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Alicemare

PC (Microsoft Windows) • 2016

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Quick resume

Alicemare is a somehow familiar yet totally unique adventure game infused with subtle hints of horror, created by △○□× (Miwashiba) using the WOLF RPG Editor.

Global score

89/100

Genres

Adventure, Indie

Pros

  • Engaging and emotional story
  • Beautiful pixel art and music
  • Multiple endings and replay value
  • Thought-provoking puzzles
  • Atmospheric and unique fairy tale setting

Cons

  • Short game length
  • Some puzzles can be obscure or frustrating
  • Linear progression with limited player choice
  • Lack of combat or varied gameplay mechanics
  • Minimal social or multiplayer features

Motivations

  • Autonomy
    3

    "Players explore multiple worlds and solve puzzles with some freedom, though progression is mostly linear"

  • Competence
    2

    "Puzzles and riddles provide moderate challenge and skill testing, but some are straightforward or brute-forceable"

  • Competition
    -5

    "No competitive elements; focus is on personal story exploration and puzzle solving"

  • Continuation
    3

    "Multiple endings and achievements encourage replay and extended engagement"

  • Cooperation
    -5

    "Single-player experience with no multiplayer or cooperative gameplay"

  • Creativity
    3

    "Players solve puzzles and explore different fairy tale inspired worlds, encouraging creative problem solving"

  • Domination
    -5

    "No elements of exerting control or superiority over others"

  • Escapism
    4

    "Game offers a dark fantasy world and emotional story that provides escape from real life"

  • Expectation
    -4

    "Players engage voluntarily out of interest and intrinsic motivation for story and puzzles"

  • Experimenting
    2

    "Players try different puzzle solutions and explore multiple endings, encouraging experimentation"

  • Exploration
    3

    "Exploration of different dream worlds and hidden scenes is a key part of gameplay"

  • Expression
    -3

    "Limited customization; players experience preset story and character designs"

  • Fantasy
    5

    "Strong fantasy and fairy tale themes with surreal and imaginative settings"

  • Fellowship
    -5

    "Primarily a solo experience with minimal social interaction"

  • Growth
    2

    "Players develop puzzle-solving skills and gain understanding of story through multiple playthroughs"

  • Health
    -5

    "Sedentary gameplay with no physical activity elements"

  • Idle
    -4

    "Requires focused attention to solve puzzles and progress story"

  • Intimacy
    1

    "Emotional connection to characters and story, though no direct social relationships"

  • Leadership
    -5

    "No leadership or group management elements"

  • Progression
    3

    "Progression through story, unlocking endings and achievements"

  • Relaxation
    3

    "Atmospheric music and art create a calming yet melancholic experience"

  • Sensation
    2

    "Visual and auditory elements provide emotional and sensory engagement"

  • Status
    -5

    "No social recognition or ranking systems"

  • Story
    5

    "Strong narrative focus with multiple endings and emotional depth"

  • Strategy
    2

    "Puzzle solving requires reasoning and analytical thinking"

  • Thrill
    1

    "Some suspenseful and eerie moments but minimal jump scares or high tension"

  • Value
    4

    "Good perceived value for price given story, music, and replayability"

  • Violence
    -3

    "Minimal violence; focus on story and puzzles rather than combat or destruction"

  • Survival
    -4

    "No survival mechanics or threat avoidance; low risk environment"

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    Last update: 06/03/2026