STRIDER™ / ストライダー飛竜® similar games & best alternatives

STRIDER™ / ストライダー飛竜®

PlayStation 3, PlayStation 4, PC (Microsoft Windows), Xbox One, Xbox 360 • 2014

Should you play it?

Strider returns in a brand new adventure, complete with incredible side-scrolling action, and lightning fast combat all in a massive interconnected world! Download the full game February 19th and become the original assassin!

What works
  • Fast-paced and fluid combat
  • Engaging metroidvania exploration
  • Responsive controls
  • Varied boss fights
  • Strong nostalgic appeal
Things to keep in mind
  • Short main story
  • Repetitive enemy designs
  • Awkward map navigation
  • Some technical issues on pc
  • Limited social or multiplayer features

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • Prince of Persia: Warrior Within™

  • NINJA GAIDEN Σ [NINJA GAIDEN: Master Collection]

  • Wings of Vi

  • Advent NEON®

  • No More Heroes

  • Mega Man 11

  • Ghostrunner 2

  • Ghostrunner

  • Rusted Moss

Hidden Gems

Less popular games with surprisingly high similarity

  • Advent NEON®

  • Squirreltopia

  • Panzer Paladin

If you liked…

Recommendations by what you enjoyed most

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

STRIDER™ / ストライダー飛竜®: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Fellowship, Violence, Survival, Cooperation. Here, the score leans higher than usual among comparable games on Competition, Status. It leans lower than usual among comparable games on Relaxation.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players can freely explore the Metroidvania world, choose upgrades, and decide their path with some hints but no strict linearity."

    Capsule for Shantae: Risky's Revenge - Director's Cut Shantae: Risky's Revenge - Director's Cut

    "Players have freedom to explore a large interconnected world with Metroidvania elements and can choose their path and upgrades."

  • Competence

    Game with the same Competence vibe

    4

    "Fast-paced, skillful combat with challenging enemies and boss fights requiring precision and quick reflexes."

    Capsule for Captain Wayne - Vacation Desperation Captain Wayne - Vacation Desperation

    "Fast-paced, skillful combat with responsive controls and challenging bosses requiring pattern recognition and mastery."

  • Competition

    Game with the same Competition vibe

    1

    "Includes challenge modes with scores and leaderboards, but main gameplay is single player focused without heavy competitive pressure"

    Capsule for Crookz - The Big Heist Crookz - The Big Heist

    "Includes challenge modes with leaderboards but main gameplay is single-player focused without direct competition."

  • Continuation

    Game with the same Continuation vibe

    2

    "Players report engaging gameplay with some replayability via challenges and DLC, though some find the story mode short and repetitive."

    Capsule for How to Survive How to Survive

    "Players report engaging gameplay with some replayability via collectibles and challenge modes, though main story is short."

  • Cooperation

    Game with the same Cooperation vibe

    -5

    "Entirely single-player experience with no cooperative multiplayer elements."

    Capsule for Resident Evil 2 Resident Evil 2

    "Entirely single-player experience with no cooperative multiplayer elements."

  • Creativity

    Game with the same Creativity vibe

    3

    "Players discover secrets, unlock abilities, and customize playstyle through weapon choices and perks."

    Capsule for 8Doors: Arum's Afterlife Adventure 8Doors: Arum's Afterlife Adventure

    "Players unlock and combine various powers and abilities, explore secrets, and customize playstyle with upgrades."

  • Domination

    Game with the same Domination vibe

    -5

    "No evidence of exerting control or superiority over others; gameplay is individual and balanced."

    Capsule for SUPERHOT SUPERHOT

    "No evidence of exerting control or superiority over others; gameplay is individual and balanced."

  • Escapism

    Game with the same Escapism vibe

    4

    "Fast-paced action and immersive world provide strong distraction and stress relief from real life."

    Capsule for Nuclear Throne Nuclear Throne

    "Fast-paced action and immersive world provide strong distraction and escapism from real life."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily out of personal interest and nostalgia."

    Capsule for Mega Man X Legacy Collection 2 Mega Man X Legacy Collection 2

    "Players engage voluntarily out of intrinsic interest and nostalgia for the franchise."

  • Experimenting

    Game with the same Experimenting vibe

    3

    "Players try different upgrade combinations, weapons, and exploration routes; some experimentation with strategies."

    Capsule for Wall World Wall World

    "Players experiment with different cypher upgrades, combat strategies, and exploration routes."

  • Exploration

    Game with the same Exploration vibe

    4

    "Metroidvania style encourages discovering new areas, secrets, and backtracking with new abilities."

    Capsule for Valdis Story: Abyssal City Valdis Story: Abyssal City

    "Metroidvania style encourages discovering new areas, secrets, and backtracking with new abilities."

