Evan's Remains similar games & best alternatives
Evan's Remains
2020
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Quick resume
Years after a boy genius named Evan disappears, a bizarre letter arrives. Evan wants a girl named Dysis to come find him. As Dysis, you’ll need to solve an intricate series of puzzles to unravel the entire mystery—and bring Evan home.
Global score
88/100
Genres
Adventure, Casual, Indie, Platform, Visual Novel, Puzzle
Similar games
Pros
- Engaging and emotional story
- Beautiful pixel art and animation
- Relaxing and atmospheric soundtrack
- Accessible and intuitive puzzles with skip option
- Player choice in pacing and experience
Cons
- Story pacing can feel slow or heavy with dialogue
- Puzzles may be too simple or repetitive for some
- Some players find the ending divisive or confusing
- Limited gameplay variety and exploration
- Lack of replayability beyond story nostalgia
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Intimacy. It leans lower than usual among comparable games on Expression, Exploration.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players can skip puzzles or story segments, allowing control over their experience and pacing."
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Competence2
"Puzzles provide some challenge but are generally simple and accessible, with an option to skip."
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Competition-5
"No evidence of competitive elements; focus is on personal experience and story."
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Continuation3
"Players report being hooked by story and wanting to finish; some replay for nostalgia or story re-experience."
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Cooperation-5
"Single-player experience with no multiplayer or cooperative features."
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Creativity1
"Some puzzle solving and platforming creativity, but mostly predefined puzzles and story."
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Domination-5
"No elements of dominance or power over others; cooperative and narrative focus."
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Escapism4
"Players use the game as a relaxing, immersive escape with emotional and philosophical story."
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Expectation-4
"Engagement driven by intrinsic interest in story and puzzles, voluntary play."
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Experimenting1
"Some experimentation with puzzle solutions encouraged, but within structured gameplay."
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Exploration1
"Limited exploration in linear levels, but discovery of story and puzzle solutions."
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Expression-5
"No character customization or player expression; fixed narrative and visuals."
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Fantasy3
"Story involves mystery and imaginative elements beyond realistic scenarios."
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Fellowship-5
"Solo game experience with minimal social interaction."
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Growth3
"Players develop puzzle-solving skills and engage with complex narrative themes."
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Health-5
"Sedentary gameplay with no physical activity elements."
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Idle-3
"Requires focused attention to puzzles and story; not designed for background play."
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Intimacy1
"Emotional engagement with characters and story, but no social relationship building."
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Leadership-5
"No leadership or group management elements; single-player narrative."
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Progression2
"Progression through story and puzzles, but no item collection or upgrades."
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Relaxation4
"Calm atmosphere, soothing music, and gentle puzzle difficulty promote relaxation."
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Sensation3
"Enjoyable pixel art visuals and atmospheric soundtrack provide sensory pleasure."
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Status-5
"No social status or recognition systems present."
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Story5
"Strong narrative focus with emotional, philosophical, and plot twists driving engagement."
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Strategy1
"Puzzles require some problem solving but are generally straightforward and simple."
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Thrill1
"Some suspense in story twists but overall calm and contemplative tone."
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Value4
"Players feel the game offers good value for price and time invested."
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Violence-5
"No violent or destructive gameplay elements; focus on puzzles and story."
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Survival-5
"No survival or threat avoidance mechanics; stable and safe game environment."
Last update: 29/04/2026