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SIMULACRA: Pipe Dreams

iOS, Android, PC (Microsoft Windows) • 2018

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Quick resume

A spin-off of the critically acclaimed SIMULACRA, Pipe Dreams tells a brand new story, with a new interface, live-action cast and horrors to unravel. Follow the story of Teddy as he tries desperately to break free from the hold of a cursed video game.

Global score

83/100

Genres

Adventure, Indie, Simulator, Role-playing (RPG)

Pros

  • Free to play
  • Engaging and immersive story
  • Multiple endings and secrets
  • Effective psychological horror and social commentary
  • Well-made audiovisual presentation

Cons

  • Flappee bird mini-game can be frustrating and tedious
  • Some players find the ad-watching mechanic annoying
  • Shorter and less content than original simulacra
  • Limited character development and customization
  • Some acting and humor may not appeal to all

Motivations

  • Autonomy
    2

    "Players have some freedom in dialogue choices and multiple endings, but progression is forced through playing the Flappee Bird mini-game, limiting full autonomy."

  • Competence
    3

    "The game challenges players with the Flappee Bird mini-game and puzzle elements, requiring skill and offering a good challenge."

  • Competition
    -3

    "Focus is on personal story progression and self-set goals rather than competing against others."

  • Continuation
    2

    "Players engage in multiple endings and achievements, encouraging replay, though some find the mini-game grind tedious."

  • Cooperation
    -4

    "Gameplay is primarily single-player and individual, focusing on personal interaction with the story and phone interface."

  • Creativity
    1

    "Some exploration of secrets and multiple endings allows for creative decision-making, but overall structure is predefined."

  • Domination
    -5

    "Interactions are equal and narrative-driven without exerting control or superiority over others."

  • Escapism
    4

    "The game offers immersive horror and psychological themes that allow players to escape real-life through story and atmosphere."

  • Expectation
    -4

    "Players engage voluntarily out of interest and curiosity, with no indication of obligation or external pressure."

  • Experimenting
    2

    "Multiple endings and secret discoveries encourage trying new choices and exploring game elements."

  • Exploration
    3

    "Players discover hidden easter eggs, secrets, and alternate story paths within the phone interface."

  • Expression
    -3

    "Limited customization or personalization; players mainly interact with preset content and narrative."

  • Fantasy
    4

    "The game features horror fiction, supernatural elements, and an imaginative narrative centered on a haunted phone and addiction."

  • Fellowship
    -4

    "The experience is solitary with minimal social connection or community involvement."

  • Growth
    2

    "Players develop skills in the mini-game and learn story details through exploration and multiple playthroughs."

  • Health
    -5

    "The game is sedentary with no physical activity involved."

  • Idle
    -4

    "Requires focused attention to progress through story and mini-game challenges."

  • Intimacy
    1

    "Some emotional connection to characters and story, but limited deep relationship building."

  • Leadership
    -5

    "No leadership or group management elements; players follow narrative paths."

  • Progression
    3

    "Players accumulate in-game currency (eggs) and unlock multiple endings and achievements."

  • Relaxation
    -2

    "The game includes suspense and jump scares, creating tension rather than relaxation."

  • Sensation
    3

    "Engages players with audiovisual effects, jump scares, and immersive horror atmosphere."

  • Status
    -4

    "Focus is on personal experience without social recognition or ranking systems."

  • Story
    4

    "Strong narrative immersion with multiple endings, character interactions, and psychological themes."

  • Strategy
    1

    "Some decision-making and puzzle elements, but largely straightforward progression."

  • Thrill
    3

    "Includes suspense, jump scares, and psychological horror elements that create tension and excitement."

  • Value
    5

    "Free to play with substantial content, multiple endings, and replayability offering high value for time invested."

  • Violence
    -4

    "No emphasis on combat or destruction; focus is on narrative and psychological horror."

  • Survival
    2

    "Players must overcome challenges in the mini-game and story to avoid negative outcomes."

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    Last update: 06/03/2026