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F.I.S.T.: Forged In Shadow Torch

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Xbox Series X|S, PlayStation 4 • 2021

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Quick resume

F.I.S.T.: Forged In Shadow Torch is a Metroidvania action game featuring exploration, intense combat and challenging platforming.

Global score

87/100

Genres

Action, Adventure, Indie, Role-playing (RPG), Simulator, Sport, Platform

Pros

  • Beautiful graphics and animations
  • Fluid and satisfying combat system
  • Large, detailed map with secrets and collectibles
  • Engaging exploration and backtracking
  • Good value for price and content length

Cons

  • Some technical issues and occasional crashes
  • Combat can be clunky or frustrating at times
  • Underwater sections and puzzles criticized
  • Story is serviceable but not deeply compelling
  • Limited fast travel points leading to tedious backtracking

Motivations

  • Autonomy
    4

    "Players have freedom to explore a large map, choose weapons and combos, and decide their approach to combat and exploration."

  • Competence
    4

    "Combat requires skillful timing, learning combos, parrying, and pattern recognition; bosses provide challenging tests of player ability."

  • Competition
    -3

    "Focus is on single-player experience with no evidence of competitive modes or leaderboards."

  • Continuation
    3

    "Players report long playtimes, backtracking, and exploration incentives encouraging extended engagement."

  • Cooperation
    -5

    "Game is a single-player Metroidvania with no cooperative multiplayer or teamwork elements."

  • Creativity
    3

    "Players can customize weapon paint schemes and experiment with combos and weapon switching to create unique fighting styles."

  • Domination
    -5

    "No evidence of exerting control or superiority over other players; interactions are single-player focused."

  • Escapism
    4

    "Immersive world, story, and gameplay provide a strong escape from real life stress and offer engaging distraction."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment; no indications of obligation or external pressure."

  • Experimenting
    3

    "Players try different combos, weapons, and explore new areas; some sequence breaking possible."

  • Exploration
    4

    "Large interconnected map with secrets, collectibles, and gating abilities encourages discovery and backtracking."

  • Expression
    2

    "Weapon skins and paint schemes allow some degree of self-expression, though limited to cosmetic changes."

  • Fantasy
    4

    "Anthropomorphic animals in a dieselpunk world with exaggerated combat moves create a strong fantasy experience."

  • Fellowship
    -4

    "Single-player game with minimal social interaction or community involvement described."

  • Growth
    4

    "Players learn combos, master combat mechanics, and acquire new abilities that enhance gameplay and progression."

  • Health
    -4

    "Typical sedentary gaming experience with no physical activity or health-related features."

  • Idle
    -4

    "Requires focused attention and continuous engagement; not suitable for casual or background play."

  • Intimacy
    -4

    "No evidence of forming close relationships or emotional sharing; primarily a solo experience."

  • Leadership
    -5

    "No leadership or group management elements; single-player focused gameplay."

  • Progression
    4

    "Players collect items, unlock weapons and abilities, and complete challenges to advance and upgrade."

  • Relaxation
    2

    "Generally enjoyable and satisfying gameplay with some tension during boss fights and difficult sections."

  • Sensation
    4

    "High-quality graphics, animations, sound effects, and music provide strong sensory stimulation."

  • Status
    -4

    "No social status or recognition systems; achievements are personal and not publicly ranked."

  • Story
    3

    "Narrative with characters and cutscenes is present and moderately engaging, though not deeply complex."

  • Strategy
    3

    "Combat and boss fights require learning patterns, timing, and planning combos; some puzzle elements present."

  • Thrill
    3

    "Boss fights and difficult platforming sections provide moments of suspense and challenge."

  • Value
    4

    "Players report good content length and quality for price; seen as a worthwhile purchase."

  • Violence
    3

    "Combat focused on melee attacks and defeating robotic enemies; stylized violence is central to gameplay."

  • Survival
    2

    "Players must avoid damage and defeat enemies to survive; resource management is minimal but present."

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    Last update: 06/03/2026