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Enigma of Fear

PC (Microsoft Windows) • 2024

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Quick resume

Become Mia, a paranormal detective searching for her missing father inside the Perimeter - a place that doesn't exist. Investigate clues like a real detective and unravel the mysteries behind the Enigma of Fear, defeating the terrible monsters who'll try to stop you.

Global score

97/100

Genres

Action, Adventure, Indie, Puzzle

Pros

  • Engaging and challenging puzzles
  • Immersive and emotional story
  • Unique art style and atmosphere
  • Deep exploration and mystery
  • Dedicated developer support and patches

Cons

  • Performance and optimization issues
  • Some bugs affecting gameplay
  • Combat mechanics are clunky and frustrating
  • Lack of tutorials can be difficult for some players
  • Map and ui navigation can be unintuitive

Motivations

  • Autonomy
    4

    "Players must explore, investigate, and solve puzzles largely on their own without hand-holding or tutorials, reflecting high autonomy."

  • Competence
    3

    "Puzzles provide a rewarding challenge that requires skill and thought, with feedback through puzzle solving and story progression."

  • Competition
    -5

    "Game focuses on personal investigation and puzzle solving without any competitive or ranked elements."

  • Continuation
    4

    "Many players report long playtimes, immersion, and desire to keep playing to uncover mysteries and complete puzzles."

  • Cooperation
    -5

    "Single-player experience focused on individual puzzle solving and exploration, no multiplayer or teamwork."

  • Creativity
    3

    "Players create their own mental maps, take notes, and piece clues together, engaging creative problem solving."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; experience is solitary and cooperative social dominance is absent."

  • Escapism
    4

    "Players use the game to immerse themselves in a mysterious, supernatural world, escaping real life through exploration and story."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and passion for puzzles, mystery, and story, not obligation."

  • Experimenting
    3

    "Exploration and puzzle solving encourage trying new approaches and hypotheses to progress."

  • Exploration
    4

    "Strong emphasis on discovering new areas, clues, and secrets in a richly detailed environment."

  • Expression
    -3

    "Limited customization or avatar personalization; focus is on narrative and puzzle solving rather than self-expression."

  • Fantasy
    4

    "Set in a supernatural horror universe with fictional characters and events, emphasizing imaginative fiction."

  • Fellowship
    -4

    "Primarily a solo experience with minimal social interaction or community involvement during play."

  • Growth
    3

    "Players develop investigative skills, puzzle-solving abilities, and knowledge of the story and universe."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related mechanics."

  • Idle
    -4

    "Requires focused attention and active problem solving; not a casual or background game."

  • Intimacy
    -4

    "Minimal social or emotional connections with other players; experience is solitary."

  • Leadership
    -5

    "No leadership or group management elements; single-player focused."

  • Progression
    3

    "Progression through solving puzzles, unlocking story elements, and exploring new areas."

  • Relaxation
    2

    "While immersive and atmospheric, some tension exists due to horror elements and challenging puzzles."

  • Sensation
    3

    "Strong sensory appeal through art style, music, and atmosphere, providing emotional engagement."

  • Status
    -5

    "No social recognition or ranking systems; achievements are personal and not socially emphasized."

  • Story
    5

    "Narrative immersion is a core aspect, with a rich, emotional story driving player engagement."

  • Strategy
    3

    "Puzzle solving and exploration require logical thinking, planning, and problem solving."

  • Thrill
    2

    "Some suspense and tension from horror elements and boss fights, but balanced with exploration."

  • Value
    4

    "Players perceive strong value from the game's content, story, and experience despite some bugs."

  • Violence
    -3

    "Combat exists but is minimal and not the focus; emphasis is on puzzles and investigation rather than violence."

  • Survival
    1

    "Some survival elements in combat and resource management, but not dominant in gameplay."

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    Last update: 06/03/2026