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Make America Great Again: The Trump Presidency

PC (Microsoft Windows) • 2016

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Quick resume

A Pro-Donald Trump presidential simulation. Make America Rich Again through trade. Make America Safe again by Defeating ISIS. Make America Great Again!

Global score

86/100

Genres

Action, Casual, Indie, Simulator, Strategy

Pros

  • Humorous political satire
  • Simple and addictive trading mechanics
  • Includes achievements and valuable trading cards
  • Low price point
  • Unique theme and audio clips

Cons

  • Repetitive and shallow gameplay
  • Limited replay value
  • Poor graphics and interface polish
  • No multiplayer or social features
  • Some bugs and control issues

Motivations

  • Autonomy
    3

    "Players can direct actions such as trading, invading, and upgrading, with some freedom in decision-making."

  • Competence
    2

    "Game involves managing trades and upgrades with some skill, but also repetitive and simple mechanics."

  • Competition
    -3

    "Focus is on personal progress and achievements rather than direct competition with others."

  • Continuation
    1

    "Some players engage in long sessions or idle play, but many find replay value limited."

  • Cooperation
    -5

    "Single-player game with no multiplayer or cooperative elements."

  • Creativity
    -4

    "Gameplay follows predefined trading and combat mechanics with minimal customization or creation."

  • Domination
    1

    "Players exert control over game world actions like invading countries, but no social domination over others."

  • Escapism
    3

    "Players use the game as a humorous distraction and stress relief with political satire."

  • Expectation
    -4

    "Players engage voluntarily for entertainment and humor, not out of obligation."

  • Experimenting
    1

    "Some experimentation with trading strategies and invasion timing, but largely routine gameplay."

  • Exploration
    -3

    "Game map is fixed with known countries; limited discovery or new areas."

  • Expression
    -5

    "No character or environment customization; uses preset assets and themes."

  • Fantasy
    3

    "Satirical and exaggerated portrayal of political events with fictionalized elements."

  • Fellowship
    -5

    "No social or community gameplay; strictly single-player."

  • Growth
    2

    "Players learn trading mechanics and game strategies, though limited depth."

  • Health
    -5

    "Typical sedentary gameplay with no physical activity involved."

  • Idle
    4

    "Players often leave the game running idle to accumulate progress and cards."

  • Intimacy
    -5

    "No social interaction or relationship building."

  • Leadership
    2

    "Player leads in-game actions and decisions but no leadership over other players."

  • Progression
    4

    "Strong emphasis on accumulating resources, upgrades, and achievements."

  • Relaxation
    1

    "Some players find it relaxing and humorous, but repetitive gameplay can cause boredom."

  • Sensation
    2

    "Includes audio clips and visual memes that provide sensory and emotional amusement."

  • Status
    1

    "Players can earn achievements and trading cards that confer some social recognition."

  • Story
    2

    "Narrative is satirical and loosely based on political events, providing some immersion."

  • Strategy
    2

    "Requires some planning in trading and invasion decisions, though overall simple."

  • Thrill
    1

    "Some tension from risk of starting WW3 and combat minigames, but generally low suspense."

  • Value
    4

    "Players report good value for money, including earning trading cards worth more than purchase price."

  • Violence
    3

    "Game features combat against ISIS and military invasions, with destruction as a gameplay element."

  • Survival
    1

    "Players must avoid losing by preventing WW3, but overall low survival pressure."

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    Last update: 06/03/2026