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Neptunia x SENRAN KAGURA: Ninja Wars

PlayStation 4, Nintendo Switch, PC (Microsoft Windows) • 2022

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Quick resume

Neptunia and SENRAN KAGURA join forces in this action-packed RPG!

Global score

82/100

Genres

Action, Role-playing (RPG), Hack and slash/Beat 'em up

Pros

  • Fun and flashy combat
  • Humorous and lighthearted story
  • Unique character movesets
  • Good pc port performance
  • Appealing anime visuals and music

Cons

  • Short and repetitive gameplay
  • Limited character customization
  • Lack of senran kagura fanservice elements
  • Clunky combat animations and input lag
  • Small playable roster

Motivations

  • Autonomy
    3

    "Players can choose from 10 unique characters and equip different Ninja Arts and buffs, allowing some freedom in combat style and character switching."

  • Competence
    2

    "Combat involves chaining combos and managing stamina with some skill, but overall gameplay is described as simple and sometimes sluggish with limited animation canceling."

  • Competition
    -3

    "Focus is on single-player experience with no mention of ranked modes or leaderboards; gameplay is casual and story-driven."

  • Continuation
    1

    "Some players report enjoying the game enough to replay or engage in post-game challenges, but others find it short and repetitive."

  • Cooperation
    -4

    "Game is primarily single-player with no online co-op; players control two characters switching between them but no multiplayer teamwork."

  • Creativity
    1

    "Players can customize character builds with spirit gems and equip different ninja arts, but level design and missions are repetitive with limited customization."

  • Domination
    -4

    "Interactions are friendly and humorous; no evidence of power imposition or trash talk."

  • Escapism
    4

    "Players enjoy the game as a lighthearted, humorous distraction with fanservice and anime-style escapism."

  • Expectation
    -4

    "Players engage voluntarily for fun and nostalgia; no indication of obligation or pressure."

  • Experimenting
    2

    "Some experimentation with character combos, ninja arts, and elemental buffs, but gameplay is mostly straightforward and repetitive."

  • Exploration
    -3

    "Maps are small and repetitive with limited exploration; mission-based structure with reused environments."

  • Expression
    -2

    "Limited character customization; mostly preset outfits and few costume variations."

  • Fantasy
    4

    "Game features anime-style ninja fantasy with over-the-top characters, abilities, and humorous fictional settings."

  • Fellowship
    -3

    "Minimal social interaction; mostly solo play with character interactions in story but no multiplayer community aspects."

  • Growth
    2

    "Players level up characters, unlock skills, and improve builds, but overall progression is simple and linear."

  • Health
    -5

    "No physical activity or health-related features; typical sedentary gameplay."

  • Idle
    -3

    "Requires player attention during combat and story; not a background or idle game."

  • Intimacy
    -4

    "Character relationships are lighthearted and humorous without deep emotional connection or social bonding."

  • Leadership
    -4

    "No leadership or management roles; players control characters but no group leadership."

  • Progression
    3

    "Players gain experience, level up, collect spirit gems, and unlock skills and equipment."

  • Relaxation
    2

    "Gameplay is described as fun and relaxing by some, though others find it repetitive or frustrating at times."

  • Sensation
    3

    "Colorful anime visuals, flashy combat animations, and upbeat music provide sensory stimulation and enjoyment."

  • Status
    -4

    "No social status or leaderboard recognition; focus is on individual play."

  • Story
    2

    "Story is lighthearted, humorous, and character-driven with meta-jokes and crossover interactions."

  • Strategy
    1

    "Some tactical elements in choosing character pairs, ninja arts, and buffs, but combat is mostly straightforward."

  • Thrill
    1

    "Some challenge on hard difficulty and boss fights, but overall gameplay is casual and predictable."

  • Value
    -1

    "Many players recommend buying on sale due to short length and repetitive content; some feel full price is too high."

  • Violence
    2

    "Combat involves hack-and-slash fighting and defeating enemies, but violence is stylized and cartoonish."

  • Survival
    1

    "Hard mode requires careful blocking and stamina management; otherwise, gameplay is low risk."

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    Last update: 06/03/2026