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It Steals

PC (Microsoft Windows) • 2020

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Quick resume

AROUND EVERY CORNER. Face against stealthy antagonists that will take advantage of your expectations.

Global score

98/100

Genres

Action, Indie

Pros

  • Unique and clever horror mechanics
  • Intense and immersive atmosphere
  • Varied game modes with distinct challenges
  • Excellent sound design
  • Good value for price

Cons

  • Short game length
  • Limited replayability after completion
  • Some modes less favored by players
  • Lack of story depth
  • No multiplayer or social features

Motivations

  • Autonomy
    3

    "Players have control over their actions and decisions in navigating mazes and using tools like flashlight or camera, but gameplay is structured around fixed objectives and modes."

  • Competence
    4

    "The game challenges players with skillful navigation, quick reactions, and learning unique mechanics per mode, providing satisfying feedback on performance."

  • Competition
    -4

    "Focus is on individual survival and personal challenge rather than competing against others; no mention of multiplayer or leaderboards."

  • Continuation
    2

    "Players express desire to replay modes and enjoy the challenge, though the game is short and some mention limited replayability after completion."

  • Cooperation
    -5

    "The game is a single-player experience focused on individual gameplay without cooperative elements."

  • Creativity
    4

    "Multiple unique game modes with different mechanics and monster behaviors encourage creative problem solving and adaptation."

  • Domination
    -5

    "Interactions are with AI monsters rather than other players; no evidence of exerting control over others."

  • Escapism
    4

    "Players use the game as a tense, immersive horror experience to escape reality and experience fear and adrenaline."

  • Expectation
    -4

    "Players engage voluntarily out of personal interest and enjoyment; no indication of obligation or external pressure."

  • Experimenting
    3

    "Players explore different modes and mechanics, learning through trial and error, encouraged by the game's design."

  • Exploration
    2

    "Players explore maze environments and discover how to survive in different modes, though environments are limited and repetitive."

  • Expression
    -5

    "No customization or personalization options mentioned; gameplay and presentation are standardized."

  • Fantasy
    3

    "The game features imaginative horror creatures and surreal scenarios, though grounded in arcade-style maze gameplay."

  • Fellowship
    -5

    "The experience is solitary with no social or community features described."

  • Growth
    3

    "Players develop skills and understanding of mechanics across modes, improving reaction times and strategies."

  • Health
    -5

    "The game is sedentary with no physical activity or health-related features."

  • Idle
    -4

    "Requires focused attention and continuous engagement due to tense gameplay and quick reactions."

  • Intimacy
    -5

    "No evidence of forming close relationships or emotional social interactions."

  • Leadership
    -5

    "No leadership or group management roles; purely individual gameplay."

  • Progression
    3

    "Players progress by completing levels and unlocking modes, with achievements and challenges providing a sense of advancement."

  • Relaxation
    -4

    "The game induces tension, fear, and adrenaline rather than relaxation or flow."

  • Sensation
    4

    "Strong sensory stimulation through sound design, visual atmosphere, and emotional intensity."

  • Status
    -5

    "No social recognition or status systems mentioned."

  • Story
    -4

    "Minimal to no story; focus is on gameplay and atmosphere rather than narrative immersion."

  • Strategy
    4

    "Players must plan and adapt strategies to survive different modes and monster behaviors."

  • Thrill
    5

    "High suspense and thrill from unpredictable monster encounters and tense chase sequences."

  • Value
    4

    "Players feel the game offers good value for its price given the quality and unique experience."

  • Violence
    4

    "Gameplay involves evading and surviving attacks from monsters, with chase and threat elements implying combat or avoidance of harm."

  • Survival
    5

    "Core gameplay revolves around avoiding death, managing threats, and surviving monster encounters."

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    Last update: 06/03/2026