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Teslagrad 2

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Xbox Series X|S, PlayStation 4 • 2023

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Quick resume

Lumina, a young Teslamancer, finds herself stranded after her airship crash lands in Wyrmheim, a remote and treacherous land to the North. Embark on a dangerous adventure, exploring a gigantic, abandoned tower looming over a fjordside valley, on a quest to get Lumina home and back to her family.

Global score

76/100

Genres

Action, Adventure, Indie, Platform, Puzzle

Pros

  • Beautiful art and music
  • Fluid and satisfying movement mechanics
  • Engaging exploration and secrets
  • Intuitive puzzle design
  • Environmental storytelling

Cons

  • Short game length
  • Some boss fights frustrating or uneven
  • Minor control and physics quirks
  • Map can be confusing or incomplete
  • Limited narrative clarity

Motivations

  • Autonomy
    4

    "Players have freedom to explore a large open world with multiple movement abilities and optional secrets, enabling self-directed play."

  • Competence
    3

    "The game offers challenging platforming and boss fights requiring skill and mastery of movement mechanics, though some puzzles are lighter."

  • Competition
    -4

    "Focus is on personal exploration and mastery without competitive or ranked elements."

  • Continuation
    3

    "Players engage in extended exploration and collectible hunting beyond the main story, encouraging longer play sessions."

  • Cooperation
    -5

    "Single-player experience with no multiplayer or cooperative elements."

  • Creativity
    4

    "Players creatively use various movement abilities and powers to solve puzzles and explore, with optional secrets rewarding experimentation."

  • Domination
    -5

    "No elements of exerting control or superiority over others; purely individual experience."

  • Escapism
    4

    "Immersive atmosphere, beautiful art and music provide a strong escape from real life."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation."

  • Experimenting
    4

    "Encourages trying new movement techniques and exploring different puzzle solutions."

  • Exploration
    5

    "Large interconnected world with many secrets and collectibles promotes discovery and curiosity-driven play."

  • Expression
    -3

    "Limited character customization; focus is on gameplay and story rather than self-expression."

  • Fantasy
    4

    "Set in a Nordic-inspired fantasy world with magical powers and silent storytelling."

  • Fellowship
    -5

    "No social or community features; solo play only."

  • Growth
    3

    "Players develop skills in platforming and puzzle solving, and learn to master complex movement mechanics."

  • Health
    -5

    "Standard sedentary gameplay with no physical activity elements."

  • Idle
    -4

    "Requires focused attention and continuous engagement to navigate puzzles and platforming."

  • Intimacy
    -5

    "No social or emotional relationship building; solitary experience."

  • Leadership
    -5

    "No leadership or group management roles present."

  • Progression
    4

    "Players collect upgrades and abilities that enhance movement and unlock new areas."

  • Relaxation
    3

    "Beautiful music and art create a relaxing atmosphere despite some challenging moments."

  • Sensation
    3

    "Visuals, music, and fluid movement provide enjoyable sensory stimulation."

  • Status
    -5

    "No social recognition or status systems."

  • Story
    3

    "Narrative is wordless and environmental, encouraging immersion but requiring player interpretation."

  • Strategy
    2

    "Puzzles require problem solving and timing, but overall gameplay emphasizes movement skill over deep strategy."

  • Thrill
    2

    "Some suspense and challenge in boss fights and platforming, but generally controlled and fair difficulty."

  • Value
    2

    "Generally considered good value for a short but polished experience, especially with exploration and collectibles."

  • Violence
    -3

    "Minimal combat focused on puzzle and platforming rather than destruction or violence."

  • Survival
    -3

    "Low risk gameplay focused on puzzle solving rather than survival or resource management."

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    Last update: 06/03/2026