Majotori Thumbnail

Majotori similar games & best alternatives

Majotori

PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Linux, iOS, Mac, PlayStation 4, Android • 2017

Related articles

Quick resume

How many lives will your ignorance ruin?

Global score

96/100

Genres

Adventure, Casual, Indie, Quiz/Trivia, Puzzle, Arcade

Pros

  • Engaging branching stories
  • Large variety of trivia questions
  • Customizable question categories
  • Cute art style and music
  • High replayability

Cons

  • Heavy focus on anime and geek culture trivia
  • Short overall playtime
  • Some repetition of questions after multiple playthroughs
  • Limited player customization
  • Luck element in roulette can feel unfair

Motivations

  • Autonomy
    4

    "Players freely choose characters and influence story outcomes through their trivia answers and category frequency settings, reflecting high personal control."

  • Competence
    3

    "Trivia questions vary in difficulty and require knowledge and skill, with feedback via story consequences and roulette outcomes."

  • Competition
    -3

    "Single-player focus with no ranked or leaderboard competition; gameplay centers on personal trivia performance and story exploration."

  • Continuation
    4

    "Players report multiple playthroughs to explore branching storylines and outcomes, showing strong engagement and replayability."

  • Cooperation
    -4

    "Gameplay is primarily solo trivia and story progression with no cooperative mechanics, though it can be enjoyed socially."

  • Creativity
    2

    "Players customize question category frequencies and explore branching narratives, but core gameplay follows preset trivia and story structures."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; interactions are individual and narrative-driven."

  • Escapism
    4

    "Players use the game as a fun, lighthearted distraction with engaging stories and trivia, providing a break from real life."

  • Expectation
    -4

    "Players engage voluntarily out of interest in trivia and stories, with no obligation or external pressure reported."

  • Experimenting
    3

    "Players try different characters, story branches, and adjust question categories, encouraging exploration within the game."

  • Exploration
    4

    "Multiple branching storylines and outcomes encourage discovery of new content and endings across playthroughs."

  • Expression
    -2

    "Limited player customization beyond question category frequency; no avatar or environment personalization."

  • Fantasy
    3

    "Game features imaginative fiction elements with witches, wishes, and branching storylines blending humor and dark themes."

  • Fellowship
    -3

    "Primarily single-player experience with minimal social features; some players enjoy it socially but no built-in community focus."

  • Growth
    3

    "Players learn new trivia knowledge and improve performance, with feedback through story outcomes and achievements."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires active attention to answer trivia and follow stories; not designed for background or idle play."

  • Intimacy
    -4

    "No evidence of close relationship building; interactions are limited to brief story engagement without emotional sharing."

  • Leadership
    -5

    "No leadership or group management mechanics; gameplay is individual and narrative-driven."

  • Progression
    3

    "Progression through unlocking story branches, achievements, and trivia completion; no complex item or upgrade systems."

  • Relaxation
    4

    "Players describe the game as relaxing and enjoyable with no time pressure, balanced challenge, and engaging music."

  • Sensation
    2

    "Simple but appealing visuals, animations, and music provide moderate sensory stimulation and emotional engagement."

  • Status
    -5

    "No social recognition or status systems; achievements exist but are personal and not publicly ranked."

  • Story
    5

    "Strong narrative immersion with branching stories, character development, and meaningful consequences tied to trivia performance."

  • Strategy
    2

    "Some strategic choice in selecting characters and adjusting question categories, but trivia answers are mostly knowledge-based."

  • Thrill
    3

    "Suspense from roulette outcomes and branching story consequences creates tension and excitement."

  • Value
    4

    "Players find the game offers good entertainment value for price, with many questions and replayability."

  • Violence
    -3

    "No direct combat or destruction; some story outcomes involve character death but gameplay is constructive trivia and story."

  • Survival
    2

    "Players try to avoid negative story outcomes through trivia success, involving risk and chance elements."

Similar games

    Last update: 06/03/2026