MY HERO ONE'S JUSTICE similar games & best alternatives

MY HERO ONE'S JUSTICE

PlayStation 4, PC (Microsoft Windows), Nintendo Switch, Xbox One • 2018

Should you play it?

Fight for your justice in MY HERO ONE'S JUSTICE! The popular manga and anime series clashes head-to-head and Quirk-to-Quirk in this 3D arena fighter.

What works
  • Faithful to my hero academia characters and moves
  • Easy to learn, hard to master combat
  • Character customization and cosmetics
  • Close-knit community
  • Visually appealing graphics and effects
Things to keep in mind
  • Small and declining online player base
  • Matchmaking and connectivity issues
  • Short and limited story mode
  • Overpriced at full price
  • Some bugs and technical problems

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • MY HERO ONE'S JUSTICE 2

  • DRAGON BALL: Sparking! ZERO

  • DRAGON BALL FighterZ

  • NARUTO TO BORUTO: SHINOBI STRIKER

  • Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2

  • Granblue Fantasy: Versus

  • Nickelodeon All-Star Brawl

  • MARVEL Cosmic Invasion

  • SOULCALIBUR VI

Hidden Gems

Less popular games with surprisingly high similarity

  • Commander Cool 2

  • King of Meat

  • Bleed 2

If you liked…

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Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

MY HERO ONE'S JUSTICE: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Competition, Fellowship, Status, Cooperation. It leans lower than usual among comparable games on Value, Exploration, Leadership.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    3

    "Players can choose from a large roster of characters and customize their appearance, indicating a good degree of control over play style and personalization."

    Capsule for MY HERO ONE'S JUSTICE 2 MY HERO ONE'S JUSTICE 2

    "Players can choose from a diverse cast and customize characters, allowing personal control over playstyle and appearance."

  • Competence

    Game with the same Competence vibe

    3

    "Gameplay is easy to learn but hard to master with skillful combos and character upgrades, providing a satisfying sense of effectiveness."

    Capsule for ONE PIECE: PIRATE WARRIORS 4 ONE PIECE: PIRATE WARRIORS 4

    "Easy to learn but hard to master gameplay with skill-based combos and character-specific mechanics."

  • Competition

    Game with the same Competition vibe

    3

    "Online ranked modes and competitive play exist, though the player base is small and new players face difficulty; competition is present but limited."

    Capsule for SOULCALIBUR VI SOULCALIBUR VI

    "Online ranked and unranked modes encourage player-vs-player competition despite a small player base."

  • Continuation

    Game with the same Continuation vibe

    1

    "Players report long sessions and habitual play, but small player base and matchmaking issues limit sustained engagement."

    Capsule for Valgrave: Immortal Plains Valgrave: Immortal Plains

    "Some players report habitual play and daily engagement, but matchmaking issues and small community limit long sessions."

  • Cooperation

    Game with the same Cooperation vibe

    1

    "Limited cooperation mainly through borrowing friend echelons; gameplay is primarily single-player focused."

    Capsule for Girls' Frontline Girls' Frontline

    "Limited cooperation mainly through assist characters and some multiplayer interaction; mostly focused on 1v1 combat."

  • Creativity

    Game with the same Creativity vibe

    3

    "Character customization with outfits and accessories allows for creative self-expression."

    Capsule for Disney Princess: Enchanted Journey Disney Princess: Enchanted Journey

    "Customization options for characters and cosmetics allow creative self-expression."

  • Domination

    Game with the same Domination vibe

    -2

    "Community generally friendly; some toxic players but no strong evidence of domination."

    Capsule for Awesomenauts Awesomenauts

    "Community described as tight-knit and friendly; some toxic players exist but no strong emphasis on domination."

  • Escapism

    Game with the same Escapism vibe

    4

    "Players use the game for nostalgia, relaxation, and immersion in a sci-fi universe, escaping real life."

    Capsule for Galaxy on Fire 2™ Full HD Galaxy on Fire 2™ Full HD

    "Fans use the game to immerse themselves in the My Hero Academia universe and escape real life."

  • Expectation

    Game with the same Expectation vibe

    -3

    "Players generally engage voluntarily out of fandom and personal interest rather than obligation."

    Capsule for RWBY: Grimm Eclipse RWBY: Grimm Eclipse

    "Players engage voluntarily out of fandom and personal interest rather than obligation."

  • Experimenting

    Game with the same Experimenting vibe

    2

    "Players try different characters and abilities, exploring unique moves and strategies."

    Capsule for DogeFight DogeFight

    "Players explore different characters and combos; some experimentation with assists and playstyles."

  • Exploration

    Game with the same Exploration vibe

    -3

    "The game is mostly set in familiar slice-of-life environments with limited discovery or new areas to explore."

    Capsule for Ethereal Enigma Ethereal Enigma

    "Game environments and story follow known anime settings; limited new area discovery."

