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NARUTO SHIPPUDEN: Ultimate Ninja STORM 2

Xbox 360, PlayStation 3, Nintendo Switch, Xbox One, PC (Microsoft Windows), PlayStation 4 • 2017

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Quick resume

NARUTO SHIPPUDEN: Ultimate Ninja STORM 2 is a tour de force of Naruto thrills and spills. Impressively faithful to the universe of the anime, the game takes players through the Shippuden story arc. Ultimate Ninja STORM 2 has been remastered in HD.

Global score

89/100

Genres

Action, Adventure, Strategy, Fighting

Pros

  • Faithful and immersive naruto story mode
  • Challenging and cinematic boss fights
  • Smooth and skill-based combat system
  • Large roster of playable characters
  • High-quality visuals and soundtrack

Cons

  • Tedious and slow exploration with fixed camera
  • Online multiplayer community mostly inactive
  • Some grindy achievements and side quests
  • Substitution mechanic can feel inconsistent
  • Long walking between missions without fast travel early on

Motivations

  • Autonomy
    3

    "Players can explore the world map and choose missions, but exploration is limited and often linear with fixed camera angles."

  • Competence
    4

    "Combat is skill-based with challenging boss fights and quick time events that reward player performance."

  • Competition
    2

    "Includes online multiplayer and ranked matches, but online community is mostly inactive."

  • Continuation
    3

    "Players report long play sessions with story and side quests; some grind and achievement hunting extend playtime."

  • Cooperation
    1

    "Supports team-based attacks and online multiplayer, but mostly focused on individual play."

  • Creativity
    1

    "Customization limited to profile and some ninja tools; combat combos vary by character but within fixed systems."

  • Domination
    -2

    "Interactions emphasize balanced fights and mutual respect rather than dominance or trash talk."

  • Escapism
    4

    "Strong narrative immersion and anime-based story provide escape from real life."

  • Expectation
    -3

    "Players engage voluntarily out of personal interest and nostalgia for the Naruto series."

  • Experimenting
    2

    "Players try different characters and combos; some experimentation with jutsu and team attacks."

  • Exploration
    1

    "Limited exploration with fixed camera angles and linear paths; some side quests encourage minor discovery."

  • Expression
    1

    "Some profile customization and character costume variations, but mostly standardized presentation."

  • Fantasy
    5

    "Strongly rooted in anime fantasy world with supernatural abilities and fictional story arcs."

  • Fellowship
    1

    "Community exists but online is mostly dead; social interaction limited to multiplayer and fan groups."

  • Growth
    3

    "Players develop fighting skills and learn boss patterns; achievement hunting encourages mastery."

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires sustained attention during combat and story; exploration can feel slow but not idle."

  • Intimacy
    -3

    "Limited social interaction mostly surface-level; no deep relationship mechanics."

  • Leadership
    -2

    "Players mostly control individual characters; team attacks are scripted rather than player-led."

  • Progression
    4

    "Unlockables, achievements, and character upgrades provide clear progression incentives."

  • Relaxation
    2

    "Balanced challenge with moments of flow, though some find walking and grinding tedious."

  • Sensation
    4

    "Vivid visuals, colorful effects, dynamic combat animations, and soundtrack provide strong sensory stimulation."

  • Status
    1

    "Some recognition through achievements and online titles, but limited social visibility due to inactive online."

  • Story
    5

    "Highly praised narrative closely follows Naruto Shippuden anime arcs with cinematic cutscenes."

  • Strategy
    3

    "Combat requires timing, combo planning, and boss fight tactics; some strategic use of ninja tools."

  • Thrill
    3

    "Boss battles and quick time events create suspense and excitement."

  • Value
    4

    "Considered good value especially for Naruto fans; long story and side content provide substantial playtime."

  • Violence
    3

    "Combat-focused game with fighting, jutsu attacks, and boss battles involving destruction."

  • Survival
    2

    "Players must avoid defeat in challenging fights and manage resources like chakra and health."

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    Last update: 06/03/2026