Late Homework | 遅れた宿題 Thumbnail

Late Homework | 遅れた宿題 similar games & best alternatives

Late Homework | 遅れた宿題

PC (Microsoft Windows) • 2024

Related articles

Quick resume

Highschool student Haneko has forgotten her class assignments and must retrieve them by traversing a world of haunted horrors. Explore the dilapidated halls, find your missing homework, and avoid whatever's lurking around the corner in this bite-sized, retro survival horror experience.

Global score

95/100

Genres

Adventure, Indie

Pros

  • Excellent retro ps1-style visuals and atmosphere
  • Strong horror mood and sound design
  • Engaging puzzles and exploration
  • Good replay value with unlockables and ranking
  • Short and affordable

Cons

  • Frustrating monster ai and door camping
  • No save system and limited lives cause replaying
  • Tank controls and camera angle changes can be disorienting
  • Some technical issues and occasional softlocks
  • Story and puzzles somewhat simple and brief

Motivations

  • Autonomy
    3

    "Players navigate the school and solve puzzles with some freedom, but the fixed camera angles and tank controls impose constraints."

  • Competence
    3

    "Game involves puzzle solving and monster avoidance requiring skill and learning, though puzzles are mostly straightforward."

  • Competition
    -4

    "Focus is on personal experience and self-improvement (speedruns, ranks) without direct player-vs-player competition."

  • Continuation
    2

    "Short game with some replay value through ranks and unlockables encourages repeated play, but some frustration with lives system may limit long sessions."

  • Cooperation
    -5

    "Entirely single-player experience with no cooperative elements."

  • Creativity
    2

    "Players can unlock and customize character skins, but gameplay follows predefined puzzles and paths."

  • Domination
    -5

    "No evidence of exerting control over others; gameplay is solo and non-competitive."

  • Escapism
    4

    "Strong atmospheric horror experience provides immersion and escape from real life stress."

  • Expectation
    -4

    "Players engage voluntarily for intrinsic interest in horror and nostalgia; no obligation or pressure noted."

  • Experimenting
    2

    "Some exploration of mechanics like camera perspectives and puzzle solutions, but largely follows established routines."

  • Exploration
    3

    "Players explore a school environment with some discovery of notes, secrets, and unlockables."

  • Expression
    2

    "Character customization through unlockable costumes allows some self-expression."

  • Fantasy
    4

    "Game features imaginative horror fiction with eldritch monsters and surreal school environments."

  • Fellowship
    -5

    "No social or community features; strictly single-player."

  • Growth
    3

    "Players learn monster patterns, puzzle solutions, and improve speedrun skills."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -4

    "Requires focused attention due to tense gameplay and puzzle solving."

  • Intimacy
    -5

    "No social or emotional relationship building; solo experience."

  • Leadership
    -5

    "No leadership or group management elements."

  • Progression
    3

    "Players progress through the story, unlock costumes, and improve ranks."

  • Relaxation
    -2

    "Tense atmosphere and one-hit deaths create sustained tension rather than relaxation."

  • Sensation
    4

    "Strong sensory stimulation through atmospheric visuals, sound design, and horror elements."

  • Status
    -4

    "No social recognition or multiplayer status; focus is on personal achievement."

  • Story
    4

    "Narrative immersion with unfolding story, cutscenes, and lore through notes."

  • Strategy
    3

    "Requires planning routes, puzzle solving, and managing monster avoidance."

  • Thrill
    4

    "Suspenseful monster chases and tension create thrilling moments."

  • Value
    4

    "Players perceive good value for price with quality atmosphere and replayability."

  • Violence
    -4

    "No combat or destruction; gameplay focuses on avoidance and puzzle solving."

  • Survival
    4

    "Avoiding death from the monster and managing limited lives is central to gameplay."

Similar games

    Last update: 06/03/2026