Monster Monpiece similar games & best alternatives
Monster Monpiece
2017
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Quick resume
Collect and train over 100 "monster girls" that come to life in strategic, card-based battles! Strengthen your cards with the First Crush ❤ Rub mode, taking on a hands-on role to warm them up and gain more artwork!
Global score
73/100
Genres
Strategy, Card & Board Game, Role-playing (RPG)
Pros
- Unique and strategic card gameplay
- Large variety of collectible cards
- Uncensored anime-style artwork
- Relaxing and casual play
- Low price with optional microtransactions
Cons
- No multiplayer or online mode
- Tedious card upgrading minigame
- Repetitive battles and grinding
- Predictable and easy ai
- Generic and forgettable story
Motivations
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Autonomy3
"Players build and customize their own decks and choose cards to play each turn, but once cards are summoned, their movement and actions are automatic."
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Competence3
"Gameplay involves strategic deck building and tactical placement, with some challenge in optimizing cards and combos, though AI is often predictable and game is relatively easy."
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Competition-3
"No multiplayer in PC version; gameplay is single player focused without ranked or leaderboard competition."
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Continuation2
"Players report spending many hours and repeated playthroughs, but some find grinding and repetitive battles tedious."
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Cooperation-4
"Game is single player only with no cooperative modes or multiplayer interaction."
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Creativity3
"Players create and customize decks with many card combinations and upgrade cards via unique rubbing mechanic."
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Domination-4
"Interactions are single player and balanced; no evidence of exerting control over others or trash talk."
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Escapism4
"Players use the game as a casual, relaxing distraction with anime art and lighthearted story."
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Expectation-4
"Players engage voluntarily for fun and interest; no indication of obligation or pressure to play."
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Experimenting3
"Players experiment with different deck builds, card upgrades, and strategies to optimize play."
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Exploration1
"Game has map with branching paths and side areas, but mostly linear progression with limited exploration."
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Expression3
"Players customize decks and upgrade cards, changing card art and stats, expressing play style."
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Fantasy4
"Game features monster girls, fantasy setting, and anime-style fiction."
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Fellowship-4
"No multiplayer or social features; play is solitary."
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Growth3
"Players learn deck building, card synergies, and improve skills over time."
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Health-5
"Game is sedentary with no physical activity involved."
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Idle-3
"Requires focused attention during battles and deck management; not a background or idle game."
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Intimacy-3
"No social or emotional connections with others; interactions limited to game content."
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Leadership-4
"No leadership or group management roles; single player experience."
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Progression4
"Players collect cards, upgrade them, and build stronger decks to progress through the game."
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Relaxation3
"Game is described as relaxing and casual, though some find grinding tedious."
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Sensation3
"Visual and auditory fanservice elements provide sensory stimulation and enjoyment."
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Status-4
"No social recognition or multiplayer ranking; achievements are personal."
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Story1
"Story is present but considered generic and forgettable; mostly context for battles."
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Strategy4
"Game requires tactical thinking in deck building, card placement, and resource management."
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Thrill1
"Some challenge and tension in battles, but overall predictable and easy AI."
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Value4
"Game offers many hours of content at low price; microtransactions are optional and not required."
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Violence-3
"Combat is stylized and strategic with no graphic violence; focus on card battles and fantasy."
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Survival1
"Battles involve managing resources and defending bases, but low risk and no permadeath."
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Last update: 06/03/2026