Please, Don't Touch Anything 3D similar games & best alternatives
Please, Don't Touch Anything 3D
2016
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Quick resume
Now with Vive Support! A cryptic, brain-racking, button-pushing non-linear puzzle game.
Global score
82/100
Genres
Adventure, Casual, Indie, Puzzle
Pros
- Challenging and creative puzzles
- Immersive vr support
- Multiple unique endings
- Atmospheric soundtrack and visuals
- Humorous and dark thematic elements
Cons
- Some control and interaction bugs especially in vr
- Short gameplay duration
- Perfectionist achievement is bugged
- Trial and error can feel frustrating
- Limited replayability after all endings found
Motivations
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Autonomy4
"Players have freedom to experiment with many puzzle solutions and endings in a non-linear way."
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Competence3
"Challenging puzzles require skill and observation, though some endings rely on trial and error."
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Competition-4
"Focus is on personal puzzle solving without competitive elements or leaderboards."
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Continuation2
"Players often spend multiple hours exploring endings, but some find it short and not highly replayable."
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Cooperation1
"Some players mention playing with friends to combine brainpower, but mostly a solo experience."
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Creativity3
"Encourages creative problem solving and experimentation with button combinations and environment."
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Domination-5
"No evidence of exerting control over others; experience is individual and exploratory."
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Escapism3
"Offers immersive VR experience and distraction through puzzles and atmosphere."
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Expectation-4
"Players engage voluntarily out of intrinsic interest and curiosity."
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Experimenting5
"Core gameplay revolves around trying new actions and discovering new endings."
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Exploration4
"Exploring the small room and uncovering hidden clues and secrets is central."
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Expression-3
"Limited customization; focus is on interacting with preset environment and puzzles."
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Fantasy3
"Contains imaginative and surreal endings with dark humor and fictional scenarios."
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Fellowship-3
"Mostly a solitary puzzle experience with minimal social community interaction."
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Growth3
"Players develop puzzle-solving skills and learn through trial and error."
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Health-5
"Sedentary gameplay with no physical activity emphasis."
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Idle-4
"Requires focused attention and active problem solving rather than casual or background play."
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Intimacy-4
"Minimal social or emotional connection; primarily individual engagement."
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Leadership-5
"No leadership or group management elements present."
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Progression3
"Progression through unlocking multiple endings and achievements."
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Relaxation1
"Some players find it relaxing and atmospheric, others find it frustrating or challenging."
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Sensation2
"VR and 3D visuals enhance sensory experience; some sound and visual effects praised."
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Status-4
"No social status or recognition systems; focus on personal achievement."
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Story2
"Narrative is minimal but present through environmental storytelling and multiple endings."
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Strategy3
"Requires logical thinking and puzzle solving, though some solutions are obscure or trial-based."
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Thrill2
"Some endings are suspenseful or unsettling, creating moments of thrill."
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Value0
"Mixed opinions on price vs. content; some find it worth it especially on sale, others find it short."
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Violence1
"Some endings involve destruction or chaos, but violence is abstract and puzzle-based."
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Survival-4
"No survival or threat avoidance mechanics; stable environment."
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Last update: 06/03/2026