Planet of Lana Thumbnail

Planet of Lana similar games & best alternatives

Planet of Lana

PC (Microsoft Windows), iOS, PlayStation 4, Xbox One, Android, Xbox Series X|S, Nintendo Switch, PlayStation 5 • 2023

Related articles

Quick resume

A young girl and her loyal friend embark on a rescue mission through a colorful world full of cold machines and unfamiliar creatures. Planet of Lana is a cinematic puzzle adventure framed by an epic sci-fi saga that stretches across centuries and galaxies.

Global score

93/100

Genres

Action, Adventure, Indie, Platform, Puzzle

Similar games

    Pros

    • Beautiful art and animation
    • Emotional and engaging story
    • Excellent soundtrack and sound design
    • Accessible and enjoyable puzzles
    • Strong atmosphere and immersive world

    Cons

    • Short game length
    • Puzzles may be too easy for some
    • Some control input lag reported
    • Limited replayability beyond achievements
    • Occasional repetitive puzzle mechanics

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Intimacy, Survival, Violence, Competition. Here, the score leans higher than usual among comparable games on Cooperation, Survival. It leans lower than usual among comparable games on Expression.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      3

      "Players control Lana and her companion Mui, solving puzzles and progressing the story with freedom in puzzle approach and exploration pacing."

    • Competence
      2

      "Puzzles are generally easy to moderate, providing some challenge but not overly difficult, allowing players to feel effective without frustration."

    • Competition
      -5

      "No competitive elements or player comparison; focus is on personal experience and story progression."

    • Continuation
      1

      "Players enjoy the experience and some replay for achievements or exploration, but the game is short and not designed for long habitual play."

    • Cooperation
      2

      "Gameplay involves working with the companion Mui to solve puzzles, representing cooperative interaction within the game."

    • Creativity
      1

      "Players interact with puzzle elements and use companion abilities creatively, though within designed constraints and set puzzles."

    • Domination
      -5

      "No elements of exerting control or superiority over others; interactions are equal and cooperative."

    • Escapism
      5

      "Strongly immersive and emotional experience designed to transport players into a beautiful, otherworldly environment."

    • Expectation
      -5

      "Players engage voluntarily for intrinsic enjoyment, with no obligation or external pressure noted."

    • Experimenting
      1

      "Some experimentation with companion commands and puzzle solutions, but mostly within established puzzle frameworks."

    • Exploration
      3

      "Players explore diverse, beautifully crafted environments with hidden shrines and secrets encouraging discovery."

    • Expression
      -3

      "Limited customization; focus is on experiencing the crafted world and story rather than personalizing characters or environments."

    • Fantasy
      5

      "Set in a vibrant alien world with imaginative creatures and a fictional narrative, emphasizing fantasy elements."

    • Fellowship
      1

      "Some social play reported (e.g., couch co-op), but primarily a single-player experience with emotional connection to characters."

    • Growth
      2

      "Players develop problem-solving skills through puzzles and gain narrative understanding, supporting personal development."

    • Health
      -5

      "Typical sedentary gameplay with no physical activity or health-related features."

    • Idle
      -3

      "Requires focused attention on puzzles and story; not designed for background or idle play."

    • Intimacy
      3

      "Emotional connection with characters and companion Mui fosters a sense of closeness and affection."

    • Leadership
      -5

      "No leadership or group management elements; gameplay is individual or cooperative without hierarchy."

    • Progression
      3

      "Linear story progression with unlocking new areas, abilities, and achievements; some collectible exploration."

    • Relaxation
      4

      "Calm, atmospheric gameplay with balanced challenge and soothing music promotes relaxation and flow."

    • Sensation
      4

      "Rich visual and auditory stimulation with beautiful art and orchestral soundtrack provide strong sensory enjoyment."

    • Status
      -5

      "No social status or recognition systems; focus is on personal experience without external evaluation."

    • Story
      5

      "Narrative-driven game with emotional storytelling conveyed through visuals, music, and character interactions."

    • Strategy
      2

      "Puzzles require some planning and timing but are generally straightforward and accessible."

    • Thrill
      1

      "Some tense moments and chase sequences provide mild suspense, but overall experience is calm and controlled."

    • Value
      3

      "Players generally find good value in the game's quality, story, and experience despite its short length."

    • Violence
      -5

      "No combat or violent gameplay; focus is on stealth, puzzle-solving, and cooperation."

    • Survival
      1

      "Avoiding capture and navigating threats is part of gameplay, but difficulty is low and consequences are forgiving."

    Where to buy

    Last update: 29/04/2026