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Hidden Deep

Mac, PC (Microsoft Windows), Linux • 2022

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Quick resume

Hidden Deep is an atmospheric sci-fi action game heavily inspired by Aliens, The Thing, and Half-Life. Explore, climb, swim, scan, blast and shoot your way through dangerous missions in a huge sub oceanic mining and research facility. Fear the horrors that lurk below…

Global score

76/100

Genres

Action, Adventure, Indie, Early Access, Platform

Pros

  • Atmospheric and immersive horror setting
  • Challenging puzzles and physics-based gameplay
  • Engaging exploration and environmental storytelling
  • Varied tools and gadgets for creative problem solving
  • Active developer with ongoing updates and planned multiplayer

Cons

  • Clunky and sometimes frustrating controls and physics
  • Limited enemy variety and combat depth currently
  • Lack of online multiplayer and limited co-op
  • Some bugs and softlocks reported
  • Price considered high for current early access content

Motivations

  • Autonomy
    4

    "Players control multiple characters with distinct skills and can switch between them, plan actions, and use various tools and gadgets, indicating a high degree of personal control and decision-making."

  • Competence
    3

    "The game involves challenging puzzles, precise aiming with weapon mechanics, and managing physics-based movement, providing skill tests and feedback, though some controls are clunky."

  • Competition
    -4

    "Focus is on single-player experience and personal progression; multiplayer is limited and not competitive, with no mention of leaderboards or ranked modes."

  • Continuation
    3

    "Players report coming back repeatedly, enjoying exploration and challenge modes, indicating habitual play and attachment despite some frustrations."

  • Cooperation
    1

    "Currently mostly single-player with AI companions; local co-op and remote play exist but online multiplayer is planned, so cooperation is limited but anticipated."

  • Creativity
    3

    "Players use various tools, gadgets, and environmental interactions creatively to solve puzzles and navigate, though level design is mostly preset."

  • Domination
    -5

    "No evidence of exerting control over others; interactions are cooperative or solo without power imposition."

  • Escapism
    4

    "Strong atmospheric horror and immersive exploration provide a means to escape real life into a tense sci-fi environment."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment; no indication of obligation or external pressure to play."

  • Experimenting
    3

    "Players experiment with physics-based mechanics, gadgets, and different approaches to puzzles and combat, though within structured levels."

  • Exploration
    4

    "Exploration of underground caves, discovery of secrets, and environmental storytelling are core to the experience."

  • Expression
    -3

    "Limited customization or avatar personalization; players control different characters but no cosmetic or expressive modifications noted."

  • Fantasy
    4

    "The game features sci-fi horror themes with alien creatures and fictional underground facilities, providing imaginative fiction."

  • Fellowship
    -2

    "Primarily single-player with minimal social interaction; some local co-op exists but online community aspects are limited."

  • Growth
    3

    "Players learn mechanics, improve skills, and solve increasingly complex puzzles, indicating personal development."

  • Health
    -5

    "No physical activity or health-related gameplay; sedentary play with no exercise elements."

  • Idle
    -4

    "Requires focused attention and continuous engagement; physics and combat demand active control."

  • Intimacy
    -4

    "Limited social connection; interactions with AI companions are minimal and no close relationships formed."

  • Leadership
    2

    "Players manage a squad of characters and coordinate their actions, implying some leadership elements within gameplay."

  • Progression
    3

    "Players accumulate weapons, tools, and unlock new abilities and levels, showing clear progression."

  • Relaxation
    -1

    "While some find the atmosphere immersive, the game is tense and challenging rather than purely relaxing."

  • Sensation
    3

    "The game provides sensory stimulation through atmospheric sound design, visuals, and intense combat moments."

  • Status
    -5

    "No social recognition or status systems; achievements are personal and not publicly ranked."

  • Story
    3

    "Narrative is present through environmental storytelling and mission objectives, though some find it lacking depth currently."

  • Strategy
    3

    "Players must plan routes, manage resources, and solve puzzles requiring logical thinking and problem solving."

  • Thrill
    3

    "Tense atmosphere, suspenseful encounters, and risk of death create moments of thrill and relief."

  • Value
    1

    "Players generally feel the game offers reasonable value for money, especially on sale, though some find the price steep for current content."

  • Violence
    3

    "Combat against alien creatures is a core gameplay element involving shooting and destruction."

  • Survival
    3

    "Players must avoid death, manage limited resources, and overcome environmental hazards and enemies."

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    Last update: 06/03/2026