  • Expression

    Game with the same Expression vibe

    3

    "Character customization and cosmetic options support player self-expression."

    Capsule for Agrou Agrou

    "Character customization and cosmetic options support player expression."

  • Fantasy

    Game with the same Fantasy vibe

    5

    "Strong fantasy element with anime-based characters, transformations, and over-the-top combat in an imaginative world."

    Capsule for ONE PIECE: PIRATE WARRIORS 4 ONE PIECE: PIRATE WARRIORS 4

    "Strong fantasy element based on anime characters, superpowers, and imaginative combat."

  • Fellowship

    Game with the same Fellowship vibe

    2

    "Community is small but active; multiplayer and Discord foster social connection."

    Capsule for TFC: The Fertile Crescent TFC: The Fertile Crescent

    "Small but close community; players join Discord and form social connections."

  • Growth

    Game with the same Growth vibe

    2

    "Players learn combos and improve fighting skills; some mention of mastering characters over time."

    Capsule for Fight of Gods Fight of Gods

    "Players develop fighting skills and learn character combos over time."

  • Health

    Game with the same Health vibe

    -5

    "Sedentary gameplay with no physical activity involved."

    Capsule for World of Tanks Blitz World of Tanks Blitz

    "Sedentary gameplay with no physical activity involved."

  • Idle

    Game with the same Idle vibe

    -2

    "Requires active engagement and attention rather than passive or background play."

    Capsule for Waltz of the Wizard Waltz of the Wizard

    "Requires focus and engagement; not typically played passively or in short bursts."

  • Intimacy

    Game with the same Intimacy vibe

    1

    "Some social interaction and friendly community but limited close emotional connections"

    Capsule for Chaos Reborn Chaos Reborn

    "Some social interaction in community but limited emotional closeness described."

  • Leadership

    Game with the same Leadership vibe

    -3

    "No evidence of leadership roles; players mostly participate equally or individually."

    Capsule for N++ (NPLUSPLUS) N++ (NPLUSPLUS)

    "No evidence of leadership roles; players mostly participate equally or individually."

  • Progression

    Game with the same Progression vibe

    3

    "Players accumulate cosmetic items, champions, and upgrades; progression mostly cosmetic and unlock-based."

    Capsule for Quake Champions Quake Champions

    "Players accumulate cosmetics and unlockables; character upgrades and progression through modes."

  • Relaxation

    Game with the same Relaxation vibe

    1

    "Some players find the game fun and enjoyable, but others report frustration and tension due to matchmaking and bugs."

    Capsule for Rogue Company Rogue Company

    "Gameplay described as fun and satisfying but some frustration due to bugs and matchmaking."

  • Sensation

    Game with the same Sensation vibe

    3

    "Visually appealing graphics, flashy animations, and sound design provide sensory stimulation and excitement."

    Capsule for MY HERO ONE'S JUSTICE 2 MY HERO ONE'S JUSTICE 2

    "Visually appealing graphics and flashy attacks provide sensory stimulation and excitement."

  • Status

    Game with the same Status vibe

    2

    "Leaderboards and multiplayer rank provide recognition."

    Capsule for Wargroove 2 Wargroove 2

    "Leaderboards and ranked modes offer recognition; some issues with hackers noted."

  • Story

    Game with the same Story vibe

    1

    "Story mode follows anime plot with cutscenes, but is considered bland and minimal by many players."

    Capsule for MY HERO ONE'S JUSTICE 2 MY HERO ONE'S JUSTICE 2

    "Story mode loosely follows anime plot with comic-style cutscenes; limited narrative depth."

  • Strategy

    Game with the same Strategy vibe

    2

    "Players use different characters and abilities strategically to win matches."

    Capsule for DogeFight DogeFight

    "Players use combos, assists, and character abilities strategically in fights."

  • Thrill

    Game with the same Thrill vibe

    2

    "Fast-paced combat and ability use create moments of excitement and tension."

    Capsule for Plants vs. Zombies: Battle for Neighborville™ Plants vs. Zombies: Battle for Neighborville™

    "Fast-paced combat and ultimate moves create moments of tension and excitement."

  • Value

    Game with the same Value vibe

    -3

    "Many players feel the game is short and overpriced at full price, recommending purchase on sale."

    Capsule for SUPERHOT VR SUPERHOT VR

    "Many players feel the game is overpriced at full price; recommended to buy on sale."

  • Violence

    Game with the same Violence vibe

    4

    "Combat focused on fighting moves, combos, and destruction of opponents."

    Capsule for BlazBlue: Calamity Trigger BlazBlue: Calamity Trigger

    "Combat focused on fighting, attacks, and destruction consistent with arena fighting games."

  • Survival

    Game with the same Survival vibe

    2

    "Players manage health and resources to survive battles; some challenge in avoiding defeat."

    Capsule for Doom & Destiny Doom & Destiny

    "Players manage health and avoid defeat in fast-paced battles."

Last update: 01/06/2026