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永冻之壳 The Shell of Permafrost

PC (Microsoft Windows) • 2018

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Quick resume

A girl, draped in mystery and chased by an evil fate, escapes from a frozen land. Now, a year later, with her memory gradually returning, she is forced to make an important decision.

Global score

98/100

Genres

Casual, Indie, Role-playing (RPG), Free To Play

Pros

  • Beautiful pixel art and character portraits
  • Engaging and emotional story with multiple endings
  • Unique clue combination mechanic
  • Pleasant music and atmosphere
  • Free to play

Cons

  • Very short gameplay length
  • Some confusing or rushed story elements
  • Qtes can be frustrating or too fast for some
  • Minor translation and grammar issues
  • Limited exploration and gameplay variety

Motivations

  • Autonomy
    3

    "Players explore environments, combine clues, and make decisions leading to multiple endings, indicating a degree of control over actions and story progression."

  • Competence
    2

    "Gameplay involves clue finding, combining, and QTEs which provide some skill challenge but are generally described as easy or simple."

  • Competition
    -5

    "No evidence of competitive elements; focus is on personal story experience and exploration without comparison to others."

  • Continuation
    1

    "Some players expressed desire for more content and replayed to get all endings, but overall the game is short and easily completed."

  • Cooperation
    -5

    "Entirely single-player experience with no multiplayer or cooperative gameplay mentioned."

  • Creativity
    3

    "Players combine clues and experiment with QTEs and magic, showing creative problem solving within the game systems."

  • Domination
    -5

    "No elements of exerting control over others; interactions are narrative and personal."

  • Escapism
    4

    "Players use the game as a short emotional and narrative escape, engaging with a bittersweet story and atmosphere."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment; no indication of obligation or external pressure."

  • Experimenting
    2

    "Combining clues and exploring story branches encourages some experimentation, though within a limited scope."

  • Exploration
    2

    "Exploration is limited to a house and surroundings but involves discovering clues and secrets to advance the story."

  • Expression
    -3

    "No customization or personalization reported; players experience a fixed narrative and character presentation."

  • Fantasy
    3

    "The game features magic, witches, and a fictional narrative with imaginative elements."

  • Fellowship
    -5

    "No social or community features; experience is solitary."

  • Growth
    2

    "Players learn story details and puzzle mechanics; some personal development through narrative understanding."

  • Health
    -5

    "No physical activity or health-related gameplay elements."

  • Idle
    -4

    "Requires focused attention to solve puzzles and complete QTEs; not a background or idle experience."

  • Intimacy
    1

    "Emotional connection to characters and story is reported, but no social relationship building."

  • Leadership
    -5

    "No leadership or group management elements present."

  • Progression
    3

    "Progression through story, unlocking clues, and achieving multiple endings provides a sense of advancement."

  • Relaxation
    3

    "The game’s music and atmosphere provide a calming, melancholic experience despite some tension in QTEs."

  • Sensation
    2

    "Visuals and music are praised for their charm and emotional impact, providing sensory enjoyment."

  • Status
    -5

    "No social recognition or status systems; achievements are personal."

  • Story
    5

    "Strong narrative focus with multiple endings, emotional depth, and lore exploration."

  • Strategy
    1

    "Some puzzle solving and clue combination require light strategic thinking but overall gameplay is simple."

  • Thrill
    1

    "QTEs add mild tension and challenge, but overall the game is calm and contemplative."

  • Value
    5

    "Free game with high praise for story and art; players feel good value for time invested."

  • Violence
    -5

    "No violent or destructive gameplay; focus is on story and puzzle solving."

  • Survival
    -5

    "No survival or threat avoidance mechanics; stable and safe game environment."

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    Last update: 06/03/2026