  • Expression

    Game with the same Expression vibe

    2

    "Unlockable characters and skins allow some degree of self-expression."

    Capsule for Super Mega Neo Pug Super Mega Neo Pug

    "Unlockable character skins and collectibles allow some degree of self-expression."

  • Fantasy

    Game with the same Fantasy vibe

    5

    "Strong sci-fi fantasy theme with space ninjas, powers, and futuristic settings."

    Capsule for Warframe Warframe

    "Set in a futuristic dystopian world with cybernetic ninjas and sci-fi elements, strong fantasy theme."

  • Fellowship

    Game with the same Fellowship vibe

    -5

    "No social or community features; strictly solo play."

    Capsule for Finding Frankie Finding Frankie

    "No social or community features; strictly solo play."

  • Growth

    Game with the same Growth vibe

    4

    "Players learn combat mechanics, boss patterns, and improve skills through progression and upgrades."

    Capsule for Pronty Pronty

    "Players learn combat mechanics, boss patterns, and improve skills through progression and upgrades."

  • Health

    Game with the same Health vibe

    -5

    "Typical sedentary gaming experience with no physical activity involved."

    Capsule for NARUTO SHIPPUDEN: Ultimate Ninja STORM Revolution NARUTO SHIPPUDEN: Ultimate Ninja STORM Revolution

    "Typical sedentary gaming experience with no physical activity involved."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires continuous attention and fast reflexes; not suited for idle or background play."

    Capsule for Broforce Broforce

    "Requires continuous attention and fast reflexes; not suited for idle or casual background play."

  • Intimacy

    Game with the same Intimacy vibe

    -5

    "No close social interactions or relationship building; purely individual experience."

    Capsule for Castlevania: Lords of Shadow – Ultimate Edition Castlevania: Lords of Shadow – Ultimate Edition

    "No close social interactions or relationship building; purely individual experience."

  • Leadership

    Game with the same Leadership vibe

    -5

    "No leadership or group management roles; single-player focused."

    Capsule for Marvel’s Spider-Man Remastered Marvel’s Spider-Man Remastered

    "No leadership or group management roles; single-player focused."

  • Progression

    Game with the same Progression vibe

    4

    "Progression through collecting items, upgrades, and unlocking new areas and abilities."

    Capsule for Wuppo: Definitive Edition Wuppo: Definitive Edition

    "Progression through acquiring upgrades, new abilities, and collectibles that enhance gameplay."

  • Relaxation

    Game with the same Relaxation vibe

    -2

    "Fast-paced and challenging gameplay creates tension and excitement rather than relaxation or flow."

    Capsule for Contra: Operation Galuga Contra: Operation Galuga

    "Fast-paced and intense gameplay creates excitement but can also cause tension and challenge."

  • Sensation

    Game with the same Sensation vibe

    4

    "Colorful visuals, fast-paced action, and dynamic sound effects provide strong sensory stimulation."

    Capsule for CounterAttack: Uprising CounterAttack: Uprising

    "Vivid visuals, fast action, and dynamic sound effects provide strong sensory stimulation."

  • Status

    Game with the same Status vibe

    0

    "No strong social recognition or status systems evident."

    Capsule for Halo: Spartan Strike Halo: Spartan Strike

    "No significant social recognition or status systems evident."

  • Story

    Game with the same Story vibe

    1

    "Minimal story with basic plot and limited narrative depth."

    Capsule for The Mummy Demastered The Mummy Demastered

    "Basic narrative with minimal plot but some lore and collectibles expand story background."

  • Strategy

    Game with the same Strategy vibe

    3

    "Combat and exploration require timing, pattern recognition, and tactical use of abilities"

    Capsule for Minoria Minoria

    "Requires pattern recognition, timing, and tactical use of abilities in combat and exploration."

  • Thrill

    Game with the same Thrill vibe

    3

    "Fast-paced combat and boss fights create moments of suspense and excitement."

    Capsule for ROGUE FLIGHT ROGUE FLIGHT

    "Fast-paced combat and boss fights create suspense and excitement."

  • Value

    Game with the same Value vibe

    3

    "Generally perceived as good value for price, with engaging gameplay and replayability."

    Capsule for Do No Harm Do No Harm

    "Good perceived value for price with solid gameplay, collectibles, and replay modes."

  • Violence

    Game with the same Violence vibe

    4

    "Enjoyment derived from combat, punching, and knocking down enemies."

    Capsule for Raw Metal Raw Metal

    "Enjoyment derived from combat, slashing enemies, and destruction of robotic foes."

  • Survival

    Game with the same Survival vibe

    2

    "Players must avoid damage and manage health in challenging combat scenarios."

    Capsule for Bears In Space Bears In Space

    "Players must avoid damage and manage health during challenging combat encounters."

Last update: 01/06/2026