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Pox Nora

PlayStation 4, PlayStation Vita, PC (Microsoft Windows), Mac • 2014

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Quick resume

Delve into classic turn-based strategy gaming with elements of table top miniatures, fantasy RPG and TCG style gameplay all wrapped into one.

Global score

77/100

Genres

Role-playing (RPG), Strategy, Free To Play, Card & Board Game, Turn-based strategy (TBS), Tactical

Pros

  • Deep strategic gameplay
  • Extensive deck building and customization
  • Active and helpful community
  • Free-to-play with fair progression
  • Rich fantasy lore and factions

Cons

  • Steep learning curve
  • Dated graphics and ui issues
  • Small player base
  • Slow game pace
  • Some bugs and balance quirks

Motivations

  • Autonomy
    4

    "Players have extensive freedom in deck building, faction choice, and tactical decisions during matches."

  • Competence
    5

    "High skill ceiling with complex mechanics, strategic depth, and a steep learning curve rewarding mastery."

  • Competition
    3

    "Includes ranked PvP and competitive modes with leaderboards and skill-based matchmaking."

  • Continuation
    4

    "Players report long-term engagement with hundreds to thousands of hours played and habitual return."

  • Cooperation
    1

    "Some community interaction and trading; limited direct cooperative gameplay mentioned."

  • Creativity
    5

    "Extensive deck building, faction mixing, and rune customization allow for creative strategies."

  • Domination
    -2

    "Community described as helpful; no strong evidence of toxic domination or power imposition."

  • Escapism
    3

    "Players use the game as a deep strategic distraction and immersive fantasy experience."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment rather than obligation or pressure."

  • Experimenting
    4

    "Encouraged to try new deck combinations, strategies, and faction mixes; high novelty exploration."

  • Exploration
    2

    "Exploration mainly in discovering new cards, factions, and strategies rather than physical map exploration."

  • Expression
    3

    "Customization of decks and rune upgrades provide personal expression within gameplay."

  • Fantasy
    5

    "Strong fantasy theme with mythical factions, lore, and imaginative tactical battles."

  • Fellowship
    2

    "Active but small community with social forums, trading, and player support."

  • Growth
    5

    "Players develop skills, knowledge, and deck-building expertise over long-term play."

  • Health
    -5

    "No physical activity involved; sedentary gameplay."

  • Idle
    -3

    "Requires focused attention and strategic thinking; not suited for passive or background play."

  • Intimacy
    -3

    "Social interactions are mostly surface-level trading and forum discussions, limited emotional sharing."

  • Leadership
    -3

    "No evidence of leadership roles; players mostly engage individually or in equal community participation."

  • Progression
    5

    "Strong emphasis on collecting, upgrading, and crafting runes to improve decks and power."

  • Relaxation
    2

    "Some players find it rewarding and enjoyable, but the game is challenging and mentally demanding."

  • Sensation
    1

    "Visual and auditory elements are appreciated but graphics are dated; moderate sensory stimulation."

  • Status
    3

    "Competitive ranked play and community recognition provide social status opportunities."

  • Story
    3

    "Rich lore and narrative campaigns enhance immersion beyond isolated battles."

  • Strategy
    5

    "Core gameplay revolves around deep strategic planning, deck building, and tactical execution."

  • Thrill
    3

    "Tense matches and suspenseful tactical decisions create excitement and thrill."

  • Value
    4

    "Free-to-play model with generous rewards and trading offers good value for time invested."

  • Violence
    2

    "Combat and destruction are part of gameplay but within a fantasy tactical context."

  • Survival
    3

    "Players manage resources and positioning to avoid defeat and outlast opponents."

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    Last update: 06/03/2026