • 2016

Related articles

Quick resume

Age of Barbarian Ex is an action hack 'n 'slash game inspired to 80s, fantasy and sword-and-sorcery genre. Muscular barbarians, scantily clad girls, hordes of bloodthirsty monsters, a lot of gore, a pretty epic story and an addictive soundtrack! What's best in life?

Global score

79/100

Genres

Action, Adventure, Indie, Role-playing (RPG), Platform, Hack and slash/Beat 'em up

Similar games

    Pros

    • Strong nostalgic 80s sword and sorcery aesthetic
    • Challenging and skill-based combat
    • Multiple paths and secrets for exploration
    • Ongoing developer support and patches
    • Adult content with gore and nudity

    Cons

    • Clunky controls and occasional bugs
    • Some frustrating boss fights and traps
    • Limited story depth
    • No multiplayer or co-op modes
    • Some ui and translation issues

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. Here, the score leans higher than usual among comparable games on Expression, Violence. It leans lower than usual among comparable games on Status.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      3

      "Players can choose between two characters with different stats and stories, explore multiple paths and secrets in levels, and decide how to approach combat and exploration."

    • Competence
      3

      "Combat requires timing, skillful use of combos, parrying and dodging; boss fights are challenging and require learning patterns, though some are frustrating."

    • Competition
      -4

      "Focus is on single-player experience with no multiplayer or ranked modes; players progress at their own pace without direct comparison to others."

    • Continuation
      3

      "Players report coming back repeatedly despite bugs and difficulty; multiple paths, secrets, and replayability with two characters encourage habitual play."

    • Cooperation
      -5

      "Game is single-player only with no cooperative or multiplayer modes."

    • Creativity
      4

      "Players explore multiple paths, find secrets, and unlock new combos; some customization with items and weapons; level design encourages exploration."

    • Domination
      -5

      "No evidence of player versus player dominance or trash talk; interactions are single-player focused."

    • Escapism
      4

      "Strong fantasy setting with over-the-top gore and nudity provides escapism into a savage, pulp fantasy world."

    • Expectation
      -4

      "Players engage voluntarily out of interest and nostalgia; no indication of obligation or external pressure to play."

    • Experimenting
      3

      "Players try different combos, explore alternate paths and secrets, and experiment with combat tactics and character progression."

    • Exploration
      4

      "Levels have multiple branching paths, hidden rooms, and secrets requiring exploration and replaying stages."

    • Expression
      2

      "Some character choice and weapon selection; limited customization mostly cosmetic; no deep avatar personalization."

    • Fantasy
      5

      "Game strongly embodies sword and sorcery fantasy with barbarian heroes, necromancers, monsters, and pulp fiction style narrative."

    • Fellowship
      -5

      "Single-player experience with minimal social interaction or community involvement."

    • Growth
      4

      "Character leveling unlocks new combos and improves stats; players learn enemy patterns and improve combat skills."

    • Health
      -5

      "Sedentary gameplay with no physical activity or health-related features."

    • Idle
      -3

      "Requires focused attention due to platforming challenges and combat; not suited for casual or background play."

    • Intimacy
      -5

      "No evidence of forming close relationships; interactions are limited to single-player narrative."

    • Leadership
      -5

      "No leadership or group management roles; single-player focused gameplay."

    • Progression
      4

      "Players collect gold, items, and experience points to level up and unlock new attacks; some weapon upgrades available."

    • Relaxation
      -2

      "Game is challenging and sometimes frustrating; combat and traps require concentration, limiting relaxation."

    • Sensation
      4

      "Strong visual style, gore, nudity, and soundtrack provide sensory stimulation and emotional engagement."

    • Status
      -5

      "No social status or recognition systems; achievements exist but no social evaluation."

    • Story
      3

      "Narrative is simple and cheesy but present with cutscenes and character-specific storylines; fits the pulp fantasy style."

    • Strategy
      3

      "Combat and boss fights require timing, pattern recognition, and tactical use of combos and dodges."

    • Thrill
      3

      "Combat and traps provide suspense and tension; boss fights can be frustrating but rewarding."

    • Value
      4

      "Players report good value for price with hours of gameplay, replayability, and ongoing developer support."

    • Violence
      5

      "Game features graphic gore, dismemberment, and brutal combat as core elements."

    • Survival
      3

      "Players must avoid traps and manage health and stamina to survive; death results in checkpoint restarts."

    Last update: 29/04/2026