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He Needs His Medicine

Mac, PC (Microsoft Windows), Linux • 2021

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Quick resume

You have been dispatched for a 911 call. From the moment you step inside the apartment, you realize something is really wrong with the place. You are gonna make Him the last dosage. He needs his medicine.

Global score

79/100

Genres

Action, Adventure, Casual, Indie, Role-playing (RPG), Simulator, Free To Play

Pros

  • Multiple unique endings
  • Engaging eerie atmosphere
  • Free to play
  • Good voice acting
  • Short and accessible gameplay

Cons

  • Very short playtime
  • Minimal story depth
  • Some bugs and control issues
  • Grainy visual filter disliked by some
  • Lack of gameplay complexity

Motivations

  • Autonomy
    3

    "Players explore an apartment and freely choose how to combine items to create different medicines, leading to multiple endings."

  • Competence
    1

    "Gameplay is simple and easy with minimal challenge, but players engage in experimentation to discover endings."

  • Competition
    -5

    "No evidence of competitive elements; focus is on personal exploration and discovery."

  • Continuation
    2

    "Multiple endings encourage replaying the short game to see all outcomes, though overall playtime is brief."

  • Cooperation
    -5

    "Single-player experience with no cooperative or multiplayer features."

  • Creativity
    3

    "Players creatively combine different items to produce various medicines affecting the story outcome."

  • Domination
    -5

    "No social dominance or power dynamics; interactions are limited to player and game environment."

  • Escapism
    3

    "The surreal horror atmosphere and bizarre story provide a form of escapism from reality."

  • Expectation
    -4

    "Players engage voluntarily out of curiosity and interest; no obligation or external pressure noted."

  • Experimenting
    4

    "Core gameplay revolves around experimenting with item combinations to unlock different endings."

  • Exploration
    2

    "Players explore a small apartment environment to find items and notes, though space is limited."

  • Expression
    -3

    "Minimal customization; player expression is limited to choices in item combinations rather than avatar or environment modification."

  • Fantasy
    4

    "The game features surreal horror elements, a bizarre story, and an imaginative monster character."

  • Fellowship
    -5

    "No social or community features; experience is solitary."

  • Growth
    1

    "Some learning involved in discovering item combinations and endings, but overall gameplay is simple."

  • Health
    -5

    "No physical activity or health-related gameplay elements."

  • Idle
    -3

    "Requires player attention throughout; short play sessions but no background or idle mechanics."

  • Intimacy
    -5

    "No social or emotional relationship building; interactions are limited to game environment."

  • Leadership
    -5

    "No leadership or group management roles present."

  • Progression
    2

    "Progression is tied to unlocking different endings via item combinations rather than character or resource upgrades."

  • Relaxation
    1

    "Atmosphere is tense and eerie but gameplay is low pressure and simple, allowing for a relaxed experience."

  • Sensation
    2

    "Creepy audio and pixel art create an eerie sensory experience, though graphics are minimalistic."

  • Status
    -5

    "No social recognition or status systems."

  • Story
    3

    "Narrative is minimal but present, with multiple endings and lore revealed through notes."

  • Strategy
    1

    "Limited strategic depth; players experiment with item combinations but no complex planning required."

  • Thrill
    2

    "Some suspense and jump scares create mild thrill, but overall low intensity."

  • Value
    5

    "Free to play with short, replayable content; players perceive good value for time invested."

  • Violence
    -4

    "No combat or destructive gameplay; focus is on exploration and item mixing."

  • Survival
    -5

    "No survival mechanics or threats to avoid."

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    Last update: 06/03/